Difference between revisions of "FF8/Field/Script/Opcodes/08A SETPARTY"

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(Created page with "* Opcode: '''0x08A''' * Short name: '''SETPARTY''' * Long name: Set active party members ==== Argument ==== none ==== Stack ==== :''Character ID'' :''Character ID'' :''Chara...")
 
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* Long name: Set active party members
 
* Long name: Set active party members
  
==== Argument ====
+
==== Argument ====
 +
 
 
none
 
none
  
==== Stack ====
+
==== Stack ====
:''Character ID''
+
 
:''Character ID''
+
: ''Character ID''
:''Character ID''
+
: ''Character ID''
:'''SETPARTY'''
+
: ''Character ID''
 +
: '''SETPARTY'''
 +
 
 +
====  Description  ====
  
==== Description ====
+
Sets the active party to be the members with the input IDs. These IDs also work with the other party related functions.
  
Sets the active party to be the members with the input IDs. 255 means blank slot.
+
* 0 Squall
 +
* 1 Zell
 +
* 2 Irvine
 +
* 3 Quistis
 +
* 4 Rinoa
 +
* 5 Selphie
 +
* 6 Seifer
 +
* 7 Edea
 +
* 8 Laguna
 +
* 9 Kiros
 +
* 10 Ward
 +
* 255 Blank

Latest revision as of 05:24, 23 May 2019

  • Opcode: 0x08A
  • Short name: SETPARTY
  • Long name: Set active party members

Argument

none

Stack

Character ID
Character ID
Character ID
SETPARTY

Description

Sets the active party to be the members with the input IDs. These IDs also work with the other party related functions.

  • 0 Squall
  • 1 Zell
  • 2 Irvine
  • 3 Quistis
  • 4 Rinoa
  • 5 Selphie
  • 6 Seifer
  • 7 Edea
  • 8 Laguna
  • 9 Kiros
  • 10 Ward
  • 255 Blank