Difference between revisions of "FF8/Field/Script/Opcodes"
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my_wiki>Aali |
my_wiki>Aali |
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[[FF8/Field/Script/Opcodes/000 ADD]] | [[FF8/Field/Script/Opcodes/000 ADD]] | ||
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[[FF8/Field/Script/Opcodes/001 SUB]] | [[FF8/Field/Script/Opcodes/001 SUB]] | ||
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[[FF8/Field/Script/Opcodes/002 MUL]] | [[FF8/Field/Script/Opcodes/002 MUL]] | ||
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[[FF8/Field/Script/Opcodes/003 MOD]] | [[FF8/Field/Script/Opcodes/003 MOD]] | ||
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[[FF8/Field/Script/Opcodes/004 DIV]] | [[FF8/Field/Script/Opcodes/004 DIV]] | ||
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[[FF8/Field/Script/Opcodes/005 MIN]] | [[FF8/Field/Script/Opcodes/005 MIN]] | ||
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[[FF8/Field/Script/Opcodes/006 EQ]] | [[FF8/Field/Script/Opcodes/006 EQ]] | ||
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[[FF8/Field/Script/Opcodes/007 GT]] | [[FF8/Field/Script/Opcodes/007 GT]] | ||
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[[FF8/Field/Script/Opcodes/008 GE]] | [[FF8/Field/Script/Opcodes/008 GE]] | ||
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[[FF8/Field/Script/Opcodes/009 LS]] | [[FF8/Field/Script/Opcodes/009 LS]] | ||
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[[FF8/Field/Script/Opcodes/00A LE]] | [[FF8/Field/Script/Opcodes/00A LE]] | ||
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[[FF8/Field/Script/Opcodes/00B NT]] | [[FF8/Field/Script/Opcodes/00B NT]] | ||
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[[FF8/Field/Script/Opcodes/00C AND]] | [[FF8/Field/Script/Opcodes/00C AND]] | ||
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[[FF8/Field/Script/Opcodes/00D OR]] | [[FF8/Field/Script/Opcodes/00D OR]] | ||
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[[FF8/Field/Script/Opcodes/00E EOR]] | [[FF8/Field/Script/Opcodes/00E EOR]] | ||
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[[FF8/Field/Script/Opcodes/00F NOP]] | [[FF8/Field/Script/Opcodes/00F NOP]] | ||
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[[FF8/Field/Script/Opcodes/010 CAL]] | [[FF8/Field/Script/Opcodes/010 CAL]] | ||
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[[FF8/Field/Script/Opcodes/011 JMP]] | [[FF8/Field/Script/Opcodes/011 JMP]] | ||
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[[FF8/Field/Script/Opcodes/012 JPF]] | [[FF8/Field/Script/Opcodes/012 JPF]] | ||
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[[FF8/Field/Script/Opcodes/013 GJMP]] | [[FF8/Field/Script/Opcodes/013 GJMP]] | ||
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[[FF8/Field/Script/Opcodes/014 LBL]] | [[FF8/Field/Script/Opcodes/014 LBL]] | ||
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[[FF8/Field/Script/Opcodes/015 RET]] | [[FF8/Field/Script/Opcodes/015 RET]] | ||
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[[FF8/Field/Script/Opcodes/016 PSHN_L]] | [[FF8/Field/Script/Opcodes/016 PSHN_L]] | ||
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[[FF8/Field/Script/Opcodes/017 PSHI_L]] | [[FF8/Field/Script/Opcodes/017 PSHI_L]] | ||
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[[FF8/Field/Script/Opcodes/018 POPI_L]] | [[FF8/Field/Script/Opcodes/018 POPI_L]] | ||
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[[FF8/Field/Script/Opcodes/019 PSHM_B]] | [[FF8/Field/Script/Opcodes/019 PSHM_B]] | ||
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[[FF8/Field/Script/Opcodes/01A POPM_B]] | [[FF8/Field/Script/Opcodes/01A POPM_B]] | ||
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[[FF8/Field/Script/Opcodes/01B PSHM_W]] | [[FF8/Field/Script/Opcodes/01B PSHM_W]] | ||
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[[FF8/Field/Script/Opcodes/01C POPM_W]] | [[FF8/Field/Script/Opcodes/01C POPM_W]] | ||
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[[FF8/Field/Script/Opcodes/01D PSHM_L]] | [[FF8/Field/Script/Opcodes/01D PSHM_L]] | ||
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[[FF8/Field/Script/Opcodes/01E POPM_L]] | [[FF8/Field/Script/Opcodes/01E POPM_L]] | ||
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[[FF8/Field/Script/Opcodes/01F PSHSM_B]] | [[FF8/Field/Script/Opcodes/01F PSHSM_B]] | ||
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[[FF8/Field/Script/Opcodes/020 PSHSM_W]] | [[FF8/Field/Script/Opcodes/020 PSHSM_W]] | ||
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[[FF8/Field/Script/Opcodes/021 PSHSM_L]] | [[FF8/Field/Script/Opcodes/021 PSHSM_L]] | ||
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[[FF8/Field/Script/Opcodes/022 PSHAC]] | [[FF8/Field/Script/Opcodes/022 PSHAC]] | ||
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[[FF8/Field/Script/Opcodes/023 REQ]] | [[FF8/Field/Script/Opcodes/023 REQ]] | ||
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[[FF8/Field/Script/Opcodes/024 REQSW]] | [[FF8/Field/Script/Opcodes/024 REQSW]] | ||
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[[FF8/Field/Script/Opcodes/025 REQEW]] | [[FF8/Field/Script/Opcodes/025 REQEW]] | ||
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[[FF8/Field/Script/Opcodes/026 PREQ]] | [[FF8/Field/Script/Opcodes/026 PREQ]] | ||
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[[FF8/Field/Script/Opcodes/027 PREQSW]] | [[FF8/Field/Script/Opcodes/027 PREQSW]] | ||
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[[FF8/Field/Script/Opcodes/028 PREQEW]] | [[FF8/Field/Script/Opcodes/028 PREQEW]] | ||
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[[FF8/Field/Script/Opcodes/029 UNUSE]] | [[FF8/Field/Script/Opcodes/029 UNUSE]] | ||
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[[FF8/Field/Script/Opcodes/02A DEBUG]] | [[FF8/Field/Script/Opcodes/02A DEBUG]] | ||
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[[FF8/Field/Script/Opcodes/02B HALT]] | [[FF8/Field/Script/Opcodes/02B HALT]] | ||
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[[FF8/Field/Script/Opcodes/02C SET]] | [[FF8/Field/Script/Opcodes/02C SET]] | ||
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[[FF8/Field/Script/Opcodes/02D SET3]] | [[FF8/Field/Script/Opcodes/02D SET3]] | ||
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[[FF8/Field/Script/Opcodes/02E IDLOCK]] | [[FF8/Field/Script/Opcodes/02E IDLOCK]] | ||
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[[FF8/Field/Script/Opcodes/02F IDUNLOCK]] | [[FF8/Field/Script/Opcodes/02F IDUNLOCK]] | ||
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[[FF8/Field/Script/Opcodes/030 EFFECTPLAY2]] | [[FF8/Field/Script/Opcodes/030 EFFECTPLAY2]] | ||
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[[FF8/Field/Script/Opcodes/031 FOOTSTEP]] | [[FF8/Field/Script/Opcodes/031 FOOTSTEP]] | ||
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[[FF8/Field/Script/Opcodes/032 JUMP]] | [[FF8/Field/Script/Opcodes/032 JUMP]] | ||
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[[FF8/Field/Script/Opcodes/033 JUMP3]] | [[FF8/Field/Script/Opcodes/033 JUMP3]] | ||
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[[FF8/Field/Script/Opcodes/034 LADDERUP]] | [[FF8/Field/Script/Opcodes/034 LADDERUP]] | ||
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[[FF8/Field/Script/Opcodes/035 LADDERDOWN]] | [[FF8/Field/Script/Opcodes/035 LADDERDOWN]] | ||
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[[FF8/Field/Script/Opcodes/036 LADDERUP2]] | [[FF8/Field/Script/Opcodes/036 LADDERUP2]] | ||
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[[FF8/Field/Script/Opcodes/037 LADDERDOWN2]] | [[FF8/Field/Script/Opcodes/037 LADDERDOWN2]] | ||
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[[FF8/Field/Script/Opcodes/038 MAPJUMP]] | [[FF8/Field/Script/Opcodes/038 MAPJUMP]] | ||
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[[FF8/Field/Script/Opcodes/039 MAPJUMP3]] | [[FF8/Field/Script/Opcodes/039 MAPJUMP3]] | ||
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[[FF8/Field/Script/Opcodes/03A SETMODEL]] | [[FF8/Field/Script/Opcodes/03A SETMODEL]] | ||
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[[FF8/Field/Script/Opcodes/03B BASEANIME]] | [[FF8/Field/Script/Opcodes/03B BASEANIME]] | ||
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[[FF8/Field/Script/Opcodes/03C ANIME]] | [[FF8/Field/Script/Opcodes/03C ANIME]] | ||
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[[FF8/Field/Script/Opcodes/03D ANIMEKEEP]] | [[FF8/Field/Script/Opcodes/03D ANIMEKEEP]] | ||
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[[FF8/Field/Script/Opcodes/03E CANIME]] | [[FF8/Field/Script/Opcodes/03E CANIME]] | ||
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[[FF8/Field/Script/Opcodes/03F CANIMEKEEP]] | [[FF8/Field/Script/Opcodes/03F CANIMEKEEP]] | ||
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[[FF8/Field/Script/Opcodes/040 RANIME]] | [[FF8/Field/Script/Opcodes/040 RANIME]] | ||
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[[FF8/Field/Script/Opcodes/041 RANIMEKEEP]] | [[FF8/Field/Script/Opcodes/041 RANIMEKEEP]] | ||
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[[FF8/Field/Script/Opcodes/042 RCANIME]] | [[FF8/Field/Script/Opcodes/042 RCANIME]] | ||
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[[FF8/Field/Script/Opcodes/043 RCANIMEKEEP]] | [[FF8/Field/Script/Opcodes/043 RCANIMEKEEP]] | ||
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[[FF8/Field/Script/Opcodes/044 RANIMELOOP]] | [[FF8/Field/Script/Opcodes/044 RANIMELOOP]] | ||
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[[FF8/Field/Script/Opcodes/045 RCANIMELOOP]] | [[FF8/Field/Script/Opcodes/045 RCANIMELOOP]] | ||
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[[FF8/Field/Script/Opcodes/046 LADDERANIME]] | [[FF8/Field/Script/Opcodes/046 LADDERANIME]] | ||
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[[FF8/Field/Script/Opcodes/047 DISCJUMP]] | [[FF8/Field/Script/Opcodes/047 DISCJUMP]] | ||
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[[FF8/Field/Script/Opcodes/048 SETLINE]] | [[FF8/Field/Script/Opcodes/048 SETLINE]] | ||
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[[FF8/Field/Script/Opcodes/049 LINEON]] | [[FF8/Field/Script/Opcodes/049 LINEON]] | ||
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[[FF8/Field/Script/Opcodes/04A LINEOFF]] | [[FF8/Field/Script/Opcodes/04A LINEOFF]] | ||
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[[FF8/Field/Script/Opcodes/04B WAIT]] | [[FF8/Field/Script/Opcodes/04B WAIT]] | ||
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[[FF8/Field/Script/Opcodes/04C MSPEED]] | [[FF8/Field/Script/Opcodes/04C MSPEED]] | ||
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[[FF8/Field/Script/Opcodes/04D MOVE]] | [[FF8/Field/Script/Opcodes/04D MOVE]] | ||
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[[FF8/Field/Script/Opcodes/04E MOVEA]] | [[FF8/Field/Script/Opcodes/04E MOVEA]] | ||
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[[FF8/Field/Script/Opcodes/04F PMOVEA]] | [[FF8/Field/Script/Opcodes/04F PMOVEA]] | ||
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[[FF8/Field/Script/Opcodes/050 CMOVE]] | [[FF8/Field/Script/Opcodes/050 CMOVE]] | ||
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[[FF8/Field/Script/Opcodes/051 FMOVE]] | [[FF8/Field/Script/Opcodes/051 FMOVE]] | ||
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[[FF8/Field/Script/Opcodes/052 PJUMPA]] | [[FF8/Field/Script/Opcodes/052 PJUMPA]] | ||
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[[FF8/Field/Script/Opcodes/053 ANIMESYNC]] | [[FF8/Field/Script/Opcodes/053 ANIMESYNC]] | ||
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[[FF8/Field/Script/Opcodes/054 ANIMESTOP]] | [[FF8/Field/Script/Opcodes/054 ANIMESTOP]] | ||
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[[FF8/Field/Script/Opcodes/055 MESW]] | [[FF8/Field/Script/Opcodes/055 MESW]] | ||
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[[FF8/Field/Script/Opcodes/056 MES]] | [[FF8/Field/Script/Opcodes/056 MES]] | ||
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[[FF8/Field/Script/Opcodes/057 MESSYNC]] | [[FF8/Field/Script/Opcodes/057 MESSYNC]] | ||
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[[FF8/Field/Script/Opcodes/058 MESVAR]] | [[FF8/Field/Script/Opcodes/058 MESVAR]] | ||
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[[FF8/Field/Script/Opcodes/059 ASK]] | [[FF8/Field/Script/Opcodes/059 ASK]] | ||
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[[FF8/Field/Script/Opcodes/05A WINSIZE]] | [[FF8/Field/Script/Opcodes/05A WINSIZE]] | ||
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[[FF8/Field/Script/Opcodes/05B WINCLOSE]] | [[FF8/Field/Script/Opcodes/05B WINCLOSE]] | ||
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[[FF8/Field/Script/Opcodes/05C UCON]] | [[FF8/Field/Script/Opcodes/05C UCON]] | ||
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[[FF8/Field/Script/Opcodes/05D UCOFF]] | [[FF8/Field/Script/Opcodes/05D UCOFF]] | ||
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[[FF8/Field/Script/Opcodes/05E MOVIE]] | [[FF8/Field/Script/Opcodes/05E MOVIE]] | ||
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[[FF8/Field/Script/Opcodes/05F MOVIESYNC]] | [[FF8/Field/Script/Opcodes/05F MOVIESYNC]] | ||
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[[FF8/Field/Script/Opcodes/060 SETPC]] | [[FF8/Field/Script/Opcodes/060 SETPC]] | ||
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[[FF8/Field/Script/Opcodes/061 DIR]] | [[FF8/Field/Script/Opcodes/061 DIR]] | ||
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[[FF8/Field/Script/Opcodes/062 DIRP]] | [[FF8/Field/Script/Opcodes/062 DIRP]] | ||
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[[FF8/Field/Script/Opcodes/063 DIRA]] | [[FF8/Field/Script/Opcodes/063 DIRA]] | ||
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[[FF8/Field/Script/Opcodes/064 PDIRA]] | [[FF8/Field/Script/Opcodes/064 PDIRA]] | ||
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[[FF8/Field/Script/Opcodes/065 SPUREADY]] | [[FF8/Field/Script/Opcodes/065 SPUREADY]] | ||
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[[FF8/Field/Script/Opcodes/066 TALKON]] | [[FF8/Field/Script/Opcodes/066 TALKON]] | ||
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[[FF8/Field/Script/Opcodes/067 TALKOFF]] | [[FF8/Field/Script/Opcodes/067 TALKOFF]] | ||
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[[FF8/Field/Script/Opcodes/068 PUSHON]] | [[FF8/Field/Script/Opcodes/068 PUSHON]] | ||
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[[FF8/Field/Script/Opcodes/069 PUSHOFF]] | [[FF8/Field/Script/Opcodes/069 PUSHOFF]] | ||
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[[FF8/Field/Script/Opcodes/06A ISTOUCH]] | [[FF8/Field/Script/Opcodes/06A ISTOUCH]] | ||
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[[FF8/Field/Script/Opcodes/06B MAPJUMPO]] | [[FF8/Field/Script/Opcodes/06B MAPJUMPO]] | ||
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[[FF8/Field/Script/Opcodes/06C MAPJUMPON]] | [[FF8/Field/Script/Opcodes/06C MAPJUMPON]] | ||
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[[FF8/Field/Script/Opcodes/06D MAPJUMPOFF]] | [[FF8/Field/Script/Opcodes/06D MAPJUMPOFF]] | ||
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[[FF8/Field/Script/Opcodes/06E SETMESSPEED]] | [[FF8/Field/Script/Opcodes/06E SETMESSPEED]] | ||
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[[FF8/Field/Script/Opcodes/06F SHOW]] | [[FF8/Field/Script/Opcodes/06F SHOW]] | ||
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[[FF8/Field/Script/Opcodes/070 HIDE]] | [[FF8/Field/Script/Opcodes/070 HIDE]] | ||
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[[FF8/Field/Script/Opcodes/071 TALKRADIUS]] | [[FF8/Field/Script/Opcodes/071 TALKRADIUS]] | ||
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[[FF8/Field/Script/Opcodes/072 PUSHRADIUS]] | [[FF8/Field/Script/Opcodes/072 PUSHRADIUS]] | ||
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[[FF8/Field/Script/Opcodes/073 AMESW]] | [[FF8/Field/Script/Opcodes/073 AMESW]] | ||
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[[FF8/Field/Script/Opcodes/074 AMES]] | [[FF8/Field/Script/Opcodes/074 AMES]] | ||
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[[FF8/Field/Script/Opcodes/075 GETINFO]] | [[FF8/Field/Script/Opcodes/075 GETINFO]] | ||
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[[FF8/Field/Script/Opcodes/076 THROUGHON]] | [[FF8/Field/Script/Opcodes/076 THROUGHON]] | ||
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[[FF8/Field/Script/Opcodes/077 THROUGHOFF]] | [[FF8/Field/Script/Opcodes/077 THROUGHOFF]] | ||
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[[FF8/Field/Script/Opcodes/078 BATTLE]] | [[FF8/Field/Script/Opcodes/078 BATTLE]] | ||
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[[FF8/Field/Script/Opcodes/079 BATTLERESULT]] | [[FF8/Field/Script/Opcodes/079 BATTLERESULT]] | ||
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[[FF8/Field/Script/Opcodes/07A BATTLEON]] | [[FF8/Field/Script/Opcodes/07A BATTLEON]] | ||
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[[FF8/Field/Script/Opcodes/07B BATTLEOFF]] | [[FF8/Field/Script/Opcodes/07B BATTLEOFF]] | ||
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[[FF8/Field/Script/Opcodes/07C KEYSCAN]] | [[FF8/Field/Script/Opcodes/07C KEYSCAN]] | ||
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[[FF8/Field/Script/Opcodes/07D KEYON]] | [[FF8/Field/Script/Opcodes/07D KEYON]] | ||
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[[FF8/Field/Script/Opcodes/07E AASK]] | [[FF8/Field/Script/Opcodes/07E AASK]] | ||
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[[FF8/Field/Script/Opcodes/07F PGETINFO]] | [[FF8/Field/Script/Opcodes/07F PGETINFO]] | ||
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[[FF8/Field/Script/Opcodes/080 DSCROLL]] | [[FF8/Field/Script/Opcodes/080 DSCROLL]] | ||
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[[FF8/Field/Script/Opcodes/081 LSCROLL]] | [[FF8/Field/Script/Opcodes/081 LSCROLL]] | ||
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[[FF8/Field/Script/Opcodes/082 CSCROLL]] | [[FF8/Field/Script/Opcodes/082 CSCROLL]] | ||
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[[FF8/Field/Script/Opcodes/083 DSCROLLA]] | [[FF8/Field/Script/Opcodes/083 DSCROLLA]] | ||
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[[FF8/Field/Script/Opcodes/084 LSCROLLA]] | [[FF8/Field/Script/Opcodes/084 LSCROLLA]] | ||
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[[FF8/Field/Script/Opcodes/085 CSCROLLA]] | [[FF8/Field/Script/Opcodes/085 CSCROLLA]] | ||
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[[FF8/Field/Script/Opcodes/086 SCROLLSYNC]] | [[FF8/Field/Script/Opcodes/086 SCROLLSYNC]] | ||
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[[FF8/Field/Script/Opcodes/087 RMOVE]] | [[FF8/Field/Script/Opcodes/087 RMOVE]] | ||
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[[FF8/Field/Script/Opcodes/088 RMOVEA]] | [[FF8/Field/Script/Opcodes/088 RMOVEA]] | ||
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[[FF8/Field/Script/Opcodes/089 RPMOVEA]] | [[FF8/Field/Script/Opcodes/089 RPMOVEA]] | ||
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[[FF8/Field/Script/Opcodes/08A RCMOVE]] | [[FF8/Field/Script/Opcodes/08A RCMOVE]] | ||
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[[FF8/Field/Script/Opcodes/08B RFMOVE]] | [[FF8/Field/Script/Opcodes/08B RFMOVE]] | ||
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[[FF8/Field/Script/Opcodes/08C MOVESYNC]] | [[FF8/Field/Script/Opcodes/08C MOVESYNC]] | ||
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[[FF8/Field/Script/Opcodes/08D CLEAR]] | [[FF8/Field/Script/Opcodes/08D CLEAR]] | ||
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[[FF8/Field/Script/Opcodes/08E DSCROLLP]] | [[FF8/Field/Script/Opcodes/08E DSCROLLP]] | ||
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[[FF8/Field/Script/Opcodes/08F LSCROLLP]] | [[FF8/Field/Script/Opcodes/08F LSCROLLP]] | ||
− | |||
[[FF8/Field/Script/Opcodes/090 CSCROLLP]] | [[FF8/Field/Script/Opcodes/090 CSCROLLP]] | ||
− | |||
[[FF8/Field/Script/Opcodes/091 LTURNR]] | [[FF8/Field/Script/Opcodes/091 LTURNR]] | ||
− | |||
[[FF8/Field/Script/Opcodes/092 LTURNL]] | [[FF8/Field/Script/Opcodes/092 LTURNL]] | ||
− | |||
[[FF8/Field/Script/Opcodes/093 CTURNR]] | [[FF8/Field/Script/Opcodes/093 CTURNR]] | ||
− | |||
[[FF8/Field/Script/Opcodes/094 CTURNL]] | [[FF8/Field/Script/Opcodes/094 CTURNL]] | ||
− | |||
[[FF8/Field/Script/Opcodes/095 ADDPARTY]] | [[FF8/Field/Script/Opcodes/095 ADDPARTY]] | ||
− | |||
[[FF8/Field/Script/Opcodes/096 SUBPARTY]] | [[FF8/Field/Script/Opcodes/096 SUBPARTY]] | ||
− | |||
[[FF8/Field/Script/Opcodes/097 CHANGEPARTY]] | [[FF8/Field/Script/Opcodes/097 CHANGEPARTY]] | ||
− | |||
[[FF8/Field/Script/Opcodes/098 REFRESHPARTY]] | [[FF8/Field/Script/Opcodes/098 REFRESHPARTY]] | ||
− | |||
[[FF8/Field/Script/Opcodes/099 SETPARTY]] | [[FF8/Field/Script/Opcodes/099 SETPARTY]] | ||
− | |||
[[FF8/Field/Script/Opcodes/09A ISPARTY]] | [[FF8/Field/Script/Opcodes/09A ISPARTY]] | ||
− | |||
[[FF8/Field/Script/Opcodes/09B ADDMEMBER]] | [[FF8/Field/Script/Opcodes/09B ADDMEMBER]] | ||
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[[FF8/Field/Script/Opcodes/09C SUBMEMBER]] | [[FF8/Field/Script/Opcodes/09C SUBMEMBER]] | ||
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[[FF8/Field/Script/Opcodes/09D ISMEMBER]] | [[FF8/Field/Script/Opcodes/09D ISMEMBER]] | ||
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[[FF8/Field/Script/Opcodes/09E LTURN]] | [[FF8/Field/Script/Opcodes/09E LTURN]] | ||
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[[FF8/Field/Script/Opcodes/09F CTURN]] | [[FF8/Field/Script/Opcodes/09F CTURN]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0A0 PLTURN]] | [[FF8/Field/Script/Opcodes/0A0 PLTURN]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0A1 PCTURN]] | [[FF8/Field/Script/Opcodes/0A1 PCTURN]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0A2 JOIN]] | [[FF8/Field/Script/Opcodes/0A2 JOIN]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0A3 MESFORCUS]] | [[FF8/Field/Script/Opcodes/0A3 MESFORCUS]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0A4 BGANIME]] | [[FF8/Field/Script/Opcodes/0A4 BGANIME]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0A5 RBGANIME]] | [[FF8/Field/Script/Opcodes/0A5 RBGANIME]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0A6 RBGANIMELOOP]] | [[FF8/Field/Script/Opcodes/0A6 RBGANIMELOOP]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0A7 BGANIMESYNC]] | [[FF8/Field/Script/Opcodes/0A7 BGANIMESYNC]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0A8 BGDRAW]] | [[FF8/Field/Script/Opcodes/0A8 BGDRAW]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0A9 BGOFF]] | [[FF8/Field/Script/Opcodes/0A9 BGOFF]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0AA BGANIMESPEED]] | [[FF8/Field/Script/Opcodes/0AA BGANIMESPEED]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0AB SETTIMER]] | [[FF8/Field/Script/Opcodes/0AB SETTIMER]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0AC DISPTIMER]] | [[FF8/Field/Script/Opcodes/0AC DISPTIMER]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0AD SHADETIMER]] | [[FF8/Field/Script/Opcodes/0AD SHADETIMER]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0AE SETGETA]] | [[FF8/Field/Script/Opcodes/0AE SETGETA]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0AF SETROOTTRANS]] | [[FF8/Field/Script/Opcodes/0AF SETROOTTRANS]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0B0 SETVIBRATE]] | [[FF8/Field/Script/Opcodes/0B0 SETVIBRATE]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0B1 STOPVIBRATE]] | [[FF8/Field/Script/Opcodes/0B1 STOPVIBRATE]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0B2 MOVIEREADY]] | [[FF8/Field/Script/Opcodes/0B2 MOVIEREADY]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0B3 GETTIMER]] | [[FF8/Field/Script/Opcodes/0B3 GETTIMER]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0B4 FADEIN]] | [[FF8/Field/Script/Opcodes/0B4 FADEIN]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0B5 FADEOUT]] | [[FF8/Field/Script/Opcodes/0B5 FADEOUT]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0B6 FADESYNC]] | [[FF8/Field/Script/Opcodes/0B6 FADESYNC]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0B7 SHAKE]] | [[FF8/Field/Script/Opcodes/0B7 SHAKE]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0B8 SHAKEOFF]] | [[FF8/Field/Script/Opcodes/0B8 SHAKEOFF]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0B9 FADEBLACK]] | [[FF8/Field/Script/Opcodes/0B9 FADEBLACK]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0BA FOLLOWOFF]] | [[FF8/Field/Script/Opcodes/0BA FOLLOWOFF]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0BB FOLLOWON]] | [[FF8/Field/Script/Opcodes/0BB FOLLOWON]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0BC GAMEOVER]] | [[FF8/Field/Script/Opcodes/0BC GAMEOVER]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0BD ENDING]] | [[FF8/Field/Script/Opcodes/0BD ENDING]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0BE SHADELEVEL]] | [[FF8/Field/Script/Opcodes/0BE SHADELEVEL]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0BF SHADEFORM]] | [[FF8/Field/Script/Opcodes/0BF SHADEFORM]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0C0 FMOVEA]] | [[FF8/Field/Script/Opcodes/0C0 FMOVEA]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0C1 FMOVEP]] | [[FF8/Field/Script/Opcodes/0C1 FMOVEP]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0C2 SHADESET]] | [[FF8/Field/Script/Opcodes/0C2 SHADESET]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0C3 MUSICCHANGE]] | [[FF8/Field/Script/Opcodes/0C3 MUSICCHANGE]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0C4 MUSICLOAD]] | [[FF8/Field/Script/Opcodes/0C4 MUSICLOAD]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0C5 FADENONE]] | [[FF8/Field/Script/Opcodes/0C5 FADENONE]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0C6 POLYCOLOR]] | [[FF8/Field/Script/Opcodes/0C6 POLYCOLOR]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0C7 POLYCOLORALL]] | [[FF8/Field/Script/Opcodes/0C7 POLYCOLORALL]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0C8 KILLTIMER]] | [[FF8/Field/Script/Opcodes/0C8 KILLTIMER]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0C9 CROSSMUSIC]] | [[FF8/Field/Script/Opcodes/0C9 CROSSMUSIC]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0CA DUALMUSIC]] | [[FF8/Field/Script/Opcodes/0CA DUALMUSIC]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0CB EFFECTPLAY]] | [[FF8/Field/Script/Opcodes/0CB EFFECTPLAY]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0CC EFFECTLOAD]] | [[FF8/Field/Script/Opcodes/0CC EFFECTLOAD]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0CD LOADSYNC]] | [[FF8/Field/Script/Opcodes/0CD LOADSYNC]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0CE MUSICSTOP]] | [[FF8/Field/Script/Opcodes/0CE MUSICSTOP]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0CF MUSICVOL]] | [[FF8/Field/Script/Opcodes/0CF MUSICVOL]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0D0 MUSICVOLTRANS]] | [[FF8/Field/Script/Opcodes/0D0 MUSICVOLTRANS]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0D1 MUSICVOLFADE]] | [[FF8/Field/Script/Opcodes/0D1 MUSICVOLFADE]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0D2 ALLSEVOL]] | [[FF8/Field/Script/Opcodes/0D2 ALLSEVOL]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0D3 ALLSEVOLTRANS]] | [[FF8/Field/Script/Opcodes/0D3 ALLSEVOLTRANS]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0D4 ALLSEPOS]] | [[FF8/Field/Script/Opcodes/0D4 ALLSEPOS]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0D5 ALLSEPOSTRANS]] | [[FF8/Field/Script/Opcodes/0D5 ALLSEPOSTRANS]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0D6 SEVOL]] | [[FF8/Field/Script/Opcodes/0D6 SEVOL]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0D7 SEVOLTRANS]] | [[FF8/Field/Script/Opcodes/0D7 SEVOLTRANS]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0D8 SEPOS]] | [[FF8/Field/Script/Opcodes/0D8 SEPOS]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0D9 SEPOSTRANS]] | [[FF8/Field/Script/Opcodes/0D9 SEPOSTRANS]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0DA SETBATTLEMUSIC]] | [[FF8/Field/Script/Opcodes/0DA SETBATTLEMUSIC]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0DB BATTLEMODE]] | [[FF8/Field/Script/Opcodes/0DB BATTLEMODE]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0DC SESTOP]] | [[FF8/Field/Script/Opcodes/0DC SESTOP]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0DD BGANIMEFLAG]] | [[FF8/Field/Script/Opcodes/0DD BGANIMEFLAG]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0DE INITSOUND]] | [[FF8/Field/Script/Opcodes/0DE INITSOUND]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0DF BGSHADE]] | [[FF8/Field/Script/Opcodes/0DF BGSHADE]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0E0 BGSHADESTOP]] | [[FF8/Field/Script/Opcodes/0E0 BGSHADESTOP]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0E1 RBGSHADELOOP]] | [[FF8/Field/Script/Opcodes/0E1 RBGSHADELOOP]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0E2 DSCROLL2]] | [[FF8/Field/Script/Opcodes/0E2 DSCROLL2]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0E3 LSCROLL2]] | [[FF8/Field/Script/Opcodes/0E3 LSCROLL2]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0E4 CSCROLL2]] | [[FF8/Field/Script/Opcodes/0E4 CSCROLL2]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0E5 DSCROLLA2]] | [[FF8/Field/Script/Opcodes/0E5 DSCROLLA2]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0E6 LSCROLLA2]] | [[FF8/Field/Script/Opcodes/0E6 LSCROLLA2]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0E7 CSCROLLA2]] | [[FF8/Field/Script/Opcodes/0E7 CSCROLLA2]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0E8 DSCROLLP2]] | [[FF8/Field/Script/Opcodes/0E8 DSCROLLP2]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0E9 LSCROLLP2]] | [[FF8/Field/Script/Opcodes/0E9 LSCROLLP2]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0EA CSCROLLP2]] | [[FF8/Field/Script/Opcodes/0EA CSCROLLP2]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0EB SCROLLSYNC2]] | [[FF8/Field/Script/Opcodes/0EB SCROLLSYNC2]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0EC SCROLLMODE2]] | [[FF8/Field/Script/Opcodes/0EC SCROLLMODE2]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0ED MENUENABLE]] | [[FF8/Field/Script/Opcodes/0ED MENUENABLE]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0EE MENUDISABLE]] | [[FF8/Field/Script/Opcodes/0EE MENUDISABLE]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0EF FOOTSTEPON]] | [[FF8/Field/Script/Opcodes/0EF FOOTSTEPON]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0F0 FOOTSTEPOFF]] | [[FF8/Field/Script/Opcodes/0F0 FOOTSTEPOFF]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0F1 FOOTSTEPOFFALL]] | [[FF8/Field/Script/Opcodes/0F1 FOOTSTEPOFFALL]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0F2 FOOTSTEPCUT]] | [[FF8/Field/Script/Opcodes/0F2 FOOTSTEPCUT]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0F3 PREMAPJUMP]] | [[FF8/Field/Script/Opcodes/0F3 PREMAPJUMP]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0F4 USE]] | [[FF8/Field/Script/Opcodes/0F4 USE]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0F5 SPLIT]] | [[FF8/Field/Script/Opcodes/0F5 SPLIT]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0F6 ANIMESPEED]] | [[FF8/Field/Script/Opcodes/0F6 ANIMESPEED]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0F7 RND]] | [[FF8/Field/Script/Opcodes/0F7 RND]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0F8 DCOLADD]] | [[FF8/Field/Script/Opcodes/0F8 DCOLADD]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0F9 DCOLSUB]] | [[FF8/Field/Script/Opcodes/0F9 DCOLSUB]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0FA TCOLADD]] | [[FF8/Field/Script/Opcodes/0FA TCOLADD]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0FB TCOLSUB]] | [[FF8/Field/Script/Opcodes/0FB TCOLSUB]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0FC FCOLADD]] | [[FF8/Field/Script/Opcodes/0FC FCOLADD]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0FD FCOLSUB]] | [[FF8/Field/Script/Opcodes/0FD FCOLSUB]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0FE COLSYNC]] | [[FF8/Field/Script/Opcodes/0FE COLSYNC]] | ||
− | |||
[[FF8/Field/Script/Opcodes/0FF DOFFSET]] | [[FF8/Field/Script/Opcodes/0FF DOFFSET]] | ||
− | |||
[[FF8/Field/Script/Opcodes/100 LOFFSETS]] | [[FF8/Field/Script/Opcodes/100 LOFFSETS]] | ||
− | |||
[[FF8/Field/Script/Opcodes/101 COFFSETS]] | [[FF8/Field/Script/Opcodes/101 COFFSETS]] | ||
− | |||
[[FF8/Field/Script/Opcodes/102 LOFFSET]] | [[FF8/Field/Script/Opcodes/102 LOFFSET]] | ||
− | |||
[[FF8/Field/Script/Opcodes/103 COFFSET]] | [[FF8/Field/Script/Opcodes/103 COFFSET]] | ||
− | |||
[[FF8/Field/Script/Opcodes/104 OFFSETSYNC]] | [[FF8/Field/Script/Opcodes/104 OFFSETSYNC]] | ||
− | |||
[[FF8/Field/Script/Opcodes/105 RUNENABLE]] | [[FF8/Field/Script/Opcodes/105 RUNENABLE]] | ||
− | |||
[[FF8/Field/Script/Opcodes/106 RUNDISABLE]] | [[FF8/Field/Script/Opcodes/106 RUNDISABLE]] | ||
− | |||
[[FF8/Field/Script/Opcodes/107 MAPFADEOFF]] | [[FF8/Field/Script/Opcodes/107 MAPFADEOFF]] | ||
− | |||
[[FF8/Field/Script/Opcodes/108 MAPFADEON]] | [[FF8/Field/Script/Opcodes/108 MAPFADEON]] | ||
− | |||
[[FF8/Field/Script/Opcodes/109 INITTRACE]] | [[FF8/Field/Script/Opcodes/109 INITTRACE]] | ||
− | |||
[[FF8/Field/Script/Opcodes/10A SETDRESS]] | [[FF8/Field/Script/Opcodes/10A SETDRESS]] | ||
− | |||
[[FF8/Field/Script/Opcodes/10B GETDRESS]] | [[FF8/Field/Script/Opcodes/10B GETDRESS]] | ||
− | |||
[[FF8/Field/Script/Opcodes/10C FACEDIR]] | [[FF8/Field/Script/Opcodes/10C FACEDIR]] | ||
− | |||
[[FF8/Field/Script/Opcodes/10D FACEDIRA]] | [[FF8/Field/Script/Opcodes/10D FACEDIRA]] | ||
− | |||
[[FF8/Field/Script/Opcodes/10E FACEDIRP]] | [[FF8/Field/Script/Opcodes/10E FACEDIRP]] | ||
− | |||
[[FF8/Field/Script/Opcodes/10F FACEDIRLIMIT]] | [[FF8/Field/Script/Opcodes/10F FACEDIRLIMIT]] | ||
− | |||
[[FF8/Field/Script/Opcodes/110 FACEDIROFF]] | [[FF8/Field/Script/Opcodes/110 FACEDIROFF]] | ||
− | |||
[[FF8/Field/Script/Opcodes/111 SARALYOFF]] | [[FF8/Field/Script/Opcodes/111 SARALYOFF]] | ||
− | |||
[[FF8/Field/Script/Opcodes/112 SARALYON]] | [[FF8/Field/Script/Opcodes/112 SARALYON]] | ||
− | |||
[[FF8/Field/Script/Opcodes/113 SARALYDISPOFF]] | [[FF8/Field/Script/Opcodes/113 SARALYDISPOFF]] | ||
− | |||
[[FF8/Field/Script/Opcodes/114 SARALYDISPON]] | [[FF8/Field/Script/Opcodes/114 SARALYDISPON]] | ||
− | |||
[[FF8/Field/Script/Opcodes/115 MESMODE]] | [[FF8/Field/Script/Opcodes/115 MESMODE]] | ||
− | |||
[[FF8/Field/Script/Opcodes/116 FACEDIRINIT]] | [[FF8/Field/Script/Opcodes/116 FACEDIRINIT]] | ||
− | |||
[[FF8/Field/Script/Opcodes/117 FACEDIRI]] | [[FF8/Field/Script/Opcodes/117 FACEDIRI]] | ||
− | |||
[[FF8/Field/Script/Opcodes/118 JUNCTION]] | [[FF8/Field/Script/Opcodes/118 JUNCTION]] | ||
− | |||
[[FF8/Field/Script/Opcodes/119 SETCAMERA]] | [[FF8/Field/Script/Opcodes/119 SETCAMERA]] | ||
− | |||
[[FF8/Field/Script/Opcodes/11A BATTLECUT]] | [[FF8/Field/Script/Opcodes/11A BATTLECUT]] | ||
− | |||
[[FF8/Field/Script/Opcodes/11B FOOTSTEPCOPY]] | [[FF8/Field/Script/Opcodes/11B FOOTSTEPCOPY]] | ||
− | |||
[[FF8/Field/Script/Opcodes/11C WORLDMAPJUMP]] | [[FF8/Field/Script/Opcodes/11C WORLDMAPJUMP]] | ||
− | |||
[[FF8/Field/Script/Opcodes/11D RFACEDIRI]] | [[FF8/Field/Script/Opcodes/11D RFACEDIRI]] | ||
− | |||
[[FF8/Field/Script/Opcodes/11E RFACEDIR]] | [[FF8/Field/Script/Opcodes/11E RFACEDIR]] | ||
− | |||
[[FF8/Field/Script/Opcodes/11F RFACEDIRA]] | [[FF8/Field/Script/Opcodes/11F RFACEDIRA]] | ||
− | |||
[[FF8/Field/Script/Opcodes/120 RFACEDIRP]] | [[FF8/Field/Script/Opcodes/120 RFACEDIRP]] | ||
− | |||
[[FF8/Field/Script/Opcodes/121 RFACEDIROFF]] | [[FF8/Field/Script/Opcodes/121 RFACEDIROFF]] | ||
− | |||
[[FF8/Field/Script/Opcodes/122 FACEDIRSYNC]] | [[FF8/Field/Script/Opcodes/122 FACEDIRSYNC]] | ||
− | |||
[[FF8/Field/Script/Opcodes/123 COPYINFO]] | [[FF8/Field/Script/Opcodes/123 COPYINFO]] | ||
− | |||
[[FF8/Field/Script/Opcodes/124 PCOPYINFO]] | [[FF8/Field/Script/Opcodes/124 PCOPYINFO]] | ||
− | |||
[[FF8/Field/Script/Opcodes/125 RAMESW]] | [[FF8/Field/Script/Opcodes/125 RAMESW]] | ||
− | |||
[[FF8/Field/Script/Opcodes/126 BGSHADEOFF]] | [[FF8/Field/Script/Opcodes/126 BGSHADEOFF]] | ||
− | |||
[[FF8/Field/Script/Opcodes/127 AXIS]] | [[FF8/Field/Script/Opcodes/127 AXIS]] | ||
− | |||
[[FF8/Field/Script/Opcodes/128 AXISSYNC]] | [[FF8/Field/Script/Opcodes/128 AXISSYNC]] | ||
− | |||
[[FF8/Field/Script/Opcodes/129 MENUNORMAL]] | [[FF8/Field/Script/Opcodes/129 MENUNORMAL]] | ||
− | |||
[[FF8/Field/Script/Opcodes/12A MENUPHS]] | [[FF8/Field/Script/Opcodes/12A MENUPHS]] | ||
− | |||
[[FF8/Field/Script/Opcodes/12B BGCLEAR]] | [[FF8/Field/Script/Opcodes/12B BGCLEAR]] | ||
− | |||
[[FF8/Field/Script/Opcodes/12C GETPARTY]] | [[FF8/Field/Script/Opcodes/12C GETPARTY]] | ||
− | |||
[[FF8/Field/Script/Opcodes/12D MENUSHOP]] | [[FF8/Field/Script/Opcodes/12D MENUSHOP]] | ||
− | |||
[[FF8/Field/Script/Opcodes/12E DISC]] | [[FF8/Field/Script/Opcodes/12E DISC]] | ||
− | |||
[[FF8/Field/Script/Opcodes/12F DSCROLL3]] | [[FF8/Field/Script/Opcodes/12F DSCROLL3]] | ||
− | |||
[[FF8/Field/Script/Opcodes/130 LSCROLL3]] | [[FF8/Field/Script/Opcodes/130 LSCROLL3]] | ||
− | |||
[[FF8/Field/Script/Opcodes/131 CSCROLL3]] | [[FF8/Field/Script/Opcodes/131 CSCROLL3]] | ||
− | |||
[[FF8/Field/Script/Opcodes/132 MACCEL]] | [[FF8/Field/Script/Opcodes/132 MACCEL]] | ||
− | |||
[[FF8/Field/Script/Opcodes/133 MLIMIT]] | [[FF8/Field/Script/Opcodes/133 MLIMIT]] | ||
− | |||
[[FF8/Field/Script/Opcodes/134 ADDITEM]] | [[FF8/Field/Script/Opcodes/134 ADDITEM]] | ||
− | |||
[[FF8/Field/Script/Opcodes/135 SETWITCH]] | [[FF8/Field/Script/Opcodes/135 SETWITCH]] | ||
− | |||
[[FF8/Field/Script/Opcodes/136 SETODIN]] | [[FF8/Field/Script/Opcodes/136 SETODIN]] | ||
− | |||
[[FF8/Field/Script/Opcodes/137 RESETGF]] | [[FF8/Field/Script/Opcodes/137 RESETGF]] | ||
− | |||
[[FF8/Field/Script/Opcodes/138 MENUNAME]] | [[FF8/Field/Script/Opcodes/138 MENUNAME]] | ||
− | |||
[[FF8/Field/Script/Opcodes/139 REST]] | [[FF8/Field/Script/Opcodes/139 REST]] | ||
− | |||
[[FF8/Field/Script/Opcodes/13A MOVECANCEL]] | [[FF8/Field/Script/Opcodes/13A MOVECANCEL]] | ||
− | |||
[[FF8/Field/Script/Opcodes/13B PMOVECANCEL]] | [[FF8/Field/Script/Opcodes/13B PMOVECANCEL]] | ||
− | |||
[[FF8/Field/Script/Opcodes/13C ACTORMODE]] | [[FF8/Field/Script/Opcodes/13C ACTORMODE]] | ||
− | |||
[[FF8/Field/Script/Opcodes/13D MENUSAVE]] | [[FF8/Field/Script/Opcodes/13D MENUSAVE]] | ||
− | |||
[[FF8/Field/Script/Opcodes/13E SAVEENABLE]] | [[FF8/Field/Script/Opcodes/13E SAVEENABLE]] | ||
− | |||
[[FF8/Field/Script/Opcodes/13F PHSENABLE]] | [[FF8/Field/Script/Opcodes/13F PHSENABLE]] | ||
− | |||
[[FF8/Field/Script/Opcodes/140 HOLD]] | [[FF8/Field/Script/Opcodes/140 HOLD]] | ||
− | |||
[[FF8/Field/Script/Opcodes/141 MOVIECUT]] | [[FF8/Field/Script/Opcodes/141 MOVIECUT]] | ||
− | |||
[[FF8/Field/Script/Opcodes/142 SETPLACE]] | [[FF8/Field/Script/Opcodes/142 SETPLACE]] | ||
− | |||
[[FF8/Field/Script/Opcodes/143 SETDCAMERA]] | [[FF8/Field/Script/Opcodes/143 SETDCAMERA]] | ||
− | |||
[[FF8/Field/Script/Opcodes/144 CHOICEMUSIC]] | [[FF8/Field/Script/Opcodes/144 CHOICEMUSIC]] | ||
− | |||
[[FF8/Field/Script/Opcodes/145 GETCARD]] | [[FF8/Field/Script/Opcodes/145 GETCARD]] | ||
− | |||
[[FF8/Field/Script/Opcodes/146 DRAWPOINT]] | [[FF8/Field/Script/Opcodes/146 DRAWPOINT]] | ||
− | |||
[[FF8/Field/Script/Opcodes/147 PHSPOWER]] | [[FF8/Field/Script/Opcodes/147 PHSPOWER]] | ||
− | |||
[[FF8/Field/Script/Opcodes/148 KEY]] | [[FF8/Field/Script/Opcodes/148 KEY]] | ||
− | |||
[[FF8/Field/Script/Opcodes/149 CARDGAME]] | [[FF8/Field/Script/Opcodes/149 CARDGAME]] | ||
− | |||
[[FF8/Field/Script/Opcodes/14A SETBAR]] | [[FF8/Field/Script/Opcodes/14A SETBAR]] | ||
− | |||
[[FF8/Field/Script/Opcodes/14B DISPBAR]] | [[FF8/Field/Script/Opcodes/14B DISPBAR]] | ||
− | |||
[[FF8/Field/Script/Opcodes/14C KILLBAR]] | [[FF8/Field/Script/Opcodes/14C KILLBAR]] | ||
− | |||
[[FF8/Field/Script/Opcodes/14D SCROLLRATIO2]] | [[FF8/Field/Script/Opcodes/14D SCROLLRATIO2]] | ||
− | |||
[[FF8/Field/Script/Opcodes/14E WHOAMI]] | [[FF8/Field/Script/Opcodes/14E WHOAMI]] | ||
− | |||
[[FF8/Field/Script/Opcodes/14F MUSICSTATUS]] | [[FF8/Field/Script/Opcodes/14F MUSICSTATUS]] | ||
− | |||
[[FF8/Field/Script/Opcodes/150 MUSICREPLAY]] | [[FF8/Field/Script/Opcodes/150 MUSICREPLAY]] | ||
− | |||
[[FF8/Field/Script/Opcodes/151 DOORLINEOFF]] | [[FF8/Field/Script/Opcodes/151 DOORLINEOFF]] | ||
− | |||
[[FF8/Field/Script/Opcodes/152 DOORLINEON]] | [[FF8/Field/Script/Opcodes/152 DOORLINEON]] | ||
− | |||
[[FF8/Field/Script/Opcodes/153 MUSICSKIP]] | [[FF8/Field/Script/Opcodes/153 MUSICSKIP]] | ||
− | |||
[[FF8/Field/Script/Opcodes/154 DYING]] | [[FF8/Field/Script/Opcodes/154 DYING]] | ||
− | |||
[[FF8/Field/Script/Opcodes/155 SETHP]] | [[FF8/Field/Script/Opcodes/155 SETHP]] | ||
− | |||
[[FF8/Field/Script/Opcodes/156 GETHP]] | [[FF8/Field/Script/Opcodes/156 GETHP]] | ||
− | |||
[[FF8/Field/Script/Opcodes/157 MOVEFLUSH]] | [[FF8/Field/Script/Opcodes/157 MOVEFLUSH]] | ||
− | |||
[[FF8/Field/Script/Opcodes/158 MUSICVOLSYNC]] | [[FF8/Field/Script/Opcodes/158 MUSICVOLSYNC]] | ||
− | |||
[[FF8/Field/Script/Opcodes/159 PUSHANIME]] | [[FF8/Field/Script/Opcodes/159 PUSHANIME]] | ||
− | |||
[[FF8/Field/Script/Opcodes/15A POPANIME]] | [[FF8/Field/Script/Opcodes/15A POPANIME]] | ||
− | |||
[[FF8/Field/Script/Opcodes/15B KEYSCAN2]] | [[FF8/Field/Script/Opcodes/15B KEYSCAN2]] | ||
− | |||
[[FF8/Field/Script/Opcodes/15C KEYON2]] | [[FF8/Field/Script/Opcodes/15C KEYON2]] | ||
− | |||
[[FF8/Field/Script/Opcodes/15D PARTICLEON]] | [[FF8/Field/Script/Opcodes/15D PARTICLEON]] | ||
− | |||
[[FF8/Field/Script/Opcodes/15E PARTICLEOFF]] | [[FF8/Field/Script/Opcodes/15E PARTICLEOFF]] | ||
− | |||
[[FF8/Field/Script/Opcodes/15F KEYSIGHNCHANGE]] | [[FF8/Field/Script/Opcodes/15F KEYSIGHNCHANGE]] | ||
− | |||
[[FF8/Field/Script/Opcodes/160 ADDGIL]] | [[FF8/Field/Script/Opcodes/160 ADDGIL]] | ||
− | |||
[[FF8/Field/Script/Opcodes/161 ADDPASTGIL]] | [[FF8/Field/Script/Opcodes/161 ADDPASTGIL]] | ||
− | |||
[[FF8/Field/Script/Opcodes/162 ADDSEEDLEVEL]] | [[FF8/Field/Script/Opcodes/162 ADDSEEDLEVEL]] | ||
− | |||
[[FF8/Field/Script/Opcodes/163 PARTICLESET]] | [[FF8/Field/Script/Opcodes/163 PARTICLESET]] | ||
− | |||
[[FF8/Field/Script/Opcodes/164 SETDRAWPOINT]] | [[FF8/Field/Script/Opcodes/164 SETDRAWPOINT]] | ||
− | |||
[[FF8/Field/Script/Opcodes/165 MENUTIPS]] | [[FF8/Field/Script/Opcodes/165 MENUTIPS]] | ||
− | |||
[[FF8/Field/Script/Opcodes/166 LASTIN]] | [[FF8/Field/Script/Opcodes/166 LASTIN]] | ||
− | |||
[[FF8/Field/Script/Opcodes/167 LASTOUT]] | [[FF8/Field/Script/Opcodes/167 LASTOUT]] | ||
− | |||
[[FF8/Field/Script/Opcodes/168 SEALEDOFF]] | [[FF8/Field/Script/Opcodes/168 SEALEDOFF]] | ||
− | |||
[[FF8/Field/Script/Opcodes/169 MENUTUTO]] | [[FF8/Field/Script/Opcodes/169 MENUTUTO]] | ||
− | |||
[[FF8/Field/Script/Opcodes/16A OPENEYES]] | [[FF8/Field/Script/Opcodes/16A OPENEYES]] | ||
− | |||
[[FF8/Field/Script/Opcodes/16B CLOSEEYES]] | [[FF8/Field/Script/Opcodes/16B CLOSEEYES]] | ||
− | |||
[[FF8/Field/Script/Opcodes/16C BLINKEYES]] | [[FF8/Field/Script/Opcodes/16C BLINKEYES]] | ||
− | |||
[[FF8/Field/Script/Opcodes/16D SETCARD]] | [[FF8/Field/Script/Opcodes/16D SETCARD]] | ||
− | |||
[[FF8/Field/Script/Opcodes/16E HOWMANYCARD]] | [[FF8/Field/Script/Opcodes/16E HOWMANYCARD]] | ||
− | |||
[[FF8/Field/Script/Opcodes/16F WHERECARD]] | [[FF8/Field/Script/Opcodes/16F WHERECARD]] | ||
− | |||
[[FF8/Field/Script/Opcodes/170 ADDMAGIC]] | [[FF8/Field/Script/Opcodes/170 ADDMAGIC]] | ||
− | |||
[[FF8/Field/Script/Opcodes/171 SWAP]] | [[FF8/Field/Script/Opcodes/171 SWAP]] | ||
− | |||
[[FF8/Field/Script/Opcodes/172 SETPARTY2]] | [[FF8/Field/Script/Opcodes/172 SETPARTY2]] | ||
− | |||
[[FF8/Field/Script/Opcodes/173 SPUSYNC]] | [[FF8/Field/Script/Opcodes/173 SPUSYNC]] | ||
− | |||
[[FF8/Field/Script/Opcodes/174 BROKEN]] | [[FF8/Field/Script/Opcodes/174 BROKEN]] |
Revision as of 19:56, 6 August 2009
FF8/Field/Script/Opcodes/000 ADD FF8/Field/Script/Opcodes/001 SUB FF8/Field/Script/Opcodes/002 MUL FF8/Field/Script/Opcodes/003 MOD FF8/Field/Script/Opcodes/004 DIV FF8/Field/Script/Opcodes/005 MIN FF8/Field/Script/Opcodes/006 EQ FF8/Field/Script/Opcodes/007 GT FF8/Field/Script/Opcodes/008 GE FF8/Field/Script/Opcodes/009 LS FF8/Field/Script/Opcodes/00A LE FF8/Field/Script/Opcodes/00B NT FF8/Field/Script/Opcodes/00C AND FF8/Field/Script/Opcodes/00D OR FF8/Field/Script/Opcodes/00E EOR FF8/Field/Script/Opcodes/00F NOP FF8/Field/Script/Opcodes/010 CAL FF8/Field/Script/Opcodes/011 JMP FF8/Field/Script/Opcodes/012 JPF FF8/Field/Script/Opcodes/013 GJMP FF8/Field/Script/Opcodes/014 LBL FF8/Field/Script/Opcodes/015 RET FF8/Field/Script/Opcodes/016 PSHN_L FF8/Field/Script/Opcodes/017 PSHI_L FF8/Field/Script/Opcodes/018 POPI_L FF8/Field/Script/Opcodes/019 PSHM_B FF8/Field/Script/Opcodes/01A POPM_B FF8/Field/Script/Opcodes/01B PSHM_W FF8/Field/Script/Opcodes/01C POPM_W FF8/Field/Script/Opcodes/01D PSHM_L FF8/Field/Script/Opcodes/01E POPM_L FF8/Field/Script/Opcodes/01F PSHSM_B FF8/Field/Script/Opcodes/020 PSHSM_W FF8/Field/Script/Opcodes/021 PSHSM_L FF8/Field/Script/Opcodes/022 PSHAC FF8/Field/Script/Opcodes/023 REQ FF8/Field/Script/Opcodes/024 REQSW FF8/Field/Script/Opcodes/025 REQEW FF8/Field/Script/Opcodes/026 PREQ FF8/Field/Script/Opcodes/027 PREQSW FF8/Field/Script/Opcodes/028 PREQEW FF8/Field/Script/Opcodes/029 UNUSE FF8/Field/Script/Opcodes/02A DEBUG FF8/Field/Script/Opcodes/02B HALT FF8/Field/Script/Opcodes/02C SET FF8/Field/Script/Opcodes/02D SET3 FF8/Field/Script/Opcodes/02E IDLOCK FF8/Field/Script/Opcodes/02F IDUNLOCK FF8/Field/Script/Opcodes/030 EFFECTPLAY2 FF8/Field/Script/Opcodes/031 FOOTSTEP FF8/Field/Script/Opcodes/032 JUMP FF8/Field/Script/Opcodes/033 JUMP3 FF8/Field/Script/Opcodes/034 LADDERUP FF8/Field/Script/Opcodes/035 LADDERDOWN FF8/Field/Script/Opcodes/036 LADDERUP2 FF8/Field/Script/Opcodes/037 LADDERDOWN2 FF8/Field/Script/Opcodes/038 MAPJUMP FF8/Field/Script/Opcodes/039 MAPJUMP3 FF8/Field/Script/Opcodes/03A SETMODEL FF8/Field/Script/Opcodes/03B BASEANIME FF8/Field/Script/Opcodes/03C ANIME FF8/Field/Script/Opcodes/03D ANIMEKEEP FF8/Field/Script/Opcodes/03E CANIME FF8/Field/Script/Opcodes/03F CANIMEKEEP FF8/Field/Script/Opcodes/040 RANIME FF8/Field/Script/Opcodes/041 RANIMEKEEP FF8/Field/Script/Opcodes/042 RCANIME FF8/Field/Script/Opcodes/043 RCANIMEKEEP FF8/Field/Script/Opcodes/044 RANIMELOOP FF8/Field/Script/Opcodes/045 RCANIMELOOP FF8/Field/Script/Opcodes/046 LADDERANIME FF8/Field/Script/Opcodes/047 DISCJUMP FF8/Field/Script/Opcodes/048 SETLINE FF8/Field/Script/Opcodes/049 LINEON FF8/Field/Script/Opcodes/04A LINEOFF FF8/Field/Script/Opcodes/04B WAIT FF8/Field/Script/Opcodes/04C MSPEED FF8/Field/Script/Opcodes/04D MOVE FF8/Field/Script/Opcodes/04E MOVEA FF8/Field/Script/Opcodes/04F PMOVEA FF8/Field/Script/Opcodes/050 CMOVE FF8/Field/Script/Opcodes/051 FMOVE FF8/Field/Script/Opcodes/052 PJUMPA FF8/Field/Script/Opcodes/053 ANIMESYNC FF8/Field/Script/Opcodes/054 ANIMESTOP FF8/Field/Script/Opcodes/055 MESW FF8/Field/Script/Opcodes/056 MES FF8/Field/Script/Opcodes/057 MESSYNC FF8/Field/Script/Opcodes/058 MESVAR FF8/Field/Script/Opcodes/059 ASK FF8/Field/Script/Opcodes/05A WINSIZE FF8/Field/Script/Opcodes/05B WINCLOSE FF8/Field/Script/Opcodes/05C UCON FF8/Field/Script/Opcodes/05D UCOFF FF8/Field/Script/Opcodes/05E MOVIE FF8/Field/Script/Opcodes/05F MOVIESYNC FF8/Field/Script/Opcodes/060 SETPC FF8/Field/Script/Opcodes/061 DIR FF8/Field/Script/Opcodes/062 DIRP FF8/Field/Script/Opcodes/063 DIRA FF8/Field/Script/Opcodes/064 PDIRA FF8/Field/Script/Opcodes/065 SPUREADY FF8/Field/Script/Opcodes/066 TALKON FF8/Field/Script/Opcodes/067 TALKOFF FF8/Field/Script/Opcodes/068 PUSHON FF8/Field/Script/Opcodes/069 PUSHOFF FF8/Field/Script/Opcodes/06A ISTOUCH FF8/Field/Script/Opcodes/06B MAPJUMPO FF8/Field/Script/Opcodes/06C MAPJUMPON FF8/Field/Script/Opcodes/06D MAPJUMPOFF FF8/Field/Script/Opcodes/06E SETMESSPEED FF8/Field/Script/Opcodes/06F SHOW FF8/Field/Script/Opcodes/070 HIDE FF8/Field/Script/Opcodes/071 TALKRADIUS FF8/Field/Script/Opcodes/072 PUSHRADIUS FF8/Field/Script/Opcodes/073 AMESW FF8/Field/Script/Opcodes/074 AMES FF8/Field/Script/Opcodes/075 GETINFO FF8/Field/Script/Opcodes/076 THROUGHON FF8/Field/Script/Opcodes/077 THROUGHOFF FF8/Field/Script/Opcodes/078 BATTLE FF8/Field/Script/Opcodes/079 BATTLERESULT FF8/Field/Script/Opcodes/07A BATTLEON FF8/Field/Script/Opcodes/07B BATTLEOFF FF8/Field/Script/Opcodes/07C KEYSCAN FF8/Field/Script/Opcodes/07D KEYON FF8/Field/Script/Opcodes/07E AASK FF8/Field/Script/Opcodes/07F PGETINFO FF8/Field/Script/Opcodes/080 DSCROLL FF8/Field/Script/Opcodes/081 LSCROLL FF8/Field/Script/Opcodes/082 CSCROLL FF8/Field/Script/Opcodes/083 DSCROLLA FF8/Field/Script/Opcodes/084 LSCROLLA FF8/Field/Script/Opcodes/085 CSCROLLA FF8/Field/Script/Opcodes/086 SCROLLSYNC FF8/Field/Script/Opcodes/087 RMOVE FF8/Field/Script/Opcodes/088 RMOVEA FF8/Field/Script/Opcodes/089 RPMOVEA FF8/Field/Script/Opcodes/08A RCMOVE FF8/Field/Script/Opcodes/08B RFMOVE FF8/Field/Script/Opcodes/08C MOVESYNC FF8/Field/Script/Opcodes/08D CLEAR FF8/Field/Script/Opcodes/08E DSCROLLP FF8/Field/Script/Opcodes/08F LSCROLLP FF8/Field/Script/Opcodes/090 CSCROLLP FF8/Field/Script/Opcodes/091 LTURNR FF8/Field/Script/Opcodes/092 LTURNL FF8/Field/Script/Opcodes/093 CTURNR FF8/Field/Script/Opcodes/094 CTURNL FF8/Field/Script/Opcodes/095 ADDPARTY FF8/Field/Script/Opcodes/096 SUBPARTY FF8/Field/Script/Opcodes/097 CHANGEPARTY FF8/Field/Script/Opcodes/098 REFRESHPARTY FF8/Field/Script/Opcodes/099 SETPARTY FF8/Field/Script/Opcodes/09A ISPARTY FF8/Field/Script/Opcodes/09B ADDMEMBER FF8/Field/Script/Opcodes/09C SUBMEMBER FF8/Field/Script/Opcodes/09D ISMEMBER FF8/Field/Script/Opcodes/09E LTURN FF8/Field/Script/Opcodes/09F CTURN FF8/Field/Script/Opcodes/0A0 PLTURN FF8/Field/Script/Opcodes/0A1 PCTURN FF8/Field/Script/Opcodes/0A2 JOIN FF8/Field/Script/Opcodes/0A3 MESFORCUS FF8/Field/Script/Opcodes/0A4 BGANIME FF8/Field/Script/Opcodes/0A5 RBGANIME FF8/Field/Script/Opcodes/0A6 RBGANIMELOOP FF8/Field/Script/Opcodes/0A7 BGANIMESYNC FF8/Field/Script/Opcodes/0A8 BGDRAW FF8/Field/Script/Opcodes/0A9 BGOFF FF8/Field/Script/Opcodes/0AA BGANIMESPEED FF8/Field/Script/Opcodes/0AB SETTIMER FF8/Field/Script/Opcodes/0AC DISPTIMER FF8/Field/Script/Opcodes/0AD SHADETIMER FF8/Field/Script/Opcodes/0AE SETGETA FF8/Field/Script/Opcodes/0AF SETROOTTRANS FF8/Field/Script/Opcodes/0B0 SETVIBRATE FF8/Field/Script/Opcodes/0B1 STOPVIBRATE FF8/Field/Script/Opcodes/0B2 MOVIEREADY FF8/Field/Script/Opcodes/0B3 GETTIMER FF8/Field/Script/Opcodes/0B4 FADEIN FF8/Field/Script/Opcodes/0B5 FADEOUT FF8/Field/Script/Opcodes/0B6 FADESYNC FF8/Field/Script/Opcodes/0B7 SHAKE FF8/Field/Script/Opcodes/0B8 SHAKEOFF FF8/Field/Script/Opcodes/0B9 FADEBLACK FF8/Field/Script/Opcodes/0BA FOLLOWOFF FF8/Field/Script/Opcodes/0BB FOLLOWON FF8/Field/Script/Opcodes/0BC GAMEOVER FF8/Field/Script/Opcodes/0BD ENDING FF8/Field/Script/Opcodes/0BE SHADELEVEL FF8/Field/Script/Opcodes/0BF SHADEFORM FF8/Field/Script/Opcodes/0C0 FMOVEA FF8/Field/Script/Opcodes/0C1 FMOVEP FF8/Field/Script/Opcodes/0C2 SHADESET FF8/Field/Script/Opcodes/0C3 MUSICCHANGE FF8/Field/Script/Opcodes/0C4 MUSICLOAD FF8/Field/Script/Opcodes/0C5 FADENONE FF8/Field/Script/Opcodes/0C6 POLYCOLOR FF8/Field/Script/Opcodes/0C7 POLYCOLORALL FF8/Field/Script/Opcodes/0C8 KILLTIMER FF8/Field/Script/Opcodes/0C9 CROSSMUSIC FF8/Field/Script/Opcodes/0CA DUALMUSIC FF8/Field/Script/Opcodes/0CB EFFECTPLAY FF8/Field/Script/Opcodes/0CC EFFECTLOAD FF8/Field/Script/Opcodes/0CD LOADSYNC FF8/Field/Script/Opcodes/0CE MUSICSTOP FF8/Field/Script/Opcodes/0CF MUSICVOL FF8/Field/Script/Opcodes/0D0 MUSICVOLTRANS FF8/Field/Script/Opcodes/0D1 MUSICVOLFADE FF8/Field/Script/Opcodes/0D2 ALLSEVOL FF8/Field/Script/Opcodes/0D3 ALLSEVOLTRANS FF8/Field/Script/Opcodes/0D4 ALLSEPOS FF8/Field/Script/Opcodes/0D5 ALLSEPOSTRANS FF8/Field/Script/Opcodes/0D6 SEVOL FF8/Field/Script/Opcodes/0D7 SEVOLTRANS FF8/Field/Script/Opcodes/0D8 SEPOS FF8/Field/Script/Opcodes/0D9 SEPOSTRANS FF8/Field/Script/Opcodes/0DA SETBATTLEMUSIC FF8/Field/Script/Opcodes/0DB BATTLEMODE FF8/Field/Script/Opcodes/0DC SESTOP FF8/Field/Script/Opcodes/0DD BGANIMEFLAG FF8/Field/Script/Opcodes/0DE INITSOUND FF8/Field/Script/Opcodes/0DF BGSHADE FF8/Field/Script/Opcodes/0E0 BGSHADESTOP FF8/Field/Script/Opcodes/0E1 RBGSHADELOOP FF8/Field/Script/Opcodes/0E2 DSCROLL2 FF8/Field/Script/Opcodes/0E3 LSCROLL2 FF8/Field/Script/Opcodes/0E4 CSCROLL2 FF8/Field/Script/Opcodes/0E5 DSCROLLA2 FF8/Field/Script/Opcodes/0E6 LSCROLLA2 FF8/Field/Script/Opcodes/0E7 CSCROLLA2 FF8/Field/Script/Opcodes/0E8 DSCROLLP2 FF8/Field/Script/Opcodes/0E9 LSCROLLP2 FF8/Field/Script/Opcodes/0EA CSCROLLP2 FF8/Field/Script/Opcodes/0EB SCROLLSYNC2 FF8/Field/Script/Opcodes/0EC SCROLLMODE2 FF8/Field/Script/Opcodes/0ED MENUENABLE FF8/Field/Script/Opcodes/0EE MENUDISABLE FF8/Field/Script/Opcodes/0EF FOOTSTEPON FF8/Field/Script/Opcodes/0F0 FOOTSTEPOFF FF8/Field/Script/Opcodes/0F1 FOOTSTEPOFFALL FF8/Field/Script/Opcodes/0F2 FOOTSTEPCUT FF8/Field/Script/Opcodes/0F3 PREMAPJUMP FF8/Field/Script/Opcodes/0F4 USE FF8/Field/Script/Opcodes/0F5 SPLIT FF8/Field/Script/Opcodes/0F6 ANIMESPEED FF8/Field/Script/Opcodes/0F7 RND FF8/Field/Script/Opcodes/0F8 DCOLADD FF8/Field/Script/Opcodes/0F9 DCOLSUB FF8/Field/Script/Opcodes/0FA TCOLADD FF8/Field/Script/Opcodes/0FB TCOLSUB FF8/Field/Script/Opcodes/0FC FCOLADD FF8/Field/Script/Opcodes/0FD FCOLSUB FF8/Field/Script/Opcodes/0FE COLSYNC FF8/Field/Script/Opcodes/0FF DOFFSET FF8/Field/Script/Opcodes/100 LOFFSETS FF8/Field/Script/Opcodes/101 COFFSETS FF8/Field/Script/Opcodes/102 LOFFSET FF8/Field/Script/Opcodes/103 COFFSET FF8/Field/Script/Opcodes/104 OFFSETSYNC FF8/Field/Script/Opcodes/105 RUNENABLE FF8/Field/Script/Opcodes/106 RUNDISABLE FF8/Field/Script/Opcodes/107 MAPFADEOFF FF8/Field/Script/Opcodes/108 MAPFADEON FF8/Field/Script/Opcodes/109 INITTRACE FF8/Field/Script/Opcodes/10A SETDRESS FF8/Field/Script/Opcodes/10B GETDRESS FF8/Field/Script/Opcodes/10C FACEDIR FF8/Field/Script/Opcodes/10D FACEDIRA FF8/Field/Script/Opcodes/10E FACEDIRP FF8/Field/Script/Opcodes/10F FACEDIRLIMIT FF8/Field/Script/Opcodes/110 FACEDIROFF FF8/Field/Script/Opcodes/111 SARALYOFF FF8/Field/Script/Opcodes/112 SARALYON FF8/Field/Script/Opcodes/113 SARALYDISPOFF FF8/Field/Script/Opcodes/114 SARALYDISPON FF8/Field/Script/Opcodes/115 MESMODE FF8/Field/Script/Opcodes/116 FACEDIRINIT FF8/Field/Script/Opcodes/117 FACEDIRI FF8/Field/Script/Opcodes/118 JUNCTION FF8/Field/Script/Opcodes/119 SETCAMERA FF8/Field/Script/Opcodes/11A BATTLECUT FF8/Field/Script/Opcodes/11B FOOTSTEPCOPY FF8/Field/Script/Opcodes/11C WORLDMAPJUMP FF8/Field/Script/Opcodes/11D RFACEDIRI FF8/Field/Script/Opcodes/11E RFACEDIR FF8/Field/Script/Opcodes/11F RFACEDIRA FF8/Field/Script/Opcodes/120 RFACEDIRP FF8/Field/Script/Opcodes/121 RFACEDIROFF FF8/Field/Script/Opcodes/122 FACEDIRSYNC FF8/Field/Script/Opcodes/123 COPYINFO FF8/Field/Script/Opcodes/124 PCOPYINFO FF8/Field/Script/Opcodes/125 RAMESW FF8/Field/Script/Opcodes/126 BGSHADEOFF FF8/Field/Script/Opcodes/127 AXIS FF8/Field/Script/Opcodes/128 AXISSYNC FF8/Field/Script/Opcodes/129 MENUNORMAL FF8/Field/Script/Opcodes/12A MENUPHS FF8/Field/Script/Opcodes/12B BGCLEAR FF8/Field/Script/Opcodes/12C GETPARTY FF8/Field/Script/Opcodes/12D MENUSHOP FF8/Field/Script/Opcodes/12E DISC FF8/Field/Script/Opcodes/12F DSCROLL3 FF8/Field/Script/Opcodes/130 LSCROLL3 FF8/Field/Script/Opcodes/131 CSCROLL3 FF8/Field/Script/Opcodes/132 MACCEL FF8/Field/Script/Opcodes/133 MLIMIT FF8/Field/Script/Opcodes/134 ADDITEM FF8/Field/Script/Opcodes/135 SETWITCH FF8/Field/Script/Opcodes/136 SETODIN FF8/Field/Script/Opcodes/137 RESETGF FF8/Field/Script/Opcodes/138 MENUNAME FF8/Field/Script/Opcodes/139 REST FF8/Field/Script/Opcodes/13A MOVECANCEL FF8/Field/Script/Opcodes/13B PMOVECANCEL FF8/Field/Script/Opcodes/13C ACTORMODE FF8/Field/Script/Opcodes/13D MENUSAVE FF8/Field/Script/Opcodes/13E SAVEENABLE FF8/Field/Script/Opcodes/13F PHSENABLE FF8/Field/Script/Opcodes/140 HOLD FF8/Field/Script/Opcodes/141 MOVIECUT FF8/Field/Script/Opcodes/142 SETPLACE FF8/Field/Script/Opcodes/143 SETDCAMERA FF8/Field/Script/Opcodes/144 CHOICEMUSIC FF8/Field/Script/Opcodes/145 GETCARD FF8/Field/Script/Opcodes/146 DRAWPOINT FF8/Field/Script/Opcodes/147 PHSPOWER FF8/Field/Script/Opcodes/148 KEY FF8/Field/Script/Opcodes/149 CARDGAME FF8/Field/Script/Opcodes/14A SETBAR FF8/Field/Script/Opcodes/14B DISPBAR FF8/Field/Script/Opcodes/14C KILLBAR FF8/Field/Script/Opcodes/14D SCROLLRATIO2 FF8/Field/Script/Opcodes/14E WHOAMI FF8/Field/Script/Opcodes/14F MUSICSTATUS FF8/Field/Script/Opcodes/150 MUSICREPLAY FF8/Field/Script/Opcodes/151 DOORLINEOFF FF8/Field/Script/Opcodes/152 DOORLINEON FF8/Field/Script/Opcodes/153 MUSICSKIP FF8/Field/Script/Opcodes/154 DYING FF8/Field/Script/Opcodes/155 SETHP FF8/Field/Script/Opcodes/156 GETHP FF8/Field/Script/Opcodes/157 MOVEFLUSH FF8/Field/Script/Opcodes/158 MUSICVOLSYNC FF8/Field/Script/Opcodes/159 PUSHANIME FF8/Field/Script/Opcodes/15A POPANIME FF8/Field/Script/Opcodes/15B KEYSCAN2 FF8/Field/Script/Opcodes/15C KEYON2 FF8/Field/Script/Opcodes/15D PARTICLEON FF8/Field/Script/Opcodes/15E PARTICLEOFF FF8/Field/Script/Opcodes/15F KEYSIGHNCHANGE FF8/Field/Script/Opcodes/160 ADDGIL FF8/Field/Script/Opcodes/161 ADDPASTGIL FF8/Field/Script/Opcodes/162 ADDSEEDLEVEL FF8/Field/Script/Opcodes/163 PARTICLESET FF8/Field/Script/Opcodes/164 SETDRAWPOINT FF8/Field/Script/Opcodes/165 MENUTIPS FF8/Field/Script/Opcodes/166 LASTIN FF8/Field/Script/Opcodes/167 LASTOUT FF8/Field/Script/Opcodes/168 SEALEDOFF FF8/Field/Script/Opcodes/169 MENUTUTO FF8/Field/Script/Opcodes/16A OPENEYES FF8/Field/Script/Opcodes/16B CLOSEEYES FF8/Field/Script/Opcodes/16C BLINKEYES FF8/Field/Script/Opcodes/16D SETCARD FF8/Field/Script/Opcodes/16E HOWMANYCARD FF8/Field/Script/Opcodes/16F WHERECARD FF8/Field/Script/Opcodes/170 ADDMAGIC FF8/Field/Script/Opcodes/171 SWAP FF8/Field/Script/Opcodes/172 SETPARTY2 FF8/Field/Script/Opcodes/173 SPUSYNC FF8/Field/Script/Opcodes/174 BROKEN