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→Mask Files?
In every sector of every .msk files there are:
-4 starting bytes that may be always different (and for a yet unknown reason for the same field they're not the same in every release of the game... my best guess is that they could be offsets to data stored in a file that may not always be the same size eg. ff8.exe)
-16 middle bytes that are always identical (67 02 20 2D 0C 00 00 00 0C 00 00 00 9C 43 C7 63)