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From Final Fantasy Inside
m
4 revisions imported
* Long name: (?)
==== Argument ====
none
==== Stack ====
none
==== Description ====
I think this pushes the current sample time of the playing music track (or something like that) into temporary variable 0. UNKNOWN10 is always called just before a map transition, and after the transition, the variables storing the result (bytes 458 and 459) are the parameter of MUSICSKIP.