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FF8/Field/Script/Opcodes/090 CTURN

10 bytes added, 05:24, 23 May 2019
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* Long name: Turn to face character
==== Argument ====
none
==== Stack ====:''Entity ID to face'':''Duration of turn (frames)'':'''CTURN'''
: ''Entity ID to face'': ''Duration of turn (frames)'': '''CTURN''' ==== Description ====
Make this entity face the entity with the ID of the first parameter. That parameter is always set with [[FF8/Field/Script/Opcodes/013_PSHAC|PUSHAC]].