Difference between revisions of "FF8/Field/Script/Opcodes/175 UNKNOWN10"
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my_wiki>Shard (Created page with "* Opcode: '''0x175''' * Short name: '''UNKNOWN10''' * Long name: (?) ==== Argument ==== none ==== Stack ==== none ==== Description ==== Checks something, then pushes the res...") |
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| + | I think this pushes the current sample time of the playing music track (or something like that) into temporary variable 0. UNKNOWN10 is always called just before a map transition, and after the transition, the variables storing the result (bytes 458 and 459) are the parameter of MUSICSKIP. | ||
Latest revision as of 05:24, 23 May 2019
- Opcode: 0x175
- Short name: UNKNOWN10
- Long name: (?)
Argument
none
Stack
none
Description
I think this pushes the current sample time of the playing music track (or something like that) into temporary variable 0. UNKNOWN10 is always called just before a map transition, and after the transition, the variables storing the result (bytes 458 and 459) are the parameter of MUSICSKIP.