Difference between revisions of "FF7/WorldMap Module/Script/Opcodes/328"

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==== Notes ====
 
==== Notes ====
  
Sets the direction of movement of the current active entity. Does not make the entity face the direction of movement like [[FF7/WorldMap Module/Script/Opcodes/304|304]].
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Sets the direction of movement of the current active entity. Does not make the entity face the direction of movement like [[FF7/WorldMap Module/Script/Opcodes/304|304]] does.

Latest revision as of 05:21, 23 May 2019

  • Opcode: 0x328
  • Name: set active entity direction
  • Two-word opcode: No

Parameters

Location Name Description
Stack Direction Value between 0 and 255

Notes

Sets the direction of movement of the current active entity. Does not make the entity face the direction of movement like 304 does.