Difference between revisions of "FF7/Text encoding"
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| {EOL} | | {EOL} | ||
− | | { | + | | {New Scr} |
− | | { | + | | {New Scr?} |
| {Cloud} | | {Cloud} | ||
| {Barret} | | {Barret} | ||
| {Tifa} | | {Tifa} | ||
| {Aerith} | | {Aerith} | ||
− | | {Red | + | | {Red XIII} |
| {Yuffie} | | {Yuffie} | ||
|- | |- |
Revision as of 20:21, 18 October 2007
FF Text is a format that Squaresoft used to encrypt strings in Final Fantasy VII. Below you can find a table that will help you decrypt strings in game.
Note: to get letters, numbers and some special chars you only need to shift all character ASCII values by +20h
00 | 01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 | 0A | 0B | 0C | 0D | 0E | 0F | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
00 | {SPACE} | ! | " | # | $ | % | & | ' | ( | ) | * | + | , | - | . | / |
10 | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | : | ; | < | = | > | ? |
20 | @ | A | B | C | D | E | F | G | H | I | J | K | L | M | N | O |
30 | P | Q | R | S | T | U | V | W | X | Y | Z | [ | \ | ] | ^ | _ |
40 | ` | a | b | c | d | e | f | g | h | i | j | k | l | m | n | o |
50 | p | q | r | s | t | u | v | w | x | y | z | { | | | } | ~ | |
60 | Ä | à | Ç | É | Ñ | Ö | Ü | á | à | â | ä | ã | å | ç | é | è |
70 | ê | ë | à | ì | î | ï | ñ | ó | ò | ô | ö | õ | ú | ù | û | ü |
80 | ° | ¢ | £ | ' | ||||||||||||
90 | ||||||||||||||||
A0 | … | |||||||||||||||
B0 | “ | †| ’ | |||||||||||||
C0 | · | |||||||||||||||
D0 | ||||||||||||||||
E0 | {Choice} | {Tab} | , | ." | ..." | {EOL} | {New Scr} | {New Scr?} | {Cloud} | {Barret} | {Tifa} | {Aerith} | {Red XIII} | {Yuffie} | ||
F0 | {Cait Sith} | {Vincent} | {Cid} | {Party #1} | {Party #2} | {Party #3} | ○ | △ | □ | × | {FUNC} | {END} |
{FUNC} Character
This character is in fact an opcode, that takes one or more arguments. For the most time it's used to indicate colours, which are as follows:
FE D2: Gray colour FE D3: Blue colour FE D4: Red colour FE D5: Purple colour FE D6: Green colour FE D7: Cyan colour FE D8: Yellow colour FE D9: White colour FE DA: Flash colour* FE DB: Rainbow colour*
* these colours are global for a window, you can't reset them with other modifiers.
More info can be found in Dialog Window section of the wiki.