Difference between revisions of "FF7/PSX/Sound/Code Map"
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Line 71: | Line 71: | ||
|- | |- | ||
|0x8002DA30 | |0x8002DA30 | ||
− | |void AkaoNewMessage(AkaoMessage **ppMessage) | + | |void AkaoNewMessage(struct AkaoMessage **ppMessage) |
| | | | ||
|- | |- | ||
Line 99: | Line 99: | ||
|- | |- | ||
|0x8002E23C | |0x8002E23C | ||
− | |void _AkaoWriteSpuRegisters(int voiceNum, AkaoSpuVoiceAttr *attr) | + | |void _AkaoWriteSpuRegisters(int voiceNum, struct AkaoSpuVoiceAttr *attr) |
| | | | ||
|- | |- | ||
|0x8002E478 | |0x8002E478 | ||
− | |void _AkaoDspOnTick(AkaoPlayerTrack *track, AkaoPlayer *player, int voiceMask) | + | |void _AkaoDspOnTick(struct AkaoPlayerTrack *track, struct AkaoPlayer *player, int voiceMask) |
| | | | ||
|- | |- | ||
|0x8002ED34 | |0x8002ED34 | ||
− | |void _AkaoCalculateVolumeAndPitch(AkaoPlayerTrack *track, int voiceMask, int voiceNum) | + | |void _AkaoCalculateVolumeAndPitch(struct AkaoPlayerTrack *track, int voiceMask, int voiceNum) |
| | | | ||
|- | |- | ||
|0x8002F24C | |0x8002F24C | ||
− | |void _AkaoCalculateVolumeAndPitch2(AkaoPlayerTrack *track, int voiceMask) | + | |void _AkaoCalculateVolumeAndPitch2(struct AkaoPlayerTrack *track, int voiceMask) |
| | | | ||
|- | |- | ||
|0x8002F738 | |0x8002F738 | ||
− | |void _AkaoDspOverlayVoice(AkaoPlayerTrack *track, int unknownVoiceMask, int voiceNum) | + | |void _AkaoDspOverlayVoice(struct AkaoPlayerTrack *track, int unknownVoiceMask, int voiceNum) |
| | | | ||
|- | |- | ||
Line 135: | Line 135: | ||
|- | |- | ||
|0x80030234 | |0x80030234 | ||
− | |int | + | |int _AkaoTimerCallback(void) |
− | | | + | |Sound callback event that is periodically triggered by root counter 2 |
+ | |- | ||
+ | |0x800308D4 | ||
+ | |void _AkaoMain(void) | ||
+ | | | ||
|- | |- | ||
|0x80030E7C | |0x80030E7C | ||
− | |void _AkaoDispatchVoice(struct | + | |void _AkaoDispatchVoice(struct AkaoPlayerTrack *track, struct AkaoPlayer *player, int voiceMask) |
|Dispatch voice opcodes until the next note or end of track | |Dispatch voice opcodes until the next note or end of track | ||
+ | |- | ||
+ | |0x80031820 | ||
+ | |void AkaoSetInstrument(struct AkaoPlayerTrack *track, unsigned short progNumber) | ||
+ | | | ||
+ | |- | ||
+ | |0x800318BC | ||
+ | |int _AkaoReadNextNote(struct AkaoPlayerTrack *track) | ||
+ | | | ||
+ | |- | ||
+ | |0x80031A70 | ||
+ | |int _AkaoFindNextEndPoint(struct AkaoPlayerTrack *track) | ||
+ | | | ||
|- | |- | ||
|0x80049548 | |0x80049548 | ||
Line 153: | Line 169: | ||
|- | |- | ||
|0x80049AA8 | |0x80049AA8 | ||
− | |void (* const VOICE_OPCODES[0x60])(struct | + | |void (* const VOICE_OPCODES[0x60])(struct AkaoPlayerTrack *, struct AkaoPlayer *, int) |
|Address table for voice opcodes 0xa0-0xff | |Address table for voice opcodes 0xa0-0xff | ||
+ | |- | ||
+ | |0x80049C28 | ||
+ | |const unsigned short DELTA_TIME_TABLE[11]; | ||
+ | | | ||
|- | |- | ||
|0x80049C44 | |0x80049C44 | ||
− | |const unsigned short VOLUME_TABLE_L[ | + | |const unsigned short VOLUME_TABLE_L[128] |
|See [[FF7/PSX/Sound/Opcodes/0xa8aa|Opcode 0xAA]] for volume balance calculation | |See [[FF7/PSX/Sound/Opcodes/0xa8aa|Opcode 0xAA]] for volume balance calculation | ||
|- | |- | ||
|0x80049E44 | |0x80049E44 | ||
− | |const unsigned short VOLUME_TABLE_R[ | + | |const unsigned short VOLUME_TABLE_R[128] |
|See [[FF7/PSX/Sound/Opcodes/0xa8aa|Opcode 0xAA]] for volume balance calculation | |See [[FF7/PSX/Sound/Opcodes/0xa8aa|Opcode 0xAA]] for volume balance calculation | ||
+ | |- | ||
+ | |0x8004A5CC | ||
+ | |const short *LFO_FORMS[16] | ||
+ | | | ||
+ | |- | ||
+ | |0x8004A60C | ||
+ | |const unsigned char EMPTY_ADPCM[32] | ||
+ | | | ||
+ | |- | ||
+ | |0x80063010 | ||
+ | |int g_AkaoNumQueuedMessages | ||
+ | | | ||
+ | |- | ||
+ | |0x80081DC8 | ||
+ | |AkaoMessage g_AkaoMessageQueue[] | ||
+ | | | ||
|- | |- | ||
|0x80083580 | |0x80083580 | ||
|unsigned char g_AkaoSeqData[] | |unsigned char g_AkaoSeqData[] | ||
|RAM area to load AKAO sequence data | |RAM area to load AKAO sequence data | ||
+ | |- | ||
+ | |0x8009A000 | ||
+ | |AkaoMessage g_AkaoMessage | ||
+ | |Message data to be posted. Processed by the function 0x8002DA7C | ||
|} | |} | ||
Line 389: | Line 429: | ||
[[FF7/PSX/Sound/INSTRx.ALL|struct AkaoSampleSet]] | [[FF7/PSX/Sound/INSTRx.ALL|struct AkaoSampleSet]] | ||
− | [[FF7/PSX/Sound/AKAO sequence|struct AkaoSeqHeader]] | + | [[FF7/PSX/Sound/AKAO sequence|struct AkaoSeqHeader, struct AkaoDrumKeyAttr]] |
struct AkaoMessage // 36 bytes long | struct AkaoMessage // 36 bytes long | ||
Line 404: | Line 444: | ||
uint32_t addr; // 0x08: waveform data start address (SPU address) | uint32_t addr; // 0x08: waveform data start address (SPU address) | ||
uint32_t loop_addr; // 0x0c: loop start address (SPU address) | uint32_t loop_addr; // 0x0c: loop start address (SPU address) | ||
− | uint32_t a_mode; // 0x10: ADSR: attack | + | uint32_t a_mode; // 0x10: ADSR: attack mode |
− | uint32_t s_mode; // 0x14: ADSR: sustain | + | uint32_t s_mode; // 0x14: ADSR: sustain mode |
− | uint32_t r_mode // 0x18: ADSR: release | + | uint32_t r_mode // 0x18: ADSR: release mode |
uint16_t pitch; // 0x1c: pitch | uint16_t pitch; // 0x1c: pitch | ||
uint16_t ar; // 0x1e: ADSR: attack rate | uint16_t ar; // 0x1e: ADSR: attack rate | ||
Line 442: | Line 482: | ||
uint16_t reverb_depth_slide_length; // 0x50: length of reverb depth slide | uint16_t reverb_depth_slide_length; // 0x50: length of reverb depth slide | ||
uint16_t noise_clock; // 0x52: noise clock frequency | uint16_t noise_clock; // 0x52: noise clock frequency | ||
− | uint16_t field_54; // 0x54: unknown | + | uint16_t field_54; // 0x54: unknown (can be altered by opcode 0xF3) |
uint16_t beats_per_measure; // 0x56: beats per measure | uint16_t beats_per_measure; // 0x56: beats per measure | ||
uint16_t beat; // 0x58: current beat | uint16_t beat; // 0x58: current beat | ||
Line 456: | Line 496: | ||
AkaoDrumKeyAttr *drum_addr; // 0x14 | AkaoDrumKeyAttr *drum_addr; // 0x14 | ||
int16_t *vibrato_lfo_addr; // 0x18 | int16_t *vibrato_lfo_addr; // 0x18 | ||
− | int16_t *tremolo_lfo_addr; // | + | int16_t *tremolo_lfo_addr; // 0x1c |
int16_t *pan_lfo_addr; // 0x20 | int16_t *pan_lfo_addr; // 0x20 | ||
uint32_t overlay_voice_num; // 0x24 | uint32_t overlay_voice_num; // 0x24 | ||
uint32_t alternate_voice_num; // 0x28 | uint32_t alternate_voice_num; // 0x28 | ||
− | uint32_t master_volume; // | + | uint32_t master_volume; // 0x2c |
uint32_t pitch_of_note; // 0x30 | uint32_t pitch_of_note; // 0x30 | ||
int32_t pitch_bend_slide_amplitude; // 0x34 | int32_t pitch_bend_slide_amplitude; // 0x34 | ||
uint16_t voice_effect_flags; // 0x38 | uint16_t voice_effect_flags; // 0x38 | ||
− | uint16_t field_3A; // | + | uint16_t field_3A; // 0x3a |
− | uint16_t field_3C; // | + | uint16_t field_3C; // 0x3c |
− | uint16_t field_3E; // | + | uint16_t field_3E; // 0x3e |
uint32_t field_40; // 0x40 | uint32_t field_40; // 0x40 | ||
uint32_t volume; // 0x44 | uint32_t volume; // 0x44 | ||
int32_t volume_slope; // 0x48 | int32_t volume_slope; // 0x48 | ||
− | int32_t pitch_bend_slope; // | + | int32_t pitch_bend_slope; // 0x4c |
uint16_t field_50; // 0x50 | uint16_t field_50; // 0x50 | ||
uint16_t field_52; // 0x52 | uint16_t field_52; // 0x52 | ||
Line 477: | Line 517: | ||
uint8_t gate_time_counter; // 0x57 | uint8_t gate_time_counter; // 0x57 | ||
uint16_t instrument; // 0x58 | uint16_t instrument; // 0x58 | ||
− | uint16_t field_5A; // | + | uint16_t field_5A; // 0x5a |
− | uint16_t volume_slide_length_counter; // | + | uint16_t volume_slide_length_counter; // 0x5c |
− | uint16_t overlay_balance_slide_length_counter; // | + | uint16_t overlay_balance_slide_length_counter; // 0x5e |
uint16_t pan; // 0x60 | uint16_t pan; // 0x60 | ||
uint16_t pan_slide_length; // 0x62 | uint16_t pan_slide_length; // 0x62 | ||
Line 485: | Line 525: | ||
uint16_t octave; // 0x66 | uint16_t octave; // 0x66 | ||
uint16_t pitch_slide_length; // 0x68 | uint16_t pitch_slide_length; // 0x68 | ||
− | uint16_t previous_note_number; // | + | uint16_t previous_note_number; // 0x6a |
− | uint16_t portamento_speed; // | + | uint16_t portamento_speed; // 0x6c |
− | uint16_t legato_flags; // | + | uint16_t legato_flags; // 0x6e |
uint16_t field_70; // 0x70 | uint16_t field_70; // 0x70 | ||
− | uint16_t | + | uint16_t vibrato_delay; // 0x72 |
uint16_t vibrato_delay_counter; // 0x74 | uint16_t vibrato_delay_counter; // 0x74 | ||
uint16_t vibrato_rate; // 0x76 | uint16_t vibrato_rate; // 0x76 | ||
uint16_t vibrato_rate_counter; // 0x78 | uint16_t vibrato_rate_counter; // 0x78 | ||
− | uint16_t vibrato_form; // | + | uint16_t vibrato_form; // 0x7a |
− | uint16_t vibrato_max_amplitude; // | + | uint16_t vibrato_max_amplitude; // 0x7c |
− | uint16_t vibrato_depth; // | + | uint16_t vibrato_depth; // 0x7e |
uint16_t vibrato_depth_slide_length_counter; // 0x80 | uint16_t vibrato_depth_slide_length_counter; // 0x80 | ||
int16_t vibrato_depth_slope; // 0x82 | int16_t vibrato_depth_slope; // 0x82 | ||
Line 501: | Line 541: | ||
uint16_t tremolo_delay; // 0x86 | uint16_t tremolo_delay; // 0x86 | ||
uint16_t tremolo_delay_counter; // 0x88 | uint16_t tremolo_delay_counter; // 0x88 | ||
− | uint16_t tremolo_rate; // | + | uint16_t tremolo_rate; // 0x8a |
− | uint16_t tremolo_rate_counter; // | + | uint16_t tremolo_rate_counter; // 0x8c |
− | uint16_t tremolo_form; // | + | uint16_t tremolo_form; // 0x8e |
uint16_t tremolo_depth; // 0x90 | uint16_t tremolo_depth; // 0x90 | ||
uint16_t tremolo_depth_slide_length_counter; // 0x92 | uint16_t tremolo_depth_slide_length_counter; // 0x92 | ||
Line 509: | Line 549: | ||
uint16_t field_96; // 0x96 | uint16_t field_96; // 0x96 | ||
uint16_t pan_lfo_rate; // 0x98 | uint16_t pan_lfo_rate; // 0x98 | ||
− | uint16_t pan_lfo_rate_counter; // | + | uint16_t pan_lfo_rate_counter; // 0x9a |
− | uint16_t pan_lfo_form; // | + | uint16_t pan_lfo_form; // 0x9c |
− | uint16_t pan_lfo_depth; // | + | uint16_t pan_lfo_depth; // 0x9e |
− | uint16_t pan_lfo_depth_slide_length_counter; // | + | uint16_t pan_lfo_depth_slide_length_counter; // 0xa0 |
− | int16_t pan_lfo_slope; // | + | int16_t pan_lfo_slope; // 0xa2 |
− | uint16_t noise_on_off_delay_counter; // | + | uint16_t noise_on_off_delay_counter; // 0xa4 |
− | uint16_t pitchmod_on_off_delay_counter; // | + | uint16_t pitchmod_on_off_delay_counter; // 0xa6 |
− | uint8_t field_A8[16]; // | + | uint8_t field_A8[16]; // 0xa8 |
− | uint16_t loop_layer; // | + | uint16_t loop_layer; // 0xb8 |
− | uint16_t loop_counts[4]; // | + | uint16_t loop_counts[4]; // 0xba |
− | uint16_t previous_delta_time; // | + | uint16_t previous_delta_time; // 0xc2 |
− | uint16_t forced_delta_time; // | + | uint16_t forced_delta_time; // 0xc4 |
− | uint16_t overlay_balance; // | + | uint16_t overlay_balance; // 0xc6 |
− | int16_t overlay_balance_slope; // | + | int16_t overlay_balance_slope; // 0xc8 |
− | int16_t pan_slope; // | + | int16_t pan_slope; // 0xca |
− | int16_t transpose; // | + | int16_t transpose; // 0xcc |
− | int16_t tuning; // | + | int16_t tuning; // 0xce |
− | uint16_t note; // | + | uint16_t note; // 0xd0 |
− | int16_t pitch_slide_amount; // | + | int16_t pitch_slide_amount; // 0xd2 |
− | int16_t previous_transpose; // | + | int16_t previous_transpose; // 0xd4 |
− | int16_t vibrato_lfo_amplitude; // | + | int16_t vibrato_lfo_amplitude; // 0xd6 |
− | int16_t tremolo_lfo_amplitude; // | + | int16_t tremolo_lfo_amplitude; // 0xd8 |
− | int16_t pan_lfo_amplitude; // | + | int16_t pan_lfo_amplitude; // 0xda |
− | AkaoSpuVoiceAttr spu_attr; // | + | AkaoSpuVoiceAttr spu_attr; // 0xdc |
}; | }; |
Latest revision as of 09:57, 28 June 2020
Contents
Code Map
Introduces functions, variables and data related to sound, contained in SCUS_941.63 (game program of US version). Note that all symbol names below are for convenience only.
PSX Address | Declaration | Description |
---|---|---|
0x800293D0 | void _AkaoSpuTransferCallback(void) | |
0x800293F4 | void _AkaoSpuSetTransferCallback(void) | |
0x80029424 | unsigned int _AkaoTransferSamples(const unsigned char *addr, unsigned int size) | |
0x800294A4 | void _AkaoWaitForSpuTransfer(void) | |
0x800294BC | void _AkaoReset(void) | |
0x800297A4 | void AkaoLoadInstrumentSet(const sturct AkaoSampleSet *sampleSet, const struct AkaoInstrumentAttr *instrumentSet) | Load standard instrument set
sampleSet: corresponding to SOUND/INSTR.ALL instrumentSet: corresponding to SOUND/INSTR.DAT This function is called transparently from 0x8002988C. |
0x80029818 | void AkaoLoadInstrumentSet2(const sturct AkaoSampleSet *sampleSet, const struct AkaoInstrumentAttr *instrumentSet) | Load additional instrument set
sampleSet: corresponding to SOUND/INSTR2.ALL instrumentSet: corresponding to SOUND/INSTR2.DAT |
0x8002988C | void AkaoInitialize(const sturct AkaoSampleSet *sampleSet, const struct AkaoInstrumentAttr *instrumentSet) | Initialize sound driver and load initial instruments
sampleSet: corresponding to SOUND/INSTR.ALL instrumentSet: corresponding to SOUND/INSTR.DAT |
0x800299C8 | void AkaoDeinitialize(void) | Deinitialize sound driver |
0x80029AF0 | void AkaoSetReverbMode(int mode) | |
0x80029B78 | void _AkaoTransferSeqBody(const unsigned char *data, int size) | |
0x80029C48 | void _AkaoLoadTracks(void) | |
0x8002DA30 | void AkaoNewMessage(struct AkaoMessage **ppMessage) | |
0x8002DA7C | int AkaoPostMessage(void) | Post a new command message to the queue (with some wrapped processing)
The message data comes from a global variable at 0x8009A000. Return value depends on the content of the message data.
Load and start playing new AKAO sequence Returns: 0 for success, 1 for already loaded, and -1 for invalid signature
Set value to the condition variable used by Opcode 0xEF. |
0x8002E1A8 | void _AkaoDispatchMessages(void) | |
0x8002E23C | void _AkaoWriteSpuRegisters(int voiceNum, struct AkaoSpuVoiceAttr *attr) | |
0x8002E478 | void _AkaoDspOnTick(struct AkaoPlayerTrack *track, struct AkaoPlayer *player, int voiceMask) | |
0x8002ED34 | void _AkaoCalculateVolumeAndPitch(struct AkaoPlayerTrack *track, int voiceMask, int voiceNum) | |
0x8002F24C | void _AkaoCalculateVolumeAndPitch2(struct AkaoPlayerTrack *track, int voiceMask) | |
0x8002F738 | void _AkaoDspOverlayVoice(struct AkaoPlayerTrack *track, int unknownVoiceMask, int voiceNum) | |
0x8002F848 | void _AkaoDspMain(void) | |
0x8002FF4C | void _AkaoSpuNoiseVoice(void) | |
0x80030038 | void _AkaoSpuReverbVoice(void) | |
0x80030148 | void _AkaoSpuPitchLFOVoice(void) | |
0x80030234 | int _AkaoTimerCallback(void) | Sound callback event that is periodically triggered by root counter 2 |
0x800308D4 | void _AkaoMain(void) | |
0x80030E7C | void _AkaoDispatchVoice(struct AkaoPlayerTrack *track, struct AkaoPlayer *player, int voiceMask) | Dispatch voice opcodes until the next note or end of track |
0x80031820 | void AkaoSetInstrument(struct AkaoPlayerTrack *track, unsigned short progNumber) | |
0x800318BC | int _AkaoReadNextNote(struct AkaoPlayerTrack *track) | |
0x80031A70 | int _AkaoFindNextEndPoint(struct AkaoPlayerTrack *track) | |
0x80049548 | void (* const MESSAGE_HANDLERS[256])(struct AkaoMessage *) | |
0x80049948 | const unsigned char VOICE_OPCODE_LENGTHS[0x60] | Length table for voice opcodes 0xa0-0xff
0 for end of track and branches |
0x80049AA8 | void (* const VOICE_OPCODES[0x60])(struct AkaoPlayerTrack *, struct AkaoPlayer *, int) | Address table for voice opcodes 0xa0-0xff |
0x80049C28 | const unsigned short DELTA_TIME_TABLE[11]; | |
0x80049C44 | const unsigned short VOLUME_TABLE_L[128] | See Opcode 0xAA for volume balance calculation |
0x80049E44 | const unsigned short VOLUME_TABLE_R[128] | See Opcode 0xAA for volume balance calculation |
0x8004A5CC | const short *LFO_FORMS[16] | |
0x8004A60C | const unsigned char EMPTY_ADPCM[32] | |
0x80063010 | int g_AkaoNumQueuedMessages | |
0x80081DC8 | AkaoMessage g_AkaoMessageQueue[] | |
0x80083580 | unsigned char g_AkaoSeqData[] | RAM area to load AKAO sequence data |
0x8009A000 | AkaoMessage g_AkaoMessage | Message data to be posted. Processed by the function 0x8002DA7C |
Runtime Library Functions
LIBSPU
PSX Address | Declaration | Description |
---|---|---|
0x80036298 | void SpuInit(void) | |
0x80036FFC | long SpuInitMalloc(long num, char *top) | |
0x800373AC | long SpuMallocWithStartAddr(unsigned long addr, long size) | |
0x80037964 | unsigned long SpuSetNoiseVoice(long on_off, unsigned long voice_bit) | |
0x80037B90 | long SpuSetNoiseClock(long n_clock) | |
0x80037BE0 | unsigned long SpuRead(unsigned char *addr, unsigned long size) | |
0x80037C40 | long SpuSetReverb(long on_off) | |
0x80037D90 | long SpuGetReverb(void) | |
0x80037E1C | long SpuSetReverbModeParam(SpuReverbAttr *attr) | |
0x800387FC | void SpuGetReverbModeParam (SpuReverbAttr *attr) | |
0x8003884C | long SpuSetReverbDepth(SpuReverbAttr *attr) | |
0x800388C4 | unsigned long SpuSetReverbVoice(long on_off, unsigned long voice_bit) | |
0x800388E8 | long SpuClearReverbWorkArea(long mode) | |
0x80038A84 | long SpuSetIRQ(long on_off) | |
0x80038BC4 | unsigned long SpuSetIRQAddr(unsigned long addr) | |
0x80038C04 | SpuIRQCallbackProc SpuSetIRQCallback(SpuIRQCallbackProc func) | |
0x80038C6C | void SpuSetKey(long on_off, unsigned long voice_bit) | |
0x80038F04 | unsigned long SpuWrite(unsigned char *addr, unsigned long size) | |
0x80038F64 | unsigned long SpuSetTransferStartAddr(unsigned long addr) | |
0x80038FB8 | long SpuSetTransferMode(long mode) | |
0x80038FEC | SpuTransferCallbackProc SpuSetTransferCallback(SpuTransferCallbackProc func) | |
0x80039010 | unsigned long SpuSetPitchLFOVoice(long on_off, unsigned long voice_bit) | |
0x80039034 | void SpuSetCommonAttr(SpuCommonAttr *attr) | |
0x800393C8 | void SpuSetVoiceVolume(int voiceNum, short volL, short volR) | |
0x80039450 | void SpuSetVoiceVolumeAttr(int voiceNum, short volL, short volR, short volModeL, short volModeR) | |
0x800395C8 | void SpuSetVoicePitch(int voiceNum, unsigned short pitch) | |
0x80039644 | void SpuSetVoiceStartAddr(int voiceNum, unsigned long startAddr) | |
0x800396C0 | void SpuSetVoiceLoopStartAddr(int voiceNum, unsigned long lsa) | |
0x8003973C | void SpuSetVoiceDR(int voiceNum, unsigned short DR) | |
0x800397C8 | void SpuSetVoiceSL(int voiceNum, unsigned short SL) | |
0x80039850 | void SpuSetVoiceARAttr(int voiceNum, unsigned short AR, long ARmode) | |
0x800398EC | void SpuSetVoiceSRAttr(int voiceNum, unsigned short SR, long SRmode) | |
0x800399D0 | void SpuSetVoiceRRAttr(int voiceNum, unsigned short RR, long RRmode) |
LIBETC
PSX Address | Declaration | Description |
---|---|---|
0x8003D0C0 | int ResetCallback(void) | |
0x8003D150 | int VSyncCallback(void (*func)(void)) | |
0x8003D1B4 | int StopCallback(void) | |
0x8003D214 | int CheckCallback(void) |
LIBAPI
PSX Address | Declaration | Description |
---|---|---|
0x800429F0 | void DeliverEvent(unsigned long ev1, unsigned long ev2) | |
0x80042A00 | long OpenEvent(unsigned long desc, long spec, long mode, long (*func)()) | |
0x80042A10 | long CloseEvent(long event) | |
0x80042A20 | long WaitEvent(long event) | |
0x80042A40 | long EnableEvent(long event) | |
0x80042A50 | long DisableEvent(long event) | |
0x80042BC0 | long SetRCnt(unsigned long spec, unsigned short target, long mode) | |
0x80042C60 | long GetRCnt(unsigned long spec) | |
0x80042C98 | long StartRCnt(unsigned long spec) | |
0x80042CCC | long StopRCnt(unsigned long spec) |
Structures
struct AkaoSeqHeader, struct AkaoDrumKeyAttr
struct AkaoMessage // 36 bytes long { uint16_t opcode; uint16_t reserved; uint32_t data[8]; }; struct AkaoSpuVoiceAttr { uint32_t voice; // 0x00: voice number uint32_t update_flags; // 0x04: bitset that indicates what SPU registers need to be updated uint32_t addr; // 0x08: waveform data start address (SPU address) uint32_t loop_addr; // 0x0c: loop start address (SPU address) uint32_t a_mode; // 0x10: ADSR: attack mode uint32_t s_mode; // 0x14: ADSR: sustain mode uint32_t r_mode // 0x18: ADSR: release mode uint16_t pitch; // 0x1c: pitch uint16_t ar; // 0x1e: ADSR: attack rate uint16_t dr; // 0x20: ADSR: decay rate uint16_t sl; // 0x22: ADSR: sustain level uint16_t sr; // 0x24: ADSR: sustain rate uint16_t rr; // 0x26: ADSR: release rate SpuVolume volume; // 0x28: volume (left and right) }; struct AkaoPlayer // the music player instance exists at 0x8009A104 { uint32_t stereo_mode; // 0x00: stereo mode (1: stereo, 4: surround, otherwise: mono) uint32_t active_voices; // 0x04: bitset that indicates the voices currently in use uint32_t key_on_voices; // 0x08: bitset that indicates the voices to key on uint32_t keyed_voices; // 0x0c: bitset that indicates the voices currently keyed on uint32_t key_off_voices; // 0x10: bitset that indicates the voices to key off uint32_t saved_active_voices; // 0x14: unknown voice bitset uint32_t tempo; // 0x18: tempo (Q16 fixed-point number) int32_t tempo_slope; // 0x1c: slope of tempo slider (Q16 fixed-point number) uint32_t time_counter; // 0x20: time counter (0x10000 = 1 tick) uint32_t overlay_voices; // 0x24: bitset that indicates the sub-voices used for overlay (opcode 0xF4) uint32_t alternate_voices; // 0x28: bitset that indicates the sub-voices used for alternate voice (opcode 0xF8) uint32_t noise_voices; // 0x2c: bitset that indicates the voices with noise mode enabled uint32_t reverb_voices; // 0x30: bitset that indicates the voices with reverb enabled uint32_t pitch_lfo_voices; // 0x34: bitset that indicates the voices with pitch LFO (frequency modulation) mode enabled uint32_t spucnt; // 0x38: SPUCNT shadow uint32_t reverb_type; // 0x3c: reverb type uint32_t reverb_depth; // 0x40: reverb depth (Q16 fixed-point number) int32_t reverb_depth_slope; // 0x44: slope of reverb depth slider (Q16 fixed-point number) uint16_t tempo_slide_length; // 0x48: tempo slide length uint16_t song_id; // 0x4a: current song id uint16_t condition_ack; // 0x4c: the last matched condition value (opcode 0xEF) uint16_t condition; // 0x4e: condition variable for dynamic branching according to game status (opcode 0xEF) uint16_t reverb_depth_slide_length; // 0x50: length of reverb depth slide uint16_t noise_clock; // 0x52: noise clock frequency uint16_t field_54; // 0x54: unknown (can be altered by opcode 0xF3) uint16_t beats_per_measure; // 0x56: beats per measure uint16_t beat; // 0x58: current beat uint16_t ticks_per_beat; // 0x5a: ticks per beat uint16_t tick; // 0x5c: current ticks per beat uint16_t measure; // 0x5e: current measure }; struct AkaoPlayerTrack // the music player track instances exist at 0x80096608 + (N * 0x108) { uint8_t *addr; // 0x00 uint8_t *loop_addrs[4]; // 0x04 AkaoDrumKeyAttr *drum_addr; // 0x14 int16_t *vibrato_lfo_addr; // 0x18 int16_t *tremolo_lfo_addr; // 0x1c int16_t *pan_lfo_addr; // 0x20 uint32_t overlay_voice_num; // 0x24 uint32_t alternate_voice_num; // 0x28 uint32_t master_volume; // 0x2c uint32_t pitch_of_note; // 0x30 int32_t pitch_bend_slide_amplitude; // 0x34 uint16_t voice_effect_flags; // 0x38 uint16_t field_3A; // 0x3a uint16_t field_3C; // 0x3c uint16_t field_3E; // 0x3e uint32_t field_40; // 0x40 uint32_t volume; // 0x44 int32_t volume_slope; // 0x48 int32_t pitch_bend_slope; // 0x4c uint16_t field_50; // 0x50 uint16_t field_52; // 0x52 uint16_t field_54; // 0x54 uint8_t delta_time_counter; // 0x56 uint8_t gate_time_counter; // 0x57 uint16_t instrument; // 0x58 uint16_t field_5A; // 0x5a uint16_t volume_slide_length_counter; // 0x5c uint16_t overlay_balance_slide_length_counter; // 0x5e uint16_t pan; // 0x60 uint16_t pan_slide_length; // 0x62 int16_t pitch_slide_length_counter; // 0x64 uint16_t octave; // 0x66 uint16_t pitch_slide_length; // 0x68 uint16_t previous_note_number; // 0x6a uint16_t portamento_speed; // 0x6c uint16_t legato_flags; // 0x6e uint16_t field_70; // 0x70 uint16_t vibrato_delay; // 0x72 uint16_t vibrato_delay_counter; // 0x74 uint16_t vibrato_rate; // 0x76 uint16_t vibrato_rate_counter; // 0x78 uint16_t vibrato_form; // 0x7a uint16_t vibrato_max_amplitude; // 0x7c uint16_t vibrato_depth; // 0x7e uint16_t vibrato_depth_slide_length_counter; // 0x80 int16_t vibrato_depth_slope; // 0x82 uint16_t field_84; // 0x84 uint16_t tremolo_delay; // 0x86 uint16_t tremolo_delay_counter; // 0x88 uint16_t tremolo_rate; // 0x8a uint16_t tremolo_rate_counter; // 0x8c uint16_t tremolo_form; // 0x8e uint16_t tremolo_depth; // 0x90 uint16_t tremolo_depth_slide_length_counter; // 0x92 int16_t tremolo_depth_slope; // 0x94 uint16_t field_96; // 0x96 uint16_t pan_lfo_rate; // 0x98 uint16_t pan_lfo_rate_counter; // 0x9a uint16_t pan_lfo_form; // 0x9c uint16_t pan_lfo_depth; // 0x9e uint16_t pan_lfo_depth_slide_length_counter; // 0xa0 int16_t pan_lfo_slope; // 0xa2 uint16_t noise_on_off_delay_counter; // 0xa4 uint16_t pitchmod_on_off_delay_counter; // 0xa6 uint8_t field_A8[16]; // 0xa8 uint16_t loop_layer; // 0xb8 uint16_t loop_counts[4]; // 0xba uint16_t previous_delta_time; // 0xc2 uint16_t forced_delta_time; // 0xc4 uint16_t overlay_balance; // 0xc6 int16_t overlay_balance_slope; // 0xc8 int16_t pan_slope; // 0xca int16_t transpose; // 0xcc int16_t tuning; // 0xce uint16_t note; // 0xd0 int16_t pitch_slide_amount; // 0xd2 int16_t previous_transpose; // 0xd4 int16_t vibrato_lfo_amplitude; // 0xd6 int16_t tremolo_lfo_amplitude; // 0xd8 int16_t pan_lfo_amplitude; // 0xda AkaoSpuVoiceAttr spu_attr; // 0xdc };