Difference between revisions of "FF8/Field/Script/Opcodes/029 MAPJUMP"
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my_wiki>Shard (Created page with "* Opcode: '''0x029''' * Short name: '''MAPJUMP''' * Long name: Jump to map ==== Argument ==== Walkmesh ID ==== Stack ==== :''Field Map ID'' :''XCoord'' :''YCoord'' :''ZCoor...") |
my_wiki>Albeoris (Created page with "* Opcode: '''0x029''' * Short name: '''MAPJUMP''' * Long name: Jump to map ==== Argument ==== Walkmesh ID ==== Stack ==== : ''Field Map ID'' : ''XCoord'' : ''YCoord''...") |
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Line 3: | Line 3: | ||
* Long name: Jump to map | * Long name: Jump to map | ||
− | ==== Argument ==== | + | ==== Argument ==== |
Walkmesh ID | Walkmesh ID | ||
− | ==== Stack ==== | + | ==== Stack ==== |
− | |||
− | |||
− | |||
− | |||
− | |||
− | ==== Description ==== | + | : ''Field Map ID'' |
+ | : ''XCoord'' | ||
+ | : ''YCoord'' | ||
+ | : ''ZCoord'' | ||
+ | : '''MAPJUMP''' | ||
+ | |||
+ | ==== Description ==== | ||
Jump the player to the field with the given ID at the specified coordinates. | Jump the player to the field with the given ID at the specified coordinates. |
Revision as of 04:33, 24 March 2018
- Opcode: 0x029
- Short name: MAPJUMP
- Long name: Jump to map
Argument
Walkmesh ID
Stack
- Field Map ID
- XCoord
- YCoord
- ZCoord
- MAPJUMP
Description
Jump the player to the field with the given ID at the specified coordinates.