Difference between revisions of "FF7/Technical/Source"
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strings ff7.exe | grep '[cC]:\\' | tr '[:upper:]' '[:lower:]' | sort | uniq > filelist.txt | strings ff7.exe | grep '[cC]:\\' | tr '[:upper:]' '[:lower:]' | sort | uniq > filelist.txt | ||
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− | + | This is by far not a complete listing of source files. These only reference files that did memory | |
allocation. Their function originally was to trace memory allocations and what source file was | allocation. Their function originally was to trace memory allocations and what source file was | ||
responsible. During the final build, it would seem the debug data was left in the executable, (abet | responsible. During the final build, it would seem the debug data was left in the executable, (abet | ||
disabled), and was in a plain-text format that could be grepped with the Linux "strings" command. | disabled), and was in a plain-text format that could be grepped with the Linux "strings" command. | ||
+ | |||
+ | |||
+ | |||
+ | {| border="1" cellspacing="1" cellpadding="3" align="left" style="border: 1px solid black; border-collapse: collapse;" | ||
+ | |+'''Code list''' | ||
+ | ! style="background:rgb(204,204,204)" align="center" | Filename | ||
+ | |- | ||
+ | |c:\ff7\chocobo\ch_app.cpp | ||
+ | |- | ||
+ | |c:\ff7\chocobo\ch_chr.cpp | ||
+ | |- | ||
+ | |c:\ff7\chocobo\ch_ddraw.cpp | ||
+ | |- | ||
+ | |c:\ff7\chocobo\ch_init.cpp | ||
+ | |- | ||
+ | |c:\ff7\coaster\psxdata_c.cpp | ||
+ | |- | ||
+ | |c:\ff7\condor\cd_app.cpp | ||
+ | |- | ||
+ | |c:\ff7\condor\cd_ddraw.cpp | ||
+ | |- | ||
+ | |c:\ff7\condor\cd_init.cpp | ||
+ | |- | ||
+ | |c:\ff7\condor\cd_tim.cpp | ||
+ | |- | ||
+ | |c:\ff7\field\src\ad_app.cpp | ||
+ | |- | ||
+ | |c:\ff7\field\src\ad_bk.cpp | ||
+ | |- | ||
+ | |c:\ff7\field\src\ad_cdr.cpp | ||
+ | |- | ||
+ | |c:\ff7\field\src\ad_data.cpp | ||
+ | |- | ||
+ | |c:\ff7\field\src\ad_ddraw.cpp | ||
+ | |- | ||
+ | |c:\ff7\field\src\ad_human.cpp | ||
+ | |- | ||
+ | |c:\ff7\field\src\ad_image.cpp | ||
+ | |- | ||
+ | |c:\ff7\field\src\ad_list.cpp | ||
+ | |- | ||
+ | |c:\ff7\field\src\ad_obj.cpp | ||
+ | |- | ||
+ | |c:\ff7\field\src\ad_pal.cpp | ||
+ | |- | ||
+ | |c:\ff7\field\src\ad_tile.cpp | ||
+ | |- | ||
+ | |c:\ff7\field\src\tutaddr.cpp | ||
+ | |- | ||
+ | |c:\ff7\highway\psxdata.cpp | ||
+ | |- | ||
+ | |c:\ff7\snobo\memory.cpp | ||
+ | |- | ||
+ | |c:\ff7\snobo\tmd.cpp | ||
+ | |- | ||
+ | |c:\ff7\src\battle\b3ddata.cpp | ||
+ | |- | ||
+ | |c:\ff7\src\battle\battle.cpp | ||
+ | |- | ||
+ | |c:\ff7\src\battle\battle3d\amptoanm.cpp | ||
+ | |- | ||
+ | |c:\ff7\src\battle\battle3d\bdata.cpp | ||
+ | |- | ||
+ | |c:\ff7\src\battle\battle3d\char.cpp | ||
+ | |- | ||
+ | |c:\ff7\src\battle\battle3d\enemy.cpp | ||
+ | |- | ||
+ | |c:\ff7\src\battle\battle3d\limitbrk.cpp | ||
+ | |- | ||
+ | |c:\ff7\src\battle\battle3d\lmd.cpp | ||
+ | |- | ||
+ | |c:\ff7\src\battle\battle3d\mdl.cpp | ||
+ | |- | ||
+ | |c:\ff7\src\battle\battle3d\stage.cpp | ||
+ | |- | ||
+ | |c:\ff7\src\battle\myoshiok\lasboss3.cpp | ||
+ | |- | ||
+ | |c:\ff7\src\battle\yama\coloss.cpp | ||
+ | |- | ||
+ | |c:\ff7\src\battle\yama\init.cpp | ||
+ | |- | ||
+ | |c:\ff7\src\battle\yama\inits.cpp | ||
+ | |- | ||
+ | |c:\ff7\src\battle\yasui\deadsef.cpp | ||
+ | |- | ||
+ | |c:\ff7\src\battle\yasui\sting.cpp | ||
+ | |- | ||
+ | |c:\ff7\src\battle\yasui\vahamut0.cpp | ||
+ | |- | ||
+ | |c:\ff7\src\credits\credfile.cpp | ||
+ | |- | ||
+ | |c:\ff7\src\main\initpath.cpp | ||
+ | |- | ||
+ | |c:\ff7\src\main\main.cpp | ||
+ | |- | ||
+ | |c:\ff7\src\menu\btlmenu\english\callback.cpp | ||
+ | |- | ||
+ | |c:\ff7\src\menu\english\loadmenu.cpp | ||
+ | |- | ||
+ | |c:\ff7\src\movie\sm_movie.cpp | ||
+ | |- | ||
+ | |c:\ff7\src\wm\wmdefine.cpp | ||
+ | |- | ||
+ | |c:\ff7\src\wm\wmfile.cpp | ||
+ | |- | ||
+ | |c:\lib\h\graphics\sw\offset.hpp | ||
+ | |- | ||
+ | |c:\lib\src\file\direct.cpp | ||
+ | |- | ||
+ | |c:\lib\src\file\file.cpp | ||
+ | |- | ||
+ | |c:\lib\src\file\is_lib.cpp | ||
+ | |- | ||
+ | |c:\lib\src\file\registry.cpp | ||
+ | |- | ||
+ | |c:\lib\src\file\smcdfile.cpp | ||
+ | |- | ||
+ | |c:\lib\src\graphics\directx.cpp | ||
+ | |- | ||
+ | |c:\lib\src\graphics\driver.cpp | ||
+ | |- | ||
+ | |c:\lib\src\graphics\dx_3d2d.cpp | ||
+ | |- | ||
+ | |c:\lib\src\graphics\dx_dbg.cpp | ||
+ | |- | ||
+ | |c:\lib\src\graphics\dx_graph.cpp | ||
+ | |- | ||
+ | |c:\lib\src\graphics\dx_mat.cpp | ||
+ | |- | ||
+ | |c:\lib\src\graphics\dx_mesh.cpp | ||
+ | |- | ||
+ | |c:\lib\src\graphics\dx_pal.cpp | ||
+ | |- | ||
+ | |c:\lib\src\graphics\dx_rend.cpp | ||
+ | |- | ||
+ | |c:\lib\src\graphics\dx_rend5.cpp | ||
+ | |- | ||
+ | |c:\lib\src\graphics\dx_rendi.cpp | ||
+ | |- | ||
+ | |c:\lib\src\graphics\dx_rendx.cpp | ||
+ | |- | ||
+ | |c:\lib\src\graphics\dx_sfx.cpp | ||
+ | |- | ||
+ | |c:\lib\src\graphics\dx_spr.cpp | ||
+ | |- | ||
+ | |c:\lib\src\graphics\dx_stat.cpp | ||
+ | |- | ||
+ | |c:\lib\src\graphics\dx_view.cpp | ||
+ | |- | ||
+ | |c:\lib\src\graphics\g_drv.cpp | ||
+ | |- | ||
+ | |c:\lib\src\graphics\instance.cpp | ||
+ | |- | ||
+ | |c:\lib\src\graphics\light.cpp | ||
+ | |- | ||
+ | |c:\lib\src\graphics\psx.cpp | ||
+ | |- | ||
+ | |c:\lib\src\graphics\psxgraph.cpp | ||
+ | |- | ||
+ | |c:\lib\src\graphics\render.cpp | ||
+ | |- | ||
+ | |c:\lib\src\graphics\shp.cpp | ||
+ | |- | ||
+ | |c:\lib\src\graphics\sw\sw.cpp | ||
+ | |- | ||
+ | |c:\lib\src\graphics\sw\sw_vert.cpp | ||
+ | |- | ||
+ | |c:\lib\src\graphics\sw\z.cpp | ||
+ | |- | ||
+ | |c:\lib\src\input\input.cpp | ||
+ | |- | ||
+ | |c:\lib\src\list\list.cpp | ||
+ | |- | ||
+ | |c:\lib\src\mem\heap.cpp | ||
+ | |- | ||
+ | |c:\lib\src\mem\mem.cpp | ||
+ | |- | ||
+ | |c:\lib\src\movie\movie.cpp | ||
+ | |- | ||
+ | |c:\lib\src\polygon\anm.cpp | ||
+ | |- | ||
+ | |c:\lib\src\polygon\plytopd.cpp | ||
+ | |- | ||
+ | |c:\lib\src\polygon\polygon.cpp | ||
+ | |- | ||
+ | |c:\lib\src\polygon\rsd.cpp | ||
+ | |- | ||
+ | |c:\lib\src\polygon\tim.cpp | ||
+ | |- | ||
+ | |c:\lib\src\sort\sort.cpp | ||
+ | |- | ||
+ | |c:\lib\src\sound\acm.cpp | ||
+ | |- | ||
+ | |c:\lib\src\sound\creative\sfutils.cpp | ||
+ | |- | ||
+ | |c:\lib\src\sound\dx_snd.cpp | ||
+ | |- | ||
+ | |c:\lib\src\sound\midi1.cpp | ||
+ | |- | ||
+ | |c:\lib\src\sound\sound.cpp | ||
+ | |- | ||
+ | |c:\lib\src\stack\stack.cpp | ||
+ | |- | ||
+ | |c:\lib\src\thread\thread.cpp | ||
+ | |- | ||
+ | |c:\lib\src\token\token.cpp | ||
+ | |- | ||
+ | |c:\lib\src\trans\trans.cpp | ||
+ | |- | ||
+ | |} |
Latest revision as of 05:20, 23 May 2019
Source Code Forensics
The PC port's executable contains some very interesting artifacts from it's development cycle. This is a listing of the known source files referenced within Final Fantasy 7's PC executable. This listing is attainable with a single UNIX like command, and cleaned up with a little editing.
strings ff7.exe | grep '[cC]:\\' | tr '[:upper:]' '[:lower:]' | sort | uniq > filelist.txt
This is by far not a complete listing of source files. These only reference files that did memory
allocation. Their function originally was to trace memory allocations and what source file was
responsible. During the final build, it would seem the debug data was left in the executable, (abet
disabled), and was in a plain-text format that could be grepped with the Linux "strings" command.
Filename |
---|
c:\ff7\chocobo\ch_app.cpp |
c:\ff7\chocobo\ch_chr.cpp |
c:\ff7\chocobo\ch_ddraw.cpp |
c:\ff7\chocobo\ch_init.cpp |
c:\ff7\coaster\psxdata_c.cpp |
c:\ff7\condor\cd_app.cpp |
c:\ff7\condor\cd_ddraw.cpp |
c:\ff7\condor\cd_init.cpp |
c:\ff7\condor\cd_tim.cpp |
c:\ff7\field\src\ad_app.cpp |
c:\ff7\field\src\ad_bk.cpp |
c:\ff7\field\src\ad_cdr.cpp |
c:\ff7\field\src\ad_data.cpp |
c:\ff7\field\src\ad_ddraw.cpp |
c:\ff7\field\src\ad_human.cpp |
c:\ff7\field\src\ad_image.cpp |
c:\ff7\field\src\ad_list.cpp |
c:\ff7\field\src\ad_obj.cpp |
c:\ff7\field\src\ad_pal.cpp |
c:\ff7\field\src\ad_tile.cpp |
c:\ff7\field\src\tutaddr.cpp |
c:\ff7\highway\psxdata.cpp |
c:\ff7\snobo\memory.cpp |
c:\ff7\snobo\tmd.cpp |
c:\ff7\src\battle\b3ddata.cpp |
c:\ff7\src\battle\battle.cpp |
c:\ff7\src\battle\battle3d\amptoanm.cpp |
c:\ff7\src\battle\battle3d\bdata.cpp |
c:\ff7\src\battle\battle3d\char.cpp |
c:\ff7\src\battle\battle3d\enemy.cpp |
c:\ff7\src\battle\battle3d\limitbrk.cpp |
c:\ff7\src\battle\battle3d\lmd.cpp |
c:\ff7\src\battle\battle3d\mdl.cpp |
c:\ff7\src\battle\battle3d\stage.cpp |
c:\ff7\src\battle\myoshiok\lasboss3.cpp |
c:\ff7\src\battle\yama\coloss.cpp |
c:\ff7\src\battle\yama\init.cpp |
c:\ff7\src\battle\yama\inits.cpp |
c:\ff7\src\battle\yasui\deadsef.cpp |
c:\ff7\src\battle\yasui\sting.cpp |
c:\ff7\src\battle\yasui\vahamut0.cpp |
c:\ff7\src\credits\credfile.cpp |
c:\ff7\src\main\initpath.cpp |
c:\ff7\src\main\main.cpp |
c:\ff7\src\menu\btlmenu\english\callback.cpp |
c:\ff7\src\menu\english\loadmenu.cpp |
c:\ff7\src\movie\sm_movie.cpp |
c:\ff7\src\wm\wmdefine.cpp |
c:\ff7\src\wm\wmfile.cpp |
c:\lib\h\graphics\sw\offset.hpp |
c:\lib\src\file\direct.cpp |
c:\lib\src\file\file.cpp |
c:\lib\src\file\is_lib.cpp |
c:\lib\src\file\registry.cpp |
c:\lib\src\file\smcdfile.cpp |
c:\lib\src\graphics\directx.cpp |
c:\lib\src\graphics\driver.cpp |
c:\lib\src\graphics\dx_3d2d.cpp |
c:\lib\src\graphics\dx_dbg.cpp |
c:\lib\src\graphics\dx_graph.cpp |
c:\lib\src\graphics\dx_mat.cpp |
c:\lib\src\graphics\dx_mesh.cpp |
c:\lib\src\graphics\dx_pal.cpp |
c:\lib\src\graphics\dx_rend.cpp |
c:\lib\src\graphics\dx_rend5.cpp |
c:\lib\src\graphics\dx_rendi.cpp |
c:\lib\src\graphics\dx_rendx.cpp |
c:\lib\src\graphics\dx_sfx.cpp |
c:\lib\src\graphics\dx_spr.cpp |
c:\lib\src\graphics\dx_stat.cpp |
c:\lib\src\graphics\dx_view.cpp |
c:\lib\src\graphics\g_drv.cpp |
c:\lib\src\graphics\instance.cpp |
c:\lib\src\graphics\light.cpp |
c:\lib\src\graphics\psx.cpp |
c:\lib\src\graphics\psxgraph.cpp |
c:\lib\src\graphics\render.cpp |
c:\lib\src\graphics\shp.cpp |
c:\lib\src\graphics\sw\sw.cpp |
c:\lib\src\graphics\sw\sw_vert.cpp |
c:\lib\src\graphics\sw\z.cpp |
c:\lib\src\input\input.cpp |
c:\lib\src\list\list.cpp |
c:\lib\src\mem\heap.cpp |
c:\lib\src\mem\mem.cpp |
c:\lib\src\movie\movie.cpp |
c:\lib\src\polygon\anm.cpp |
c:\lib\src\polygon\plytopd.cpp |
c:\lib\src\polygon\polygon.cpp |
c:\lib\src\polygon\rsd.cpp |
c:\lib\src\polygon\tim.cpp |
c:\lib\src\sort\sort.cpp |
c:\lib\src\sound\acm.cpp |
c:\lib\src\sound\creative\sfutils.cpp |
c:\lib\src\sound\dx_snd.cpp |
c:\lib\src\sound\midi1.cpp |
c:\lib\src\sound\sound.cpp |
c:\lib\src\stack\stack.cpp |
c:\lib\src\thread\thread.cpp |
c:\lib\src\token\token.cpp |
c:\lib\src\trans\trans.cpp |