Difference between revisions of "FF7/Field/Script/Opcodes/92 OR2"

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* '''const Bit[4]''' ''D'': Destination bank.
 
* '''const Bit[4]''' ''D'': Destination bank.
 
* '''const Bit[4]''' ''S'': Source bank, or zero if ''Oper'' is specified as a literal value.
 
* '''const Bit[4]''' ''S'': Source bank, or zero if ''Oper'' is specified as a literal value.
* '''const UByte''' ''Dest'': Address containing an operand of the bitwise OR, and which receives the result.
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* '''const UByte''' ''Dest'': Address containing an operand of the bitwise OR, and that which receives the result.
 
* '''const UShort''' ''Oper'': 16-bit operand of the bitwise OR, or address of the second operand, if ''S'' is non-zero.
 
* '''const UShort''' ''Oper'': 16-bit operand of the bitwise OR, or address of the second operand, if ''S'' is non-zero.
  

Latest revision as of 05:18, 23 May 2019

  • Opcode: 0x92
  • Short name: OR2
  • Long name: Bitwise OR (16-bit)

Memory layout

0x92 D/S Dest Oper

Arguments

  • const Bit[4] D: Destination bank.
  • const Bit[4] S: Source bank, or zero if Oper is specified as a literal value.
  • const UByte Dest: Address containing an operand of the bitwise OR, and that which receives the result.
  • const UShort Oper: 16-bit operand of the bitwise OR, or address of the second operand, if S is non-zero.

Description

Performs a bitwise OR operation between Dest and Oper and stores the result back into Dest. If the Source Bank is 0 then Oper is the operand to OR with. If the Source Bank is a 16-bit bank, then the Oper is the address in that bank where the operand is.