Difference between revisions of "FF8/Field/Script/Opcodes/084 CTURNR"
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my_wiki>Shard (Created page with "* Opcode: '''0x084''' * Short name: '''CTURNR''' * Long name: Turn Character ==== Argument ==== none ==== Stack ==== :''Angle'' :''Duration of turn'' (frames) :'''CTURNL''' ...") |
my_wiki>Shard |
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Line 6: | Line 6: | ||
none | none | ||
==== Stack ==== | ==== Stack ==== | ||
− | :''Angle'' | + | :''Angle to face'' |
:''Duration of turn'' (frames) | :''Duration of turn'' (frames) | ||
:'''CTURNL''' | :'''CTURNL''' | ||
Line 13: | Line 13: | ||
Turns this entity. | Turns this entity. | ||
− | Note that Final Fantasy 8 uses | + | Note that Final Fantasy 8 uses 256 degree circles. Degrees 0 and 256 are defined as down, 64 right, 128 up, 192 left. |
It's unknown how this is any different from [[FF8/Field/Script/Opcodes/085 CTURNL|CTURNL]]. | It's unknown how this is any different from [[FF8/Field/Script/Opcodes/085 CTURNL|CTURNL]]. |
Revision as of 01:33, 2 February 2015
- Opcode: 0x084
- Short name: CTURNR
- Long name: Turn Character
Argument
none
Stack
- Angle to face
- Duration of turn (frames)
- CTURNL
Description
Turns this entity.
Note that Final Fantasy 8 uses 256 degree circles. Degrees 0 and 256 are defined as down, 64 right, 128 up, 192 left.
It's unknown how this is any different from CTURNL.