Difference between revisions of "FF7/DamageFormula"
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my_wiki>Akari (→Damage Formula's description) |
my_wiki>Akari (→Damage Formula's description) |
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Line 12: | Line 12: | ||
Prepare Function 0x2 | Prepare Function 0x2 | ||
power_modifier = 1 + (((current_mp * 3) / max_mp) * power_modifier); | power_modifier = 1 + (((current_mp * 3) / max_mp) * power_modifier); | ||
+ | Damage Function 0x1 | ||
+ | |||
+ | 0xA7: | ||
+ | Prepare Function 0x0 | ||
+ | Prepare Function 0x2 | ||
+ | power_modifier = 0xa + (((number_of_kills / 0x80) * power_modifier) / 0x10) | ||
Damage Function 0x1 | Damage Function 0x1 |
Revision as of 06:58, 23 October 2008
Damage Formula's description
0xA4: Prepare Function 0x0 Prepare Function 0x2 power_modifier = 1 + (((current_hp * 3) / max_hp) * power_modifier); Damage Function 0x1
0xA5:
Prepare Function 0x0
Prepare Function 0x2
power_modifier = 1 + (((current_mp * 3) / max_mp) * power_modifier);
Damage Function 0x1
0xA7: Prepare Function 0x0 Prepare Function 0x2 power_modifier = 0xa + (((number_of_kills / 0x80) * power_modifier) / 0x10) Damage Function 0x1