Difference between revisions of "FF8/Field/Script/Opcodes/0A3 MOVIEREADY"
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* Opcode: '''0x0A3''' | * Opcode: '''0x0A3''' | ||
* Short name: '''MOVIEREADY''' | * Short name: '''MOVIEREADY''' | ||
* Long name: Prepare Movie | * Long name: Prepare Movie | ||
− | ==== Argument ==== | + | ==== Argument ==== |
none | none | ||
− | ==== Stack ==== | + | ==== Stack ==== |
− | |||
− | |||
− | |||
− | ==== Description ==== | + | : ''Movie ID'' |
+ | : ''(?)'' | ||
+ | : '''MOVIEREADY''' | ||
+ | |||
+ | ==== Description ==== | ||
Prepares a FMV movie to be played with [[FF8/Field/Script/Opcodes/04F_MOVIE|MOVIE]]. The second parameter is either 0 or 1, but I have no idea what it does. | Prepares a FMV movie to be played with [[FF8/Field/Script/Opcodes/04F_MOVIE|MOVIE]]. The second parameter is either 0 or 1, but I have no idea what it does. | ||
Line 19: | Line 19: | ||
The movie that plays depends on which disc is currently active. | The movie that plays depends on which disc is currently active. | ||
− | {| | + | {| style="border: 1px solid black; border-collapse: collapse" border="1" cellspacing="1" cellpadding="3" |
− | + | ! Movie ID | |
− | ! | + | ! Disc 1 Description |
− | ! | + | ! Disc 2 Description |
− | ! | + | ! Disc 3 Description |
− | ! | + | ! Disc 4 Description |
|- | |- | ||
! align="left" | 0 | ! align="left" | 0 | ||
| Balamb Garden explore | | Balamb Garden explore | ||
− | | | + | | Squall's Cell |
− | | | + | | Esthar Decloaks |
− | | | + | | Rinoa and Adel |
|- | |- | ||
! align="left" | 1 | ! align="left" | 1 | ||
| Quistis Appears | | Quistis Appears | ||
− | | | + | | Prison Desert Overlook |
− | | | + | | Esthar Elevator 1 |
− | | | + | | Time Compression |
|- | |- | ||
! align="left" | 2 | ! align="left" | 2 | ||
| Zell Appears | | Zell Appears | ||
− | | | + | | Prison Submerges 1 |
− | | | + | | Esthar Leave (car) |
− | | | + | | Ultimecia's Castle |
|- | |- | ||
! align="left" | 3 | ! align="left" | 3 | ||
| Dollet Intro | | Dollet Intro | ||
− | | | + | | Prison Submerges 2 |
− | | | + | | Esthar Arrive (car) |
− | | | + | | Showdown with Ultimecia |
|- | |- | ||
! align="left" | 4 | ! align="left" | 4 | ||
| Selphie Appears | | Selphie Appears | ||
− | | | + | | Missile Launch |
− | | ? | + | | Presidential Palace leave? |
− | | | + | | Ending 1 (Squall in Limbo) |
|- | |- | ||
! align="left" | 5 | ! align="left" | 5 | ||
| Dollet Tower Transform | | Dollet Tower Transform | ||
− | | | + | | Missile Base Explodes 1 |
− | | ? | + | | Presidential Palace enter? |
− | | | + | | Credits 2 (Balcony) |
|- | |- | ||
! align="left" | 6 | ! align="left" | 6 | ||
| X-ATM Steps on a Car | | X-ATM Steps on a Car | ||
− | | | + | | Missile Base Explodes 2 |
− | | | + | | Pandora Lab Elevator down |
− | | | + | | Ending and Credits |
|- | |- | ||
! align="left" | 7 | ! align="left" | 7 | ||
| Dollet Escape | | Dollet Escape | ||
− | | | + | | Missiles in Clouds |
− | | | + | | Space Pod Launch |
− | | | + | | |
|- | |- | ||
! align="left" | 8 | ! align="left" | 8 | ||
| Ballroom - Shooting Star | | Ballroom - Shooting Star | ||
− | | | + | | Missiles over Water |
− | | | + | | Space Pods exit atmosphere |
− | | | + | | |
|- | |- | ||
! align="left" | 9 | ! align="left" | 9 | ||
| Ballroom Dance | | Ballroom Dance | ||
− | | | + | | MD Machine Startup |
− | | | + | | Space Station enter |
− | | | + | | |
|- | |- | ||
! align="left" | 10 | ! align="left" | 10 | ||
| Timber Train 1 | | Timber Train 1 | ||
− | | | + | | Garden Ring Energizes |
− | | | + | | Closeup of Moon 1 |
− | | | + | | |
|- | |- | ||
! align="left" | 11 | ! align="left" | 11 | ||
| Timber Train 2 | | Timber Train 2 | ||
− | | | + | | Missile Impact |
− | | | + | | Closeup of Moon 2 |
− | | | + | | |
|- | |- | ||
! align="left" | 12 | ! align="left" | 12 | ||
| Timber TV Distortion | | Timber TV Distortion | ||
− | | | + | | Missiles Destroy Garden (unused) |
− | | | + | | LP over Esthar |
− | | | + | | |
|- | |- | ||
! align="left" | 13 | ! align="left" | 13 | ||
| Timber TV Camera Tilt | | Timber TV Camera Tilt | ||
− | | | + | | Flying Garden Overlook |
− | | | + | | LP Over Tears' Point |
− | | | + | | |
|- | |- | ||
! align="left" | 14 | ! align="left" | 14 | ||
| Enter Galbadia Garden | | Enter Galbadia Garden | ||
− | | | + | | Flying Garden Overlook (w/ Rinoa) |
− | | | + | | Monsters falling off Moon |
− | | | + | | |
|- | |- | ||
! align="left" | 15 | ! align="left" | 15 | ||
| Irvine Appears | | Irvine Appears | ||
− | | | + | | Garden over Balamb |
− | | | + | | Adel's Tomb |
− | | | + | | |
|- | |- | ||
! align="left" | 16 | ! align="left" | 16 | ||
| Enter Deling City | | Enter Deling City | ||
− | | | + | | Garden Crashes into Ocean |
− | | | + | | Escape Pods Launch |
− | | | + | | |
|- | |- | ||
! align="left" | 17 | ! align="left" | 17 | ||
| Edea Appears | | Edea Appears | ||
− | | | + | | Garden in Ocean |
− | | | + | | Rinoa in Space 1 |
− | | | + | | |
|- | |- | ||
! align="left" | 18 | ! align="left" | 18 | ||
| Edea Approaches Podium | | Edea Approaches Podium | ||
− | | | + | | White SeeD Ship |
− | | | + | | Rinoa in Space 2 |
− | | | + | | |
|- | |- | ||
! align="left" | 19 | ! align="left" | 19 | ||
| Crowd Cheers | | Crowd Cheers | ||
− | | | + | | Crash into FH |
− | | | + | | Rinoa in Space 3 |
− | | | + | | |
|- | |- | ||
! align="left" | 20 | ! align="left" | 20 | ||
| Iguions Attack | | Iguions Attack | ||
− | | | + | | FH Overlook |
− | | | + | | Rinoa in Space - Ring |
− | | | + | | |
|- | |- | ||
! align="left" | 21 | ! align="left" | 21 | ||
| Parade Starts | | Parade Starts | ||
− | | | + | | G-Garden through Binocs |
− | | | + | | Rinoa Life Support |
− | | | + | | |
|- | |- | ||
! align="left" | 22 | ! align="left" | 22 | ||
| Parade 1 | | Parade 1 | ||
− | | | + | | G-Garden through Forest |
− | | | + | | View of Lunar Cry |
− | | | + | | |
|- | |- | ||
! align="left" | 23 | ! align="left" | 23 | ||
| Parade 2 | | Parade 2 | ||
− | | | + | | Garden Showdown |
− | | | + | | Ragnarok Conveniently Appears |
− | | | + | | |
|- | |- | ||
! align="left" | 24 | ! align="left" | 24 | ||
| Carousel Raises | | Carousel Raises | ||
− | | | + | | G-Cyclist Attack |
− | | | + | | Board Ragnarok |
− | | | + | | |
|- | |- | ||
! align="left" | 25 | ! align="left" | 25 | ||
| Gateway Trap | | Gateway Trap | ||
− | | | + | | Rinoa Falls |
− | | | + | | Ragnarok Hatch Open |
− | | | + | | |
|- | |- | ||
! align="left" | 26 | ! align="left" | 26 | ||
| Irvine's Shot | | Irvine's Shot | ||
− | | | + | | After Rinoa Falls |
− | | | + | | Unlock Rinoa's Tomb |
− | | | + | | |
|- | |- | ||
! align="left" | 27 | ! align="left" | 27 | ||
| Squall Assaults Edea | | Squall Assaults Edea | ||
− | | | + | | G-Garden pre-Ram |
− | | | + | | Enter LP 1 |
− | | | + | | |
|- | |- | ||
! align="left" | 28 | ! align="left" | 28 | ||
| Seifer and Edea | | Seifer and Edea | ||
− | | | + | | G-Garden Ram |
− | | | + | | Ragnarok with Adel's Tomb |
− | | | + | | |
|- | |- | ||
! align="left" | 29 | ! align="left" | 29 | ||
| Wounded | | Wounded | ||
− | | | + | | G-Mechs Launch |
− | | | + | | Enter LP 2 |
− | | | + | | |
|- | |- | ||
! align="left" | 30 | ! align="left" | 30 | ||
| Liberi Fatali | | Liberi Fatali | ||
− | | | + | | Another Ram |
− | | | + | | Lunar Cry |
− | | | + | | |
|- | |- | ||
! align="left" | 31 | ! align="left" | 31 | ||
− | | | + | | |
− | | | + | | Balamb Ram |
− | | | + | | Lunar Cry Begins |
− | | | + | | |
|- | |- | ||
! align="left" | 32 | ! align="left" | 32 | ||
− | | | + | | |
− | | | + | | Escape Hatch |
− | | | + | | |
− | | | + | | |
|- | |- | ||
! align="left" | 33 | ! align="left" | 33 | ||
− | | | + | | |
− | | | + | | Paratrooper fight |
− | | | + | | |
− | | | + | | |
|} | |} |
Latest revision as of 05:24, 23 May 2019
- Opcode: 0x0A3
- Short name: MOVIEREADY
- Long name: Prepare Movie
Argument
none
Stack
- Movie ID
- (?)
- MOVIEREADY
Description
Prepares a FMV movie to be played with MOVIE. The second parameter is either 0 or 1, but I have no idea what it does.
The movie that plays depends on which disc is currently active.
Movie ID | Disc 1 Description | Disc 2 Description | Disc 3 Description | Disc 4 Description |
---|---|---|---|---|
0 | Balamb Garden explore | Squall's Cell | Esthar Decloaks | Rinoa and Adel |
1 | Quistis Appears | Prison Desert Overlook | Esthar Elevator 1 | Time Compression |
2 | Zell Appears | Prison Submerges 1 | Esthar Leave (car) | Ultimecia's Castle |
3 | Dollet Intro | Prison Submerges 2 | Esthar Arrive (car) | Showdown with Ultimecia |
4 | Selphie Appears | Missile Launch | Presidential Palace leave? | Ending 1 (Squall in Limbo) |
5 | Dollet Tower Transform | Missile Base Explodes 1 | Presidential Palace enter? | Credits 2 (Balcony) |
6 | X-ATM Steps on a Car | Missile Base Explodes 2 | Pandora Lab Elevator down | Ending and Credits |
7 | Dollet Escape | Missiles in Clouds | Space Pod Launch | |
8 | Ballroom - Shooting Star | Missiles over Water | Space Pods exit atmosphere | |
9 | Ballroom Dance | MD Machine Startup | Space Station enter | |
10 | Timber Train 1 | Garden Ring Energizes | Closeup of Moon 1 | |
11 | Timber Train 2 | Missile Impact | Closeup of Moon 2 | |
12 | Timber TV Distortion | Missiles Destroy Garden (unused) | LP over Esthar | |
13 | Timber TV Camera Tilt | Flying Garden Overlook | LP Over Tears' Point | |
14 | Enter Galbadia Garden | Flying Garden Overlook (w/ Rinoa) | Monsters falling off Moon | |
15 | Irvine Appears | Garden over Balamb | Adel's Tomb | |
16 | Enter Deling City | Garden Crashes into Ocean | Escape Pods Launch | |
17 | Edea Appears | Garden in Ocean | Rinoa in Space 1 | |
18 | Edea Approaches Podium | White SeeD Ship | Rinoa in Space 2 | |
19 | Crowd Cheers | Crash into FH | Rinoa in Space 3 | |
20 | Iguions Attack | FH Overlook | Rinoa in Space - Ring | |
21 | Parade Starts | G-Garden through Binocs | Rinoa Life Support | |
22 | Parade 1 | G-Garden through Forest | View of Lunar Cry | |
23 | Parade 2 | Garden Showdown | Ragnarok Conveniently Appears | |
24 | Carousel Raises | G-Cyclist Attack | Board Ragnarok | |
25 | Gateway Trap | Rinoa Falls | Ragnarok Hatch Open | |
26 | Irvine's Shot | After Rinoa Falls | Unlock Rinoa's Tomb | |
27 | Squall Assaults Edea | G-Garden pre-Ram | Enter LP 1 | |
28 | Seifer and Edea | G-Garden Ram | Ragnarok with Adel's Tomb | |
29 | Wounded | G-Mechs Launch | Enter LP 2 | |
30 | Liberi Fatali | Another Ram | Lunar Cry | |
31 | Balamb Ram | Lunar Cry Begins | ||
32 | Escape Hatch | |||
33 | Paratrooper fight |