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FF7/Field

48 bytes added, 02:13, 28 November 2006
PSX DAT Format
! style="background:rgb(0,255,0)" align="center" | Section Information
|-
|style="background:rgb(0128,255,0128)" | [[FF7/Field/Script|Script]]|style="background:rgb(0128,255,0128)" | Contains conversations, save point interaction etc.
|-
|style="background:rgb(0128,255,0128)" | [[FF7/Field/Walkmesh|Walkmesh]]|style="background:rgb(0128,255,0128)" | Contains walkmesh triangles and access info.
|-
|style="background:rgb(0128,255,0128)" | [[FF7/Field_Module/DAT/Tile_Map|TileMap]]|style="background:rgb(0128,255,0128)" | Contains the information for the background, animation,<BR> and static scene objects.
|-
|style="background:rgb(0128,255,0128)" | [[FF7/Field/Camera_Matrix|Camera_Matrix]]|style="background:rgb(0128,255,0128)" | Contains camera info.
|-
|style="background:rgb(0128,255,0128)" | [[FF7/Field/Triggers|Triggers]]|style="background:rgb(0128,255,0128)" | Contains triggers, singles, gateways and so on.
|-
|style="background:rgb(0128,255,0128)" | [[FF7/Field/Encounters|Encounters]]|style="background:rgb(0128,255,0128)" | Battle Encounter information for location.
|-
|style="background:rgb(0,255,0)" | &nbsp;
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