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| 0
| 4 bytes
| unknowngroup ID
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| 4
| Offsets to blocks position. 4 bytes every offset!
|}
Group ID can be one of theses values:
<pre>
0: Trabia
1: Balamb + Fisherman's Horizon
2: Esthar West
3: Esthar South East + Laboratory
4: Mordor + Esthar North
5: Centra
6: Galbadia borders (Deling City, Timber, Dollet, Winhill...)
7: Galbadia middle (GGU, Prison, highlands...)
255: Seas
</pre>
==Block==