Difference between revisions of "FF8/Field/Script/Opcodes/030 CANIMEKEEP"

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(Created page with "* Opcode: '''0x030''' * Short name: '''CANIMEKEEP''' * Long name: Controlled animation, keep last frame ==== Argument ==== Model Animation ID ==== Stack ==== :''Last frame ...")
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Revision as of 07:48, 4 February 2014

  • Opcode: 0x030
  • Short name: CANIMEKEEP
  • Long name: Controlled animation, keep last frame

Argument

Model Animation ID

Stack

Last frame of animation
First frame of animation
CANIMEKEEP

Description

Play the range of frames of an animation, then freeze the model on the last frame played. Used to make a character perform "half an animation" and then finish the animation later in a script.