Difference between revisions of "FF7/WorldMap Module/Script/Opcodes/333"

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(Created page with "* Opcode: '''0x333''' * Name: unknown * Two-word opcode: No ==== Parameters ==== {| border="1" cellspacing="1" cellpadding="3" style="border: 1px solid black; border-collaps...")
 
(Add opcode description)
 
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* Opcode: '''0x333'''
 
* Opcode: '''0x333'''
* Name: unknown
+
* Name: rotate current entity to model
 
* Two-word opcode: No
 
* Two-word opcode: No
  
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|-
 
|-
 
| Stack
 
| Stack
| Unknown
+
| Model ID
| Unknown
+
| Model to which current entity model should be rotated towards
 
|-
 
|-
 
| Stack
 
| Stack
| Unknown
+
| Angle offset
| Unknown
+
| Additional rotation after rotating towards the model, 0 means no rotation, 128 means turning its back to the model
 
|}
 
|}
  
 
==== Notes ====
 
==== Notes ====

Latest revision as of 14:42, 5 April 2020

  • Opcode: 0x333
  • Name: rotate current entity to model
  • Two-word opcode: No

Parameters

Location Name Description
Stack Model ID Model to which current entity model should be rotated towards
Stack Angle offset Additional rotation after rotating towards the model, 0 means no rotation, 128 means turning its back to the model

Notes