Difference between revisions of "FF8/Field/Script/Opcodes/175 UNKNOWN10"
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my_wiki>Shard (Created page with "* Opcode: '''0x175''' * Short name: '''UNKNOWN10''' * Long name: (?) ==== Argument ==== none ==== Stack ==== none ==== Description ==== Checks something, then pushes the res...") |
(No difference)
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Revision as of 10:08, 13 March 2014
- Opcode: 0x175
- Short name: UNKNOWN10
- Long name: (?)
Argument
none
Stack
none
Description
Checks something, then pushes the result to temporary variable 0.
Every time this is used in the game, the result ends up being saved to byte 458 or 459, but I have no clue what those control in the game.