Difference between revisions of "FF8"

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<big><big>[!] This wiki is super seedeed by [https://hobbitdur.github.io/FF8ModdingWiki FF8ModdingWiki]</big></big>
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Please refer to above link for most updated wiki. This wiki acts as a '''backup''' now.
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=  Contents =
 
=  Contents =
 
=== History ===
 
=== History ===
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=== Battle files ===
 
=== Battle files ===
 
*  [[FF8/FileFormat_X|[X]]] Battle Fields  
 
*  [[FF8/FileFormat_X|[X]]] Battle Fields  
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*  [[FF8/BS_list|[X]]] Battle Field List.
 
*  [[FF8/FileFormat_DAT|[DAT]]] Battle Models  
 
*  [[FF8/FileFormat_DAT|[DAT]]] Battle Models  
 
*  [[FF8/BattleStructure|Scene.out]] Battle encounter data  
 
*  [[FF8/BattleStructure|Scene.out]] Battle encounter data  
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*  [[FF8/FileFormat_b0wave|b0wave.dat]] Core battle data (Textures+Music+Font)  
 
*  [[FF8/FileFormat_b0wave|b0wave.dat]] Core battle data (Textures+Music+Font)  
 
*  [[FF8/FileFormat_TDW|a9btlfnt.bft]] Battle Font (Redirect to TDW)  
 
*  [[FF8/FileFormat_TDW|a9btlfnt.bft]] Battle Font (Redirect to TDW)  
*  [[FF8/FileFormat_magfiles|.mag files]] - MAG files  
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*  [[FF8/FileFormat_magfiles|.mag files]] - MAG files
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=== Field files ===
 
=== Field files ===
 
*  [[FF8/Field/Script/Opcodes|Opcodes]] Field script opcodes
 
*  [[FF8/Field/Script/Opcodes|Opcodes]] Field script opcodes

Latest revision as of 15:36, 6 February 2025

[!] This wiki is super seedeed by FF8ModdingWiki

Please refer to above link for most updated wiki. This wiki acts as a backup now.


Contents

History

Final Fantasy VIII came after the mega hit Final Fantasy VII, it in itself was a very successful game release for Square. For more on the history of Final Fantasy VIII read here. The Game Engine

Engine constants

Details of the Game

Media Formats


File Formats

Movie Files

Sound Files

Battle files

Field files

  • Opcodes Field script opcodes
  • [MCH] Field Character Models
  • [ONE] Field Character Models Container
  • [MIM] Field Background Image Data
  • [MAP] Field Background Tile Data
  • [JSM] Field Scripts
  • [SYM] Field Script names (unused)
  • [MSD] Field Dialogs
  • [INF] Field Gateways
  • [ID] Field Walkmesh (same format as FF7)
  • [CA] Field Camera
  • [TDW] Extra font
  • [MSK] Movie cam (?)
  • [RAT & [MRT]] Battle related
  • [PMD] Particle Info
  • [PMP] Particle Image Data
  • [PVP] Unknown (often 0x0c000000, sometimes 0x0a000000 or 0x0b000000)
  • [SFX] Indexes to Sound Effects (?)

World map files

Main

Menu

Tools and Patches