Changes
Jump to navigation
Jump to search
m
→Accuracy Functions: Addresses yet again
===0: Physical Accuracy Check===
''0x5DDBB0''
<pre>
todo
===1: Magical Accuracy Check===
''0x5DDE5E''
<pre>
acc = Action's Accuracy
===2: Critical Hit Check===
''0x5DDF8E''
<pre>
If attack does not miss then
===6: Manipulate Accuracy (intended solely for playable characters)===
''0x5DE0D0''
<pre>
int ally_loop;
===7: Level-based Accuracy===
''0x5DE08A''
<pre>
If Action's Accuracy > 0 then