Difference between revisions of "FF8"
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my_wiki>Shard (→The Game Engine) |
my_wiki>Shard m (→The Game Engine) |
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==The Game Engine== | ==The Game Engine== | ||
− | [[FF8/Engine|Final Fantasy VIII's Engine]] | + | *[[FF8/Engine|Final Fantasy VIII's Engine]] |
− | [[FF8/BattleStructure|Scene.out (Battle structure)]] | + | *[[FF8/BattleStructure|Scene.out (Battle structure)]] |
==Details of the Game== | ==Details of the Game== |
Revision as of 05:03, 3 December 2014
Contents
Contents
History
Final Fantasy VIII came after the mega hit Final Fantasy VII, it in itself was a very successful game release for Square. For more on the history of Final Fantasy VIII read here.
The Game Engine
Details of the Game
Media Formats
- Final Fantasy VIII PS1 media information.
- Final Fantasy VIII PC media information.
- Final Fantasy VIII Save data
File Formats
Sound Files
- [FMT] Sound Archives
Battle files
Field files
- [MCH] Field Character Models
- [ONE] Field Character Models Container
- [MIM] Field Background Image Data
- [MAP] Field Background Tile Data
- [JSM] Field Scripts
- [SYM] Field Script names (unused)
- [MSD] Field Dialogs
- [INF] Field Gateways
- [ID] Field Walkmesh (same format as FF7)
- [CA] Field Camera
- [TDW] Extra font
- [MSK] Movie cam (?)
- [RAT] & [MRT] Battle related
- [PMD] Particle Info
- [PMP] Particle Image Data
- [PVP] Unknown (often 0x0c000000, sometimes 0x0a000000 or 0x0b000000)
- [SFX] Indexes to Sound Effects (?)