Difference between revisions of "FF7/WorldMap Module/Script/Opcodes/300"
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< FF7 | WorldMap Module | Script | Opcodes
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Latest revision as of 05:21, 23 May 2019
- Opcode: 0x300
- Name: load model
- Two-word opcode: No
Parameters
| Location | Name | Description |
|---|---|---|
| Stack | Model ID | Model to load into the map |
Notes
Loads a model into the map and runs its initialization function.
The current active entity will be changed to the entity representing the specified model.