Difference between revisions of "FF7/Field/Script/Opcodes/06 PRQEW"
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Revision as of 13:08, 27 July 2005
- Opcode: 0x06
- Short name: PRQEW
- Long name: Request party entity execution (synchronous, guaranteed)
Memory layout
0x06 | E | P / F |
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Arguments
- const UByte E: The ID of the current party member (0, 1 or 2).
- const Bit[3] P: The priority at which we want to execute the remote script (high 3 bits of byte).
- const Bit[5] F: The ID of the specific member function of PM 's entity to be executed (low 5 bits of byte).
Description
Requests that the entity associated with a character in the current party executes one of its member functions at a specified priority. The request will block until remote execution has finished before returning.