Difference between revisions of "FF7/WorldMap Module/Script/Opcodes/328"
< FF7 | WorldMap Module | Script | Opcodes
Jump to navigation
Jump to search
my_wiki>Aali |
m (4 revisions imported) |
||
(2 intermediate revisions by 2 users not shown) | |||
Line 17: | Line 17: | ||
==== Notes ==== | ==== Notes ==== | ||
− | Sets the direction of movement of the current active entity. Does not make the entity face the direction of movement like [[FF7/WorldMap Module/Script/Opcodes/304|304]]. | + | Sets the direction of movement of the current active entity. Does not make the entity face the direction of movement like [[FF7/WorldMap Module/Script/Opcodes/304|304]] does. |
Latest revision as of 05:21, 23 May 2019
- Opcode: 0x328
- Name: set active entity direction
- Two-word opcode: No
Parameters
Location | Name | Description |
---|---|---|
Stack | Direction | Value between 0 and 255 |
Notes
Sets the direction of movement of the current active entity. Does not make the entity face the direction of movement like 304 does.