Difference between revisions of "FF8/Field/Script/Opcodes/056 SPUREADY"

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* Long name: SPU Start
 
* Long name: SPU Start
  
==== Argument ====
+
==== Argument ====
 +
 
 
none
 
none
==== Stack ====
 
:''0''
 
:'''SPUREADY'''
 
  
==== Description ====
+
==== Stack  ====
 +
 
 +
: ''0''
 +
: '''SPUREADY'''
 +
 
 +
====  Description ====
 +
 
 
Sets the asynchronous timer to 0 frames. See [[FF8/Field/Script/Opcodes/164_SPUSYNC|SPUSYNC]] for details.
 
Sets the asynchronous timer to 0 frames. See [[FF8/Field/Script/Opcodes/164_SPUSYNC|SPUSYNC]] for details.
 +
 
This does something to access hardware, but I don't know what. Calling it causes some drives to make noises.
 
This does something to access hardware, but I don't know what. Calling it causes some drives to make noises.

Latest revision as of 05:24, 23 May 2019

  • Opcode: 0x056
  • Short name: SPUREADY
  • Long name: SPU Start

Argument

none

Stack

0
SPUREADY

Description

Sets the asynchronous timer to 0 frames. See SPUSYNC for details.

This does something to access hardware, but I don't know what. Calling it causes some drives to make noises.