Difference between revisions of "FF8/Field/Script/Opcodes/032 RANIMEKEEP"
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* Opcode: '''0x032''' | * Opcode: '''0x032''' | ||
* Short name: '''RANIMEKEEP''' | * Short name: '''RANIMEKEEP''' | ||
− | * Long name: | + | * Long name: Resume script, Animate, keep last frame |
− | ==== Argument ==== | + | ==== Argument ==== |
Model Animation ID | Model Animation ID | ||
− | ==== Stack ==== | + | ==== Stack ==== |
none | none | ||
− | ==== Description ==== | + | ==== Description ==== |
Play an animation, then freeze the model on the last frame of the animation. | Play an animation, then freeze the model on the last frame of the animation. |
Latest revision as of 05:24, 23 May 2019
- Opcode: 0x032
- Short name: RANIMEKEEP
- Long name: Resume script, Animate, keep last frame
Argument
Model Animation ID
Stack
none
Description
Play an animation, then freeze the model on the last frame of the animation.