Difference between revisions of "FF7/Field/Script/Opcodes/11 JMPFL"
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* Opcode: '''0x11''' | * Opcode: '''0x11''' | ||
| − | * Short name: ''' | + | * Short name: '''LSKIP''' |
* Long name: Jump forward (long) | * Long name: Jump forward (long) | ||
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{| border="1" cellspacing="1" cellpadding="3" style="border: 1px solid black; border-collapse: collapse;" | {| border="1" cellspacing="1" cellpadding="3" style="border: 1px solid black; border-collapse: collapse;" | ||
! width="40" | 0x11 | ! width="40" | 0x11 | ||
| − | ! width=" | + | ! width="80" | ''A'' |
|} | |} | ||
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==== Description ==== | ==== Description ==== | ||
| − | Jumps forward in the current script a specified amount. The jump begins just after the jump opcode itself and then skips the specified number of bytes. Unlike [[FF7/Field/Script/Opcodes/10 JMPF| | + | Jumps forward in the current script a specified amount. The jump begins just after the jump opcode itself and then skips the specified number of bytes. Unlike [[FF7/Field/Script/Opcodes/10 JMPF|SKIP]], this jump command allows jumps longer than 0xFF bytes. |
Latest revision as of 15:42, 21 September 2025
- Opcode: 0x11
- Short name: LSKIP
- Long name: Jump forward (long)
Memory layout
| 0x11 | A |
|---|
Arguments
- const UShort A: Amount to jump forward.
Description
Jumps forward in the current script a specified amount. The jump begins just after the jump opcode itself and then skips the specified number of bytes. Unlike SKIP, this jump command allows jumps longer than 0xFF bytes.