Difference between revisions of "FF8/Field/Script/Opcodes/032 RANIMEKEEP"

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(Created page with "* Opcode: '''0x032''' * Short name: '''RANIMEKEEP''' * Long name: Animate, keep last frame ==== Argument ==== Model Animation ID ==== Stack ==== none ==== Description ===...")
 
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* Opcode: '''0x032'''
 
* Opcode: '''0x032'''
 
* Short name: '''RANIMEKEEP'''
 
* Short name: '''RANIMEKEEP'''
* Long name: Animate, keep last frame
+
* Long name: Resume script, Animate, keep last frame
  
==== Argument ====
+
==== Argument ====
  
 
Model Animation ID
 
Model Animation ID
  
==== Stack ====
+
==== Stack ====
  
 
none
 
none
  
==== Description ====
+
==== Description ====
  
 
Play an animation, then freeze the model on the last frame of the animation.
 
Play an animation, then freeze the model on the last frame of the animation.

Latest revision as of 05:24, 23 May 2019

  • Opcode: 0x032
  • Short name: RANIMEKEEP
  • Long name: Resume script, Animate, keep last frame

Argument

Model Animation ID

Stack

none

Description

Play an animation, then freeze the model on the last frame of the animation.