Difference between revisions of "FF8/Field/Script/Opcodes/048 MESSYNC"

From Final Fantasy Inside
< FF8‎ | Field‎ | Script‎ | Opcodes
Jump to navigation Jump to search
my_wiki>Shard
(Created page with "__NOTOC__ * Opcode: '''0x048''' * Short name: '''MESSYNC''' * Long name: Message Window Sync ==== Argument ==== none ==== Stack ==== none ==== Description ==== After [[FF8...")
(No difference)

Revision as of 07:30, 30 January 2014

  • Opcode: 0x048
  • Short name: MESSYNC
  • Long name: Message Window Sync

Argument

none

Stack

none

Description

After AMES is called, the window it creates stays until either WINCLOSE or MESSYNC is called. WINCLOSE closes the window at that point in the script, while MESSYNC waits for the player to press the OK button. This allows the script to do other things while the window is open while preventing the player from dismissing the window too early (like play sounds or animations).