Anonymous

Changes

From Final Fantasy Inside

FF8/FileFormat r0win

522 bytes added, 05:25, 23 May 2019
m
7 revisions imported
===ENTRY===
{| border="1" cellspacing="1" cellpadding="3" align="leftcenter" style="border: 1px solid black; border-collapse: collapse;"
|-
! style="background:rgb(255,192,0)" |
===SECTION1 (sounds)===
{| border="1" cellspacing="1" cellpadding="3" align="leftcenter" style="border: 1px solid black; border-collapse: collapse;"
|-
! style="background:rgb(255,192,0)" |
|
AKAO1[Wind?] ??
|-
|
AKAO2[Win]
|}
 
===SECTION2 (camera animation)===
For camera data structure please head over to [[FF8/FileFormat_X|Battle stages models stage model file]] ===SECTION3 (UNKNOWN)==={| border="1" cellspacing="1" cellpadding="3" align="center" style="border: 1px solid black; border-collapse: collapse;"! style="background:rgb(204,204,204)" | Offset! style="background:rgb(204,204,204)" | Name! style="background:rgb(204,204,204)" | Description|-| 0| Number of textures| Number of pointers in file|-| 4| UNKNOWN| Pointer to UNKNOWN data|-| 8| UNKNOWN| Pointer to UNKNOWN data|-| 12| UNKNOWN| Pointer to UNKNOWN data|}
===SECTION3,4SECTION4,5,6,7,8 (UNKNOWN)==={| border="1" cellspacing="1" cellpadding="3" align="leftcenter" style="border: 1px solid black; border-collapse: collapse;"
|-
! style="background:rgb(255,192,0)" |