Difference between revisions of "FF8/Field/Script/Opcodes/069 BATTLE"
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my_wiki>Shard (Created page with "* Opcode: '''0x069''' * Short name: '''BATTLE''' * Long name: Start a battle ==== Argument ==== none ==== Stack ==== :''Encounter ID'' :''Battle Flags'' :'''BATTLE''' ====...") |
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* Long name: Start a battle | * Long name: Start a battle | ||
− | ==== Argument ==== | + | ==== Argument ==== |
none | none | ||
− | ==== Stack ==== | + | ==== Stack ==== |
− | |||
− | |||
− | |||
− | ==== Description ==== | + | : ''[[FF8/Encounter_Codes|Encounter ID]]'' |
+ | : ''Battle Flags'' | ||
+ | : '''BATTLE''' | ||
+ | |||
+ | ==== Description ==== | ||
Begin a battle with the given encounter id. | Begin a battle with the given encounter id. | ||
− | ====Battle Flags==== | + | ==== Battle Flags ==== |
− | :+0: Regular battle. | + | |
− | :+1: ? | + | : +0: Regular battle. |
− | :+2: Disable victory fanfare (battle music keeps playing after win/loss) | + | : +1: No escape? |
− | :+4: Inherit countdown timer from field. | + | : +2: Disable victory fanfare (battle music keeps playing after win/loss) |
− | :+8: ? | + | : +4: Inherit countdown timer from field. |
− | :+16: Use current music as battle music. | + | : +8: No Item/XP Gain? |
− | :+32: | + | : +16: Use current music as battle music. |
− | :+64: | + | : +32: Force preemptive attacked |
− | :+128: | + | : +64: Force back attack |
− | + | : +128: unknown |
Latest revision as of 05:24, 23 May 2019
- Opcode: 0x069
- Short name: BATTLE
- Long name: Start a battle
Contents
Argument
none
Stack
- Encounter ID
- Battle Flags
- BATTLE
Description
Begin a battle with the given encounter id.
Battle Flags
- +0: Regular battle.
- +1: No escape?
- +2: Disable victory fanfare (battle music keeps playing after win/loss)
- +4: Inherit countdown timer from field.
- +8: No Item/XP Gain?
- +16: Use current music as battle music.
- +32: Force preemptive attacked
- +64: Force back attack
- +128: unknown