Difference between revisions of "FF8/Field/Script/Opcodes/164 SPUSYNC"
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my_wiki>Shard (Created page with "* Opcode: '''0x164''' * Short name: '''SPUSYNC''' * Long name: SPU Sync ==== Argument ==== none ==== Stack ==== :''Frame count'' :'''SPUSYNC''' ==== Description ==== Pauses ...") |
my_wiki>Albeoris (Created page with "* Opcode: '''0x164''' * Short name: '''SPUSYNC''' * Long name: SPU Sync ==== Argument ==== none ==== Stack ==== : ''Frame count'' : '''SPUSYNC''' ==== Description =...") |
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* Long name: SPU Sync | * Long name: SPU Sync | ||
− | ==== Argument ==== | + | ==== Argument ==== |
+ | |||
none | none | ||
− | |||
− | |||
− | |||
− | ==== Description ==== | + | ==== Stack ==== |
+ | |||
+ | : ''Frame count'' | ||
+ | : '''SPUSYNC''' | ||
+ | |||
+ | ==== Description ==== | ||
+ | |||
Pauses this script until ''frame count'' frames have passed since [[FF8/Field/Script/Opcodes/056_SPUREADY|SPUREADY]] was called. | Pauses this script until ''frame count'' frames have passed since [[FF8/Field/Script/Opcodes/056_SPUREADY|SPUREADY]] was called. |
Revision as of 15:52, 24 March 2018
- Opcode: 0x164
- Short name: SPUSYNC
- Long name: SPU Sync
Argument
none
Stack
- Frame count
- SPUSYNC
Description
Pauses this script until frame count frames have passed since SPUREADY was called.