Difference between revisions of "FF7/WorldMap Module/Script/Opcodes/310"

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Latest revision as of 05:21, 23 May 2019

  • Opcode: 0x310
  • Name: set active point
  • Two-word opcode: No

Parameters

Location Name Description
Stack Point ID Point to set active
Stack Point Type Sets the type of this point

Notes

The specified point is made active, Point ID is a value between 0 and 15 for a total of 16 unique points. All operations on points affect the point which is currently set active by means of this instruction.

Point Type sets a flag on the point specified and seems to determine whether the point is a light source (1) or just a set of coordinates (0).