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wmset.obj is a file containing models and textures. Up to 83 [[PSX/TIM_file|TIMs textures]]. They vary from 1/2 size terrain textures (the same as texl.obj, but 1/2 smaller), train textures, moon and sky texture. First texture starts at 0x1CDF8. This contains also Balamb mobile texture and Ragnarok. This file is very similiar to wmsetxx.obj, where xx is language code. The changes are tiny, but compromises whole static structure of files. Please reefer to [[FF8/WorldMap wmsetxx|WmsetXX.obj]] for more specific info.
→File general info
==File general info==
==Models section==