Difference between revisions of "FF7/Technical/Customising"
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my_wiki>Titeguy3 (→Editors) |
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! style="background:rgb(204,204,204)" | Version / Status | ! style="background:rgb(204,204,204)" | Version / Status | ||
! style="background:rgb(204,204,204)" | Links | ! style="background:rgb(204,204,204)" | Links | ||
+ | |- | ||
+ | ! align="left" | Black Chocobo | ||
+ | | A save game editor, intended to be able to fully modify, convert, and create FF7 game saves for either PC or PSX. | ||
+ | | [http://forums.qhimm.com/index.php?action=profile;u=6501 Sithlord48] | ||
+ | | style="background:rgb(255,215,235)" | Alpha 2 | ||
+ | | [http://forums.qhimm.com/index.php?topic=9625.0 Project & Forum] | ||
|- | |- | ||
! align="left" | Cosmo | ! align="left" | Cosmo | ||
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| [http://www.ficedula.co.uk/ Website] | | [http://www.ficedula.co.uk/ Website] | ||
|- | |- | ||
− | |||
! align="left" | Kimera | ! align="left" | Kimera | ||
| A .P file format editor. | | A .P file format editor. | ||
| [http://forums.qhimm.com/index.php?action=profile;u=1176 Borde] | | [http://forums.qhimm.com/index.php?action=profile;u=1176 Borde] | ||
− | | style="background:rgb(255,235,235)" | 0. | + | | style="background:rgb(255,235,235)" | 0.95b |
− | | [http://forums.qhimm.com/index.php?topic=4194.0 Forum] | + | | [http://forums.qhimm.com/index.php?topic=4194.0 Project & Forum] |
+ | |- | ||
+ | ! align="left" | LiBrE | ||
+ | | A limit break editor for limit break data found only in ff7.exe. | ||
+ | | [http://forums.qhimm.com/index.php?action=profile;u=6298 Bosola] | ||
+ | | style="background:rgb(255,255,235)" | 0.2 | ||
+ | | [http://forums.qhimm.com/index.php?topic=9548.0 Project & Forum] | ||
|- | |- | ||
! align="left" | Loveless | ! align="left" | Loveless | ||
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| [[User:Synergy Blades|Synergy Blades]] | | [[User:Synergy Blades|Synergy Blades]] | ||
| style="background:rgb(255,235,235)" | 0.2b | | style="background:rgb(255,235,235)" | 0.2b | ||
− | | [http://www.alaunus.com/wp/?page_id=4 | + | | [http://www.alaunus.com/wp/?page_id=4 Project], [http://forums.qhimm.com/index.php?topic=6020.0 Forum] |
|- | |- | ||
! align="left" | PCreator | ! align="left" | PCreator | ||
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| (Formerly Heidegger) An enemy attack data/name and AI editor (scene.bin) | | (Formerly Heidegger) An enemy attack data/name and AI editor (scene.bin) | ||
| [http://forums.qhimm.com/index.php?action=profile;u=4852 NFITC1] | | [http://forums.qhimm.com/index.php?action=profile;u=4852 NFITC1] | ||
− | | style="background:rgb(255,255,255)" | 1. | + | | style="background:rgb(255,255,255)" | 1.4.0 |
− | | [http://forums.qhimm.com/index.php?topic=8481.0 Forum] | + | | [http://forums.qhimm.com/index.php?topic=8481.0 Project & Forum] |
|- | |- | ||
! align="left" | Scenester | ! align="left" | Scenester | ||
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| [http://forums.qhimm.com/index.php?action=profile;u=387 Lord Ramza] | | [http://forums.qhimm.com/index.php?action=profile;u=387 Lord Ramza] | ||
| style="background:rgb(255,235,235)" | Beta | | style="background:rgb(255,235,235)" | Beta | ||
− | | [http://bin.mypage.sk/FILES/Scenester.zip Binary], [http://forums.qhimm.com/index.php?topic=4444.0 Forum] | + | | [http://bin.mypage.sk/FILES/Scenester.zip Binary], [http://forums.qhimm.com/index.php?topic=4444.0 Project & Forum] |
|- | |- | ||
! align="left" | SceneEdit | ! align="left" | SceneEdit | ||
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| [http://forums.qhimm.com/index.php?action=profile;u=496 M4v3R] | | [http://forums.qhimm.com/index.php?action=profile;u=496 M4v3R] | ||
| style="background:rgb(255,255,255)" | 1.3.0 | | style="background:rgb(255,255,255)" | 1.3.0 | ||
− | | [http://www.subfan.pl/mav/SceneEdit.zip Binary], [http://forums.qhimm.com/index.php?topic=4359.0 Forum] | + | | [http://www.subfan.pl/mav/SceneEdit.zip Binary], [http://forums.qhimm.com/index.php?topic=4359.0 Project & Forum] |
|- | |- | ||
! align="left" | WallMarket | ! align="left" | WallMarket | ||
| KERNEL.BIN/kernel2.bin editor for FFVII PC or PSX | | KERNEL.BIN/kernel2.bin editor for FFVII PC or PSX | ||
| [http://forums.qhimm.com/index.php?action=profile;u=4852 NFITC1] | | [http://forums.qhimm.com/index.php?action=profile;u=4852 NFITC1] | ||
− | | style="background:rgb(255,255,255)" | 1. | + | | style="background:rgb(255,255,255)" | 1.4.0 |
− | | [http://forums.qhimm.com/index.php?topic=7928.0 Forum] | + | | [http://forums.qhimm.com/index.php?topic=7928.0 Project & Forum] |
+ | |- | ||
+ | ! align="left" | WhiteChoco | ||
+ | | FF7.exe/LIMITMENU.MNU editor for FFVII PC or PSX | ||
+ | | [http://forums.qhimm.com/index.php?action=profile;u=6305 titeguy3] | ||
+ | | style="background:rgb(255,235,255)" | 0.7 beta | ||
+ | | [http://forums.qhimm.com/index.php?topic=9475.0 Project & Forum] | ||
|-} | |-} |
Revision as of 17:58, 6 April 2010
Essentials
The entries in this section are to enable you to play Final Fantasy VII should you encounter issues in running the game.
Name | Description | Author | Version / Status | Links |
---|---|---|---|---|
FF7 OpenGL Driver | Renders the game with OpenGL, allowing increased compatibility with modern graphics cards and superior graphics. | Aali | 2.6.x beta | Project & Forum |
FF7 v1.02 Official Patch | Updates the game to version 1.02. | Square / Eidos | 1.02 | Patch (Final Fantasy Soundfont Project) |
FF7 Spanish v1.03 Unofficial Patch | Alternative to Spanish 1.02 patch--doesn't get read as a virus and is compatible with exe mods. | Titeguy3 | 1.03 beta | Project & Forum |
Modifications
The following section maintains a list of projects that can be used in conjunction with Final Fantasy VII to enhance the game beyond starting and playing the game as normal; these range from patches used to enhance graphics, to viewers and editors for game data. Entries are listed by category, then alphabetically.
Patches
The following are patches that change the overall FFVII experience.
Project Name | Description | Author | Version / Status | Links |
---|---|---|---|---|
Final Fantasy VII Remix Patch | Compilation patch of all of the latest FF7 mods. | titeguy3 Respective modders credited | 2.5.1 | Project & Forum |
Team Avalanche's Graphical Overhaul | Ongoing project to replace all low-res graphical aspects of the game with high-res textures and models. | Team Avalanche, led by SL1982 & Timu Sumisu | Beta 9 | Project & Forum |
Phoenix Rejuvenation Project | Replaces low-poly Non-Playable Characters with higher-poly versions. Newer version of NPC Reconstruction Project. | ice_cold513, Borde, stormmedia, et al | 0.1 | Project & Forum |
NPC Reconstruction Project | Replaces low-poly Non-Playable Characters with higher-poly versions. | ice_cold513, Borde, stormmedia, et al | 0.6 beta | Project & Forum |
FF7Music | Allows the game to play alternative music to the standard music files. | Ficedula | 1.51 Final | Forum Mirror |
YAMP (Multi-Patcher) | Apply dziugo's patches to FF7. | dziugo | Final | Forum |
9999 Limit Breaker | Allows HP/MP and battle damage to go beyond 9999. | dziugo | Final | Project & Forum |
FPS SpeedHack | Increases in-game frame limit. | kranmer | Alpha | Project & Forum |
Viewers / Extractors
Project Name | Description | Author | Version / Status | Links |
---|---|---|---|---|
Aeris | Opens all LGP files. Currently only displays field backgrounds. Intended to be a full blown editor in the future. | The SaiNt | 1.0.2580.4896 | Forum |
Highwind | LGP extractor and insertor. | Christian | 1.20 | Forum, Website |
Kaddy | Archive decompressor / recompressor - supporting LGP archives. | Alhexx | 1.11 | Binary |
Leviathan | Battle models (enemy creatures) viewer, also displays creature info. | Mirex | v0.41(300kb) | Website |
Unmass | Archive unpacker, supports FF7 LGP archives and FF8 .FI archives | Mirex | v0.82(80kb) | Website |
Biturn | 3D model and texture viewer. Can convert to different formats, but not back to FF7 formats. Models have to be extracted from .LGP archives first. | Mirex | v0.87b4(500kb) | Website, Forum, FAQs |
Scene Reader | Scene.bin (enemy data) unpacker/repacker | M4v3R | 1.0 | Forum, Binary |
Omega | FF7 & FF8 tool for converting BMP <--> TEX | M4v3R | 1.3 | Forum, Binary |
Editors
Project Name | Description | Author | Version / Status | Links |
---|---|---|---|---|
Black Chocobo | A save game editor, intended to be able to fully modify, convert, and create FF7 game saves for either PC or PSX. | Sithlord48 | Alpha 2 | Project & Forum |
Cosmo | Edits dialog and texts from the field archive used by the game. | Ficedula | 0.95c | Website |
FF7Midi | Views and edits the MIDI files and sounds used by the game. | Ficedula | 1.01 | Website |
Kimera | A .P file format editor. | Borde | 0.95b | Project & Forum |
LiBrE | A limit break editor for limit break data found only in ff7.exe. | Bosola | 0.2 | Project & Forum |
Loveless | A mass dialog editor with window resizing capabilities. | Squall78 | 2.4 | Project, Forum |
Meteor | Field editor, with dialog, script, walkmesh and encounter editing. | Synergy Blades | 0.2b | Project, Forum |
PCreator | Creates new, textured .P field models from 3D Studio .3DS objects. | Reunion | 0.85b | Project, Forum |
Proud Clod | (Formerly Heidegger) An enemy attack data/name and AI editor (scene.bin) | NFITC1 | 1.4.0 | Project & Forum |
Scenester | Edits the scene.bin file containing encounter data. | Lord Ramza | Beta | Binary, Project & Forum |
SceneEdit | Edit enemy data, view and dump AI script from encounter files in scene.bin | M4v3R | 1.3.0 | Binary, Project & Forum |
WallMarket | KERNEL.BIN/kernel2.bin editor for FFVII PC or PSX | NFITC1 | 1.4.0 | Project & Forum |
WhiteChoco | FF7.exe/LIMITMENU.MNU editor for FFVII PC or PSX | titeguy3 | 0.7 beta | Project & Forum |