Difference between revisions of "FF7/Field/Script/Opcodes/5A CKITM"
Jump to navigation
Jump to search
my_wiki>Synergy Blades |
m (4 revisions imported) |
||
(3 intermediate revisions by 2 users not shown) | |||
Line 7: | Line 7: | ||
! width="40" | 0x5A | ! width="40" | 0x5A | ||
! width="40" | ''B'' | ! width="40" | ''B'' | ||
− | ! width=" | + | ! width="80" | ''I'' |
! width="40" | ''A'' | ! width="40" | ''A'' | ||
|} | |} | ||
Line 16: | Line 16: | ||
* '''const UShort''' ''I'': [[FF7/Field/Item ID|Item ID]] to check. | * '''const UShort''' ''I'': [[FF7/Field/Item ID|Item ID]] to check. | ||
* '''const UByte''' ''A'': Address to store result. | * '''const UByte''' ''A'': Address to store result. | ||
− | |||
==== Description ==== | ==== Description ==== | ||
Copies the amount of item '''I''' the player has in their inventory, to the bank and address specified. | Copies the amount of item '''I''' the player has in their inventory, to the bank and address specified. |
Latest revision as of 05:17, 23 May 2019
- Opcode: 0x5A
- Short name: CKITM
- Long name: Check Item
Memory layout
0x5A | B | I | A |
---|
Arguments
- const UByte B: Bank to store result.
- const UShort I: Item ID to check.
- const UByte A: Address to store result.
Description
Copies the amount of item I the player has in their inventory, to the bank and address specified.