Difference between revisions of "FF7/WorldMap Module/Script/Opcodes/303"
< FF7 | WorldMap Module | Script | Opcodes
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* Opcode: '''0x303''' | * Opcode: '''0x303''' | ||
− | * Name: set | + | * Name: set active entity movespeed |
* Two-word opcode: No | * Two-word opcode: No | ||
Latest revision as of 05:21, 23 May 2019
- Opcode: 0x303
- Name: set active entity movespeed
- Two-word opcode: No
Parameters
Location | Name | Description |
---|---|---|
Stack | Speed | Value between 0 and 255 |
Notes
Sets the movement speed of the current active entity. If the entity is not controlled by the player it will keep moving in its direction until speed is set to 0 or the player takes control of it. Entities moving using this instruction will ignore the walkmesh.