Difference between revisions of "FF8/Field/Script/Opcodes/131 HOLD"

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(Created page with "* Opcode: '''0x0131''' * Short name: '''HOLD''' * Long name: Set PHS lock status ==== Argument ==== none ==== Stack ==== :''Player-Character ID'' :''Switchable?'' :''Select...")
 
(Description)
 
(9 intermediate revisions by 5 users not shown)
Line 3: Line 3:
 
* Long name: Set PHS lock status
 
* Long name: Set PHS lock status
  
==== Argument ====
+
==== Argument ====
  
 
none
 
none
  
==== Stack ====
+
==== Stack ====
:''Player-Character ID''
 
:''Switchable?''
 
:''Selectable?''
 
:'''HOLD'''
 
  
==== Description ====
+
: ''Player-Character ID''
Sets whether the PC character can be moved/selected in the switch menu.
+
: ''Switchable?''
 +
: ''Selectable?''
 +
: '''HOLD'''
 +
 
 +
==== Description ====
 +
 
 +
Sets whether the PC character can be moved/selected in the switch menu.<br>
 +
Characters IDs:
 +
* 0 Squall
 +
* 1 Zell
 +
* 2 Irvine
 +
* 3 Quistis
 +
* 4 Rinoa
 +
* 5 Selphie
 +
* 6 Seifer
 +
* 7 Edea
 +
* 8 Laguna
 +
* 9 Kiros
 +
* 10 Ward
 +
* 255 Blank

Latest revision as of 05:40, 17 June 2022

  • Opcode: 0x0131
  • Short name: HOLD
  • Long name: Set PHS lock status

Argument

none

Stack

Player-Character ID
Switchable?
Selectable?
HOLD

Description

Sets whether the PC character can be moved/selected in the switch menu.
Characters IDs:

  • 0 Squall
  • 1 Zell
  • 2 Irvine
  • 3 Quistis
  • 4 Rinoa
  • 5 Selphie
  • 6 Seifer
  • 7 Edea
  • 8 Laguna
  • 9 Kiros
  • 10 Ward
  • 255 Blank