Difference between revisions of "FF7/Field/Script/Opcodes/D7 SLDR2"

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==== Description ====
 
==== Description ====
  
Similar to [[FF7/Field/Script/Opcodes/C6 SLDR2|SLDR2]], but allows a two-byte range value to be used.
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Similar to [[FF7/Field/Script/Opcodes/C6 SLIDR|SLIDR]], but allows a two-byte range value to be used.

Latest revision as of 05:19, 23 May 2019

  • Opcode: 0xD7
  • Short name: SLDR2
  • Long name: Solid Range (16-bit)

Memory layout

0xD7 B R

Arguments

  • const UByte B: Bank to retrieve R, or zero if R is specified as a literal value.
  • const UShort R: Range value.

Description

Similar to SLIDR, but allows a two-byte range value to be used.