Difference between revisions of "FF7/WorldMap Module/Script/Opcodes/300"
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my_wiki>Aali (Created page with "* Opcode: '''0x300''' * Name: set active entity from model id * Two-word opcode: No ==== Parameters ==== {| border="1" cellspacing="1" cellpadding="3" style="border: 1px sol...") |
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* Opcode: '''0x300''' | * Opcode: '''0x300''' | ||
− | * Name: | + | * Name: load model |
* Two-word opcode: No | * Two-word opcode: No | ||
Line 12: | Line 12: | ||
| Stack | | Stack | ||
| Model ID | | Model ID | ||
− | | Model to | + | | Model to load into the map |
|} | |} | ||
==== Notes ==== | ==== Notes ==== | ||
− | + | Loads a model into the map and runs its initialization function. | |
− | + | The current active entity will be changed to the entity representing the specified model. |
Latest revision as of 05:21, 23 May 2019
- Opcode: 0x300
- Name: load model
- Two-word opcode: No
Parameters
Location | Name | Description |
---|---|---|
Stack | Model ID | Model to load into the map |
Notes
Loads a model into the map and runs its initialization function.
The current active entity will be changed to the entity representing the specified model.