Difference between revisions of "FF8/Field/Script/Opcodes/092 PCTURN"
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* Long name: Turn to face PC | * Long name: Turn to face PC | ||
− | ==== Argument ==== | + | ==== Argument ==== |
none | none | ||
− | ==== Stack ==== | + | ==== Stack ==== |
− | |||
− | |||
− | |||
− | ==== Description ==== | + | : ''(?)'' |
+ | : ''Speed'' | ||
+ | : '''PCTURN''' | ||
+ | |||
+ | ==== Description ==== | ||
Make this entity face the PC. ''Speed'' is number of frames (larger = slower turn). | Make this entity face the PC. ''Speed'' is number of frames (larger = slower turn). |
Latest revision as of 05:24, 23 May 2019
- Opcode: 0x092
- Short name: PCTURN
- Long name: Turn to face PC
Argument
none
Stack
- (?)
- Speed
- PCTURN
Description
Make this entity face the PC. Speed is number of frames (larger = slower turn).