Difference between revisions of "FF8/Field/Script/Opcodes/06D KEYSCAN"
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Latest revision as of 05:24, 23 May 2019
- Opcode: 0x06D
- Short name: KEYSCAN
- Long name: Scan for pressed key
Contents
Argument
none
Stack
- Key flags
- KEYSCAN
Key Flags
- 16: Cancel
- 32: Menu
- 64: OK/Accept
- 128: Card game button (I think it's called "switch")
Description
Writes 1 to temporary variable 0 (access with PSHI_L 0) if the user is pressing any of the indicated keys. 0 otherwise. The script does not pause while doing this, so you have to run it in a touch or push script, or inside a looping subroutine.