Difference between revisions of "FF7"

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<small>
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<small> This is a Stub article. A Wiki version of Gears should go here. For more information, select the "discussion" tab above so we can best architecture the data. For those who want to start converting, download the [https://wiki.ffrtt.ru/gears.pdf Gears pdf] [[User:Halkun|Halkun]] 20:18, 5 Mar 2005 (CST) </small>
This is a Stub article. A Wiki version of Gears should go here. For more information, select the "discussion" tab above so we can best architecture the data. For those who want to start converting, download the Gears pdf [http://www.qhimm.com/gears.pdf here] --[[User:Halkun|Halkun]] 20:18, 5 Mar 2005 (CST)
 
</small>
 
  
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<br />
  
== Contents ==
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== Contents ==
  
 
* [[FF7/History|History]]
 
* [[FF7/History|History]]
* [[FF7/Engine basics|Engine Basics]]
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* [[FF7/Engine_basics|Engine Basics]]
 
** Parts of the Engine
 
** Parts of the Engine
 
** Generic Program Flow
 
** Generic Program Flow
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*** History
 
*** History
 
*** Kernel Functionality
 
*** Kernel Functionality
** [[FF7/Kernel/Memory management|Memory Management]]
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** [[FF7/Kernel/Memory_management|Memory Management]]
 
*** RAM Management
 
*** RAM Management
 
*** VRAM Management
 
*** VRAM Management
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*** The KERNEL.BIN Archive
 
*** The KERNEL.BIN Archive
 
*** The KERNEL2.BIN Archive
 
*** The KERNEL2.BIN Archive
** [[FF7/Kernel/Low level libraries|Low Level Libraries]]
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** [[FF7/Kernel/Low_level_libraries|Low Level Libraries]]
 
*** PC to PSX comparison
 
*** PC to PSX comparison
 
*** Data Archives
 
*** Data Archives
 
**** BIN Archive data format
 
**** BIN Archive data format
**** [[FF7/LZS format | LZS Archives]]
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**** [[FF7/LZSS_format| LZSS Archives]]
**** [[FF7/LGP format | LGP Archives]]
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**** [[FF7/LGP_format| LGP Archives]]
 
*** Textures
 
*** Textures
**** [[PSX/TIM format | TIM texture data format for PSX]]
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**** [[PSX/TIM_format| TIM texture data format for PSX]]
**** [[FF7/TEX format | TEX texture data format for the PC]]
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**** [[FF7/TEX_format| TEX texture data format for the PC]]
 
*** File formats for 3D models
 
*** File formats for 3D models
 
**** [[FF7/Kernel/Low_level_libraries#Model_formats_for_PSX|Model Formats for PSX]]
 
**** [[FF7/Kernel/Low_level_libraries#Model_formats_for_PSX|Model Formats for PSX]]
 
**** Model Formats for PC
 
**** Model Formats for PC
* [[FF7/Menu Module|The Menu Module]]
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* [[FF7/Menu_Module|The Menu Module]]
 
** Menu Overview
 
** Menu Overview
 
** Menu Initialization
 
** Menu Initialization
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** Calling the various menus
 
** Calling the various menus
 
** Menu dependencies
 
** Menu dependencies
** The Save Game format
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** [[FF7/Savemap|The Save Game format]]
* [[FF7/Field Module| The Field Module]]
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* [[FF7/Field_Module| The Field Module]]
 
** Field Overview
 
** Field Overview
 
** Field Format (PC)
 
** Field Format (PC)
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*** PC Field File Header
 
*** PC Field File Header
 
*** File Section Details
 
*** File Section Details
** [[FF7/Field Module#Field_Format_.28PSX.29|Field Format (PSX)]]
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** [[FF7/Field_Module#Field_Format_.28PSX.29|Field Format (PSX)]]
*** [[FF7/Field Module#PSX_DAT_Format|PSX DAT Format]]
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*** [[FF7/Field_Module#PSX_DAT_Format|PSX DAT Format]]
*** [[FF7/Field Module#PSX_MIM_Format|PSX MIM Format]]
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*** [[FF7/Field_Module#PSX_MIM_Format|PSX MIM Format]]
*** [[FF7/Field Module#PSX_BSX_Format|PSX BSX Format]]
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*** [[FF7/Field_Module#PSX_BSX_Format|PSX BSX Format]]
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*** [[FF7/Field_Module#PSX_BCX_Format|PSX BCX Format]]
 
* The Battle Module
 
* The Battle Module
 
** Battle Overview
 
** Battle Overview
** Battle Mechanics
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** [[FF7/Battle/Battle_Mechanics| Battle Mechanics]]
** [[FF7/Battle/Battle Scenes| Battle Scenes (scene.bin)]]
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** [[FF7/Battle/Battle_Field| Battle Field]]
** [[FF7/Battle/Battle Animation (PC)| Battle Animation (PC)]]
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** [[FF7/Battle/Battle_Scenes| Battle Scenes (scene.bin)]]
* [[FF7/WorldMap Module| The World Map Module]]
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*** [[FF7/Battle/Battle_Scenes/Battle_Script| Battle Scripts]]
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** [[FF7/Playstation_Battle_Model_Format| Battle Models (PSX)]]
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** [[FF7/Battle/Battle_Animation_(PC)| Battle Animation (PC)]]
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* [[FF7/WorldMap_Module| The World Map Module]]
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** [[FF7/World_Map/BSZ| World Map BSZ model file format (PSX)]]
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** [[FF7/World_Map/TXZ| World Map TXZ file format (PSX)]]
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** [[FF7/WorldMap_Module/Script| World Map Script Engine]]
 
* Sound
 
* Sound
** [[PSX Sound]]
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** [[FF7/PSX/PSX_Sound|PSX Sound]]
*** [[FF7/PSX/Sound/Overview]]
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*** [[FF7/PSX/Sound/Overview|Overview]]
 
*** [[FF7/PSX/Sound/INSTRx.DAT|INSTRx.DAT]]
 
*** [[FF7/PSX/Sound/INSTRx.DAT|INSTRx.DAT]]
*** [[FF7/INSTRx.ALL|INSTRx.ALL]]
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*** [[FF7/PSX/Sound/INSTRx.ALL|INSTRx.ALL]]
*** [[FF7/AKAO frames|AKAO frames]]
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*** [[FF7/PSX/Sound/AKAO_sequence|AKAO sequence]]
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*** [[FF7/PSX/Sound/Code_Map|Code Map]]
 
** PC Sound
 
** PC Sound
* [[FF7/Technical | Technical Help]]
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* [[FF7/Technical| Technical Help]]
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* [[FF7/Technical/Customising|Tools and patches]]
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* [[FF7/Technical/Source|Source Code Forensics]]

Latest revision as of 13:41, 31 May 2020

This is a Stub article. A Wiki version of Gears should go here. For more information, select the "discussion" tab above so we can best architecture the data. For those who want to start converting, download the Gears pdf Halkun 20:18, 5 Mar 2005 (CST)


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