Difference between revisions of "FF8/Field/Script/Opcodes/090 CTURN"
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my_wiki>Shard (Created page with "* Opcode: '''0x090''' * Short name: '''CTURN''' * Long name: Turns to face character ==== Argument ==== none ==== Stack ==== ..., ''Entity ID to face'', ''(?)'' => ==== D...") |
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* Opcode: '''0x090''' | * Opcode: '''0x090''' | ||
* Short name: '''CTURN''' | * Short name: '''CTURN''' | ||
− | * Long name: | + | * Long name: Turn to face character |
− | ==== Argument ==== | + | ==== Argument ==== |
none | none | ||
− | ==== Stack ==== | + | ==== Stack ==== |
− | + | : ''Entity ID to face'' | |
+ | : ''Duration of turn (frames)'' | ||
+ | : '''CTURN''' | ||
− | ==== Description ==== | + | ==== Description ==== |
− | Make this entity face the entity with the ID of the first parameter. That parameter is always set with [[FF8/Field/Script/Opcodes/013_PSHAC|PUSHAC]] | + | Make this entity face the entity with the ID of the first parameter. That parameter is always set with [[FF8/Field/Script/Opcodes/013_PSHAC|PUSHAC]]. |
Latest revision as of 05:24, 23 May 2019
- Opcode: 0x090
- Short name: CTURN
- Long name: Turn to face character
Argument
none
Stack
- Entity ID to face
- Duration of turn (frames)
- CTURN
Description
Make this entity face the entity with the ID of the first parameter. That parameter is always set with PUSHAC.