Difference between revisions of "FF8/Field/Script/Opcodes/178 UNKNOWN13"
Jump to navigation
Jump to search
my_wiki>Shard (Created page with "* Opcode: '''0x178''' * Short name: '''UNKNOWN13''' * Long name: Sound channel available? ==== Argument ==== none ==== Stack ==== :''Sound channel?'' :'''UNKNOWN13''' :''r...") |
m (7 revisions imported) |
||
(6 intermediate revisions by 3 users not shown) | |||
Line 3: | Line 3: | ||
* Long name: Sound channel available? | * Long name: Sound channel available? | ||
− | ==== Argument ==== | + | ==== Argument ==== |
none | none | ||
− | ==== Stack ==== | + | ==== Stack ==== |
− | :''Sound channel?'' | + | : ''Sound channel?'' |
− | :'''UNKNOWN13' | + | : '''UNKNOWN13''' |
− | |||
− | ==== Description ==== | + | ==== Description ==== |
− | Used in Galbadian Missile Base when pushing the launcher into its bay. It | + | Used in Galbadian Missile Base when pushing the launcher into its bay. It's supposed to control which channel the pushing sound plays through. However, it doesn't seem to actually do anything. |
− | |||
− |
Latest revision as of 05:24, 23 May 2019
- Opcode: 0x178
- Short name: UNKNOWN13
- Long name: Sound channel available?
Argument
none
Stack
- Sound channel?
- UNKNOWN13
Description
Used in Galbadian Missile Base when pushing the launcher into its bay. It's supposed to control which channel the pushing sound plays through. However, it doesn't seem to actually do anything.