65
edits
Changes
From Final Fantasy Inside
m
7 revisions imported
* Long name: Sound channel available?
==== Argument ====
none
==== Stack ====
:''Sound channel?'':'''UNKNOWN13'''
==== Description ====Checks some condition, then pushes 0 or 1 into temporary variable 0.
Used in Galbadian Missile Base when pushing the launcher into its bay. It controls 's supposed to control which channel the pushing sound plays through. My guess is However, it returns true if a sound channel isndoesn't currently playing a soundseem to actually do anything.