Difference between revisions of "FF8/Field/Script/Opcodes/07D MOVESYNC"
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my_wiki>Shard (Created page with "* Opcode: '''0x07D''' * Short name: '''MOVESYNC''' * Long name: Move Sync ==== Argument ==== none ==== Stack ==== :'''MOVESYNC''' ==== Description ==== Pauses script execut...") |
my_wiki>Albeoris (Created page with "* Opcode: '''0x07D''' * Short name: '''MOVESYNC''' * Long name: Move Sync ==== Argument ==== none ==== Stack ==== : '''MOVESYNC''' ==== Description ==== Pauses scr...") |
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Line 3: | Line 3: | ||
* Long name: Move Sync | * Long name: Move Sync | ||
− | ==== Argument ==== | + | ==== Argument ==== |
+ | |||
none | none | ||
− | ==== Stack ==== | + | ==== Stack ==== |
− | :'''MOVESYNC''' | + | |
+ | : '''MOVESYNC''' | ||
+ | |||
+ | ==== Description ==== | ||
− | |||
Pauses script execution until this entity has finished its MOVE command. | Pauses script execution until this entity has finished its MOVE command. |
Revision as of 15:22, 24 March 2018
- Opcode: 0x07D
- Short name: MOVESYNC
- Long name: Move Sync
Argument
none
Stack
- MOVESYNC
Description
Pauses script execution until this entity has finished its MOVE command.