Difference between revisions of "FF8/Field/Script/Opcodes/106 MESMODE"
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my_wiki>Shard (Created page with "__NOTOC__ * Opcode: '''0x106''' * Short name: '''MESMODE''' * Long name: Message Mode ==== Argument ==== none ==== Stack ==== :''Message Channel'' :''Message Window Behavio...") |
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* Opcode: '''0x106''' | * Opcode: '''0x106''' | ||
* Short name: '''MESMODE''' | * Short name: '''MESMODE''' | ||
* Long name: Message Mode | * Long name: Message Mode | ||
− | ==== Argument ==== | + | ==== Argument ==== |
none | none | ||
− | ==== Stack ==== | + | ==== Stack ==== |
− | |||
− | |||
− | |||
− | |||
− | + | : ''Message Channel'' | |
+ | : ''Message Window Behavior'' | ||
+ | : ''(color?)'' | ||
+ | : '''MESMODE''' | ||
− | Sets all future messages sent to this channel to behave differently. | + | ==== Description ==== |
− | Behaviors: | + | |
− | :0: Regular message with opaque background window | + | Sets all future messages sent to this channel to behave differently. Behaviors: |
− | :1: Translucent window background | + | |
− | :2: No window background | + | : 0: Regular message with opaque background window |
+ | : 1: Translucent window background | ||
+ | : 2: No window background | ||
The last parameter controls the color of text displayed in messages. 0=black, 4096=white. Haven't played around with it much. | The last parameter controls the color of text displayed in messages. 0=black, 4096=white. Haven't played around with it much. |
Latest revision as of 05:24, 23 May 2019
- Opcode: 0x106
- Short name: MESMODE
- Long name: Message Mode
Argument
none
Stack
- Message Channel
- Message Window Behavior
- (color?)
- MESMODE
Description
Sets all future messages sent to this channel to behave differently. Behaviors:
- 0: Regular message with opaque background window
- 1: Translucent window background
- 2: No window background
The last parameter controls the color of text displayed in messages. 0=black, 4096=white. Haven't played around with it much.