Difference between revisions of "FF8/Field/Script/Opcodes/030 CANIMEKEEP"
Jump to navigation
Jump to search
my_wiki>BukTop m (3 revisions imported) |
m (5 revisions imported) |
(No difference)
|
Latest revision as of 05:24, 23 May 2019
- Opcode: 0x030
- Short name: CANIMEKEEP
- Long name: Controlled animation, keep last frame
Argument
Model Animation ID
Stack
- Last frame of animation
- First frame of animation
- CANIMEKEEP
Description
Play the range of frames of an animation, then freeze the model on the last frame played. Pauses script until animation finishes. Used to make a character perform "half an animation" and then finish the animation later in a script.